| Index: src/core/SkOrderedWriteBuffer.cpp
|
| diff --git a/src/core/SkOrderedWriteBuffer.cpp b/src/core/SkOrderedWriteBuffer.cpp
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| deleted file mode 100644
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| index 9107ecd828a2ceca75ebfbf9f473f2eb5bb5757f..0000000000000000000000000000000000000000
|
| --- a/src/core/SkOrderedWriteBuffer.cpp
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| +++ /dev/null
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| @@ -1,325 +0,0 @@
|
| -
|
| -/*
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| - * Copyright 2012 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "SkOrderedWriteBuffer.h"
|
| -#include "SkBitmap.h"
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| -#include "SkData.h"
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| -#include "SkPixelRef.h"
|
| -#include "SkPtrRecorder.h"
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| -#include "SkStream.h"
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| -#include "SkTypeface.h"
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| -
|
| -SkOrderedWriteBuffer::SkOrderedWriteBuffer()
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| - : INHERITED()
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| - , fFactorySet(NULL)
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| - , fNamedFactorySet(NULL)
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| - , fBitmapHeap(NULL)
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| - , fTFSet(NULL)
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| - , fBitmapEncoder(NULL) {
|
| -}
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| -
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| -SkOrderedWriteBuffer::SkOrderedWriteBuffer(void* storage, size_t storageSize)
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| - : INHERITED()
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| - , fFactorySet(NULL)
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| - , fNamedFactorySet(NULL)
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| - , fWriter(storage, storageSize)
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| - , fBitmapHeap(NULL)
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| - , fTFSet(NULL)
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| - , fBitmapEncoder(NULL) {
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| -}
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| -
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| -SkOrderedWriteBuffer::~SkOrderedWriteBuffer() {
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| - SkSafeUnref(fFactorySet);
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| - SkSafeUnref(fNamedFactorySet);
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| - SkSafeUnref(fBitmapHeap);
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| - SkSafeUnref(fTFSet);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeByteArray(const void* data, size_t size) {
