Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/cdm/player_tracker_impl.h" | 5 #include "media/cdm/player_tracker_impl.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/stl_util.h" | 9 #include "base/stl_util.h" |
| 10 | 10 |
| 11 namespace media { | 11 namespace media { |
| 12 | 12 |
| 13 PlayerTrackerImpl::PlayerCallbacks::PlayerCallbacks( | 13 PlayerTrackerImpl::PlayerCallbacks::PlayerCallbacks( |
| 14 base::Closure new_key_cb, | 14 base::Closure new_key_cb, |
| 15 base::Closure cdm_unset_cb) | 15 base::Closure cdm_unset_cb) |
| 16 : new_key_cb(new_key_cb), cdm_unset_cb(cdm_unset_cb) { | 16 : new_key_cb(new_key_cb), cdm_unset_cb(cdm_unset_cb) { |
| 17 } | 17 } |
| 18 | 18 |
| 19 PlayerTrackerImpl::PlayerCallbacks::~PlayerCallbacks() { | 19 PlayerTrackerImpl::PlayerCallbacks::~PlayerCallbacks() { |
| 20 } | 20 } |
| 21 | 21 |
| 22 PlayerTrackerImpl::PlayerTrackerImpl() : next_registration_id_(1) {} | 22 PlayerTrackerImpl::PlayerTrackerImpl() : next_registration_id_(1) {} |
| 23 | 23 |
| 24 PlayerTrackerImpl::~PlayerTrackerImpl() {} | 24 PlayerTrackerImpl::~PlayerTrackerImpl() {} |
| 25 | 25 |
| 26 int PlayerTrackerImpl::RegisterPlayer(const base::Closure& new_key_cb, | 26 int PlayerTrackerImpl::RegisterPlayer(const base::Closure& new_key_cb, |
| 27 const base::Closure& cdm_unset_cb) { | 27 const base::Closure& cdm_unset_cb) { |
| 28 DCHECK(thread_checker_.CalledOnValidThread()); | 28 DVLOG(1) << "PlayerTrackerImpl::RegisterPlayer"; |
| 29 | |
| 30 base::AutoLock lock(lock_); | |
|
qinmin
2015/09/15 21:10:45
what is this lock trying to guard against? all the
Tima Vaisburd
2015/09/15 23:48:56
Yes, the MediaDrmBridge calls them on the same med
Tima Vaisburd
2015/09/16 01:26:29
Removed the lock.
| |
| 31 | |
| 29 int registration_id = next_registration_id_++; | 32 int registration_id = next_registration_id_++; |
| 30 DCHECK(!ContainsKey(player_callbacks_map_, registration_id)); | 33 DCHECK(!ContainsKey(player_callbacks_map_, registration_id)); |
| 31 player_callbacks_map_.insert(std::make_pair( | 34 player_callbacks_map_.insert(std::make_pair( |
| 32 registration_id, PlayerCallbacks(new_key_cb, cdm_unset_cb))); | 35 registration_id, PlayerCallbacks(new_key_cb, cdm_unset_cb))); |
| 33 return registration_id; | 36 return registration_id; |
| 34 } | 37 } |
| 35 | 38 |
| 36 void PlayerTrackerImpl::UnregisterPlayer(int registration_id) { | 39 void PlayerTrackerImpl::UnregisterPlayer(int registration_id) { |
| 37 DCHECK(thread_checker_.CalledOnValidThread()); | 40 base::AutoLock lock(lock_); |
| 41 | |
| 38 DCHECK(ContainsKey(player_callbacks_map_, registration_id)) | 42 DCHECK(ContainsKey(player_callbacks_map_, registration_id)) |
| 39 << registration_id; | 43 << registration_id; |
| 40 player_callbacks_map_.erase(registration_id); | 44 player_callbacks_map_.erase(registration_id); |
| 41 } | 45 } |
| 42 | 46 |
| 43 void PlayerTrackerImpl::NotifyNewKey() { | 47 void PlayerTrackerImpl::NotifyNewKey() { |
| 48 // Ensure that callbacks are called on the same thread that created this | |
| 49 // class. | |
| 44 DCHECK(thread_checker_.CalledOnValidThread()); | 50 DCHECK(thread_checker_.CalledOnValidThread()); |
| 51 | |
| 52 base::AutoLock lock(lock_); | |
| 53 | |
| 45 std::map<int, PlayerCallbacks>::iterator iter = player_callbacks_map_.begin(); | 54 std::map<int, PlayerCallbacks>::iterator iter = player_callbacks_map_.begin(); |
| 46 for (; iter != player_callbacks_map_.end(); ++iter) | 55 for (; iter != player_callbacks_map_.end(); ++iter) |
| 47 iter->second.new_key_cb.Run(); | 56 iter->second.new_key_cb.Run(); |
| 48 } | 57 } |
| 49 | 58 |
| 50 void PlayerTrackerImpl::NotifyCdmUnset() { | 59 void PlayerTrackerImpl::NotifyCdmUnset() { |
| 60 // Ensure that callbacks are called on the same thread that created this | |
| 61 // class. | |
| 51 DCHECK(thread_checker_.CalledOnValidThread()); | 62 DCHECK(thread_checker_.CalledOnValidThread()); |
| 63 | |
| 64 base::AutoLock lock(lock_); | |
| 65 | |
| 52 std::map<int, PlayerCallbacks>::iterator iter = player_callbacks_map_.begin(); | 66 std::map<int, PlayerCallbacks>::iterator iter = player_callbacks_map_.begin(); |
| 53 for (; iter != player_callbacks_map_.end(); ++iter) | 67 for (; iter != player_callbacks_map_.end(); ++iter) |
| 54 iter->second.cdm_unset_cb.Run(); | 68 iter->second.cdm_unset_cb.Run(); |
| 55 } | 69 } |
| 56 | 70 |
| 57 } // namespace media | 71 } // namespace media |
| OLD | NEW |