Index: include/core/SkReadBuffer.h |
diff --git a/include/core/SkReadBuffer.h b/include/core/SkReadBuffer.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..75cc64b2be190e68720fd5e19709bc0d762efb50 |
--- /dev/null |
+++ b/include/core/SkReadBuffer.h |
@@ -0,0 +1,205 @@ |
+ |
+/* |
+ * Copyright 2011 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef SkReadBuffer_DEFINED |
+#define SkReadBuffer_DEFINED |
+ |
+#include "SkBitmapHeap.h" |
+#include "SkColorFilter.h" |
+#include "SkData.h" |
+#include "SkDrawLooper.h" |
+#include "SkImageFilter.h" |
+#include "SkMaskFilter.h" |
+#include "SkPath.h" |
+#include "SkPathEffect.h" |
+#include "SkPicture.h" |
+#include "SkPixelRef.h" |
+#include "SkRasterizer.h" |
+#include "SkReadBuffer.h" |
+#include "SkReader32.h" |
+#include "SkRefCnt.h" |
+#include "SkShader.h" |
+#include "SkUnitMapper.h" |
+#include "SkWriteBuffer.h" |
+#include "SkXfermode.h" |
+ |
+class SkBitmap; |
+ |
+#if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) |
+ #define DEBUG_NON_DETERMINISTIC_ASSERT |
+#endif |
+ |
+class SkReadBuffer { |
+public: |
+ SkReadBuffer(); |
+ SkReadBuffer(const void* data, size_t size); |
+ SkReadBuffer(SkStream* stream); |
+ virtual ~SkReadBuffer(); |
+ |
+ enum Flags { |
+ kCrossProcess_Flag = 1 << 0, |
+ kScalarIsFloat_Flag = 1 << 1, |
+ kPtrIs64Bit_Flag = 1 << 2, |
+ kValidation_Flag = 1 << 3, |
+ }; |
+ |
+ void setFlags(uint32_t flags) { fFlags = flags; } |
+ uint32_t getFlags() const { return fFlags; } |
+ |
+ bool isCrossProcess() const { |
+ return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag); |
+ } |
+ bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); } |
+ bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); } |
+ bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); } |
+ |
+ SkReader32* getReader32() { return &fReader; } |
+ |
+ uint32_t size() { return fReader.size(); } |
+ uint32_t offset() { return fReader.offset(); } |
+ bool eof() { return fReader.eof(); } |
+ const void* skip(size_t size) { return fReader.skip(size); } |
+ |
+ // primitives |
+ virtual bool readBool(); |
+ virtual SkColor readColor(); |
+ virtual SkFixed readFixed(); |
+ virtual int32_t readInt(); |
+ virtual SkScalar readScalar(); |
+ virtual uint32_t readUInt(); |
+ virtual int32_t read32(); |
+ |
+ void* readFunctionPtr() { |
+ void* ptr; |
+ this->readByteArray(&ptr, sizeof(ptr)); |
+ return ptr; |
+ } |
+ |
+ // strings -- the caller is responsible for freeing the string contents |
+ virtual void readString(SkString* string); |
+ virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding); |
+ |
+ // common data structures |
+ virtual void readPoint(SkPoint* point); |
+ SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; } |
+ virtual void readMatrix(SkMatrix* matrix); |
+ virtual void readIRect(SkIRect* rect); |
+ virtual void readRect(SkRect* rect); |
+ virtual void readRegion(SkRegion* region); |
+ virtual void readPath(SkPath* path); |
+ void readPaint(SkPaint* paint) { paint->unflatten(*this); } |
+ |
+ virtual SkFlattenable* readFlattenable(SkFlattenable::Type); |
+ template <typename T> T* readFlattenable() { |
+ return (T*) this->readFlattenable(T::GetFlattenableType()); |
+ } |
+ SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); } |
+ SkDrawLooper* readDrawLooper() { return this->readFlattenable<SkDrawLooper>(); } |
+ SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); } |
+ SkMaskFilter* readMaskFilter() { return this->readFlattenable<SkMaskFilter>(); } |
+ SkPathEffect* readPathEffect() { return this->readFlattenable<SkPathEffect>(); } |
+ SkPixelRef* readPixelRef() { return this->readFlattenable<SkPixelRef>(); } |
+ SkRasterizer* readRasterizer() { return this->readFlattenable<SkRasterizer>(); } |
+ SkShader* readShader() { return this->readFlattenable<SkShader>(); } |
+ SkUnitMapper* readUnitMapper() { return this->readFlattenable<SkUnitMapper>(); } |
+ SkXfermode* readXfermode() { return this->readFlattenable<SkXfermode>(); } |
+ |
+ |
+ // binary data and arrays |
+ virtual bool readByteArray(void* value, size_t size); |
+ virtual bool readColorArray(SkColor* colors, size_t size); |
+ virtual bool readIntArray(int32_t* values, size_t size); |
+ virtual bool readPointArray(SkPoint* points, size_t size); |
+ virtual bool readScalarArray(SkScalar* values, size_t size); |
+ |
+ SkData* readByteArrayAsData() { |
+ size_t len = this->getArrayCount(); |
+ if (!this->validateAvailable(len)) { |
+ return SkData::NewEmpty(); |
+ } |
+ void* buffer = sk_malloc_throw(len); |
+ this->readByteArray(buffer, len); |
+ return SkData::NewFromMalloc(buffer, len); |
+ } |
+ |
+ // helpers to get info about arrays and binary data |
+ virtual uint32_t getArrayCount(); |
+ |
+ virtual void readBitmap(SkBitmap* bitmap); |
+ virtual SkTypeface* readTypeface(); |
+ |
+ void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) { |
+ SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage); |
+ } |
+ |
+ void setTypefaceArray(SkTypeface* array[], int count) { |
+ fTFArray = array; |
+ fTFCount = count; |
+ } |
+ |
+ /** |
+ * Call this with a pre-loaded array of Factories, in the same order as |
+ * were created/written by the writer. SkPicture uses this. |
+ */ |
+ void setFactoryPlayback(SkFlattenable::Factory array[], int count) { |
+ fFactoryTDArray = NULL; |
+ fFactoryArray = array; |
+ fFactoryCount = count; |
+ } |
+ |
+ /** |
+ * Call this with an initially empty array, so the reader can cache each |
+ * factory it sees by name. Used by the pipe code in conjunction with |
+ * SkWriteBuffer::setNamedFactoryRecorder. |
+ */ |
+ void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) { |
+ fFactoryTDArray = array; |
+ fFactoryArray = NULL; |
+ fFactoryCount = 0; |
+ } |
+ |
+ /** |
+ * Provide a function to decode an SkBitmap from encoded data. Only used if the writer |
+ * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the |
+ * appropriate size will be used. |
+ */ |
+ void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) { |
+ fBitmapDecoder = bitmapDecoder; |
+ } |
+ |
+ // Default impelementations don't check anything. |
+ virtual bool validate(bool isValid) { return true; } |
+ virtual bool isValid() const { return true; } |
+ virtual bool validateAvailable(size_t size) { return true; } |
+ |
+private: |
+ bool readArray(void* value, size_t size, size_t elementSize); |
+ |
+ uint32_t fFlags; |
+ |
+ SkReader32 fReader; |
+ void* fMemoryPtr; |
+ |
+ SkBitmapHeapReader* fBitmapStorage; |
+ SkTypeface** fTFArray; |
+ int fTFCount; |
+ |
+ SkTDArray<SkFlattenable::Factory>* fFactoryTDArray; |
+ SkFlattenable::Factory* fFactoryArray; |
+ int fFactoryCount; |
+ |
+ SkPicture::InstallPixelRefProc fBitmapDecoder; |
+ |
+#ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
+ // Debugging counter to keep track of how many bitmaps we |
+ // have decoded. |
+ int fDecodedBitmapIndex; |
+#endif // DEBUG_NON_DETERMINISTIC_ASSERT |
+}; |
+ |
+#endif // SkReadBuffer_DEFINED |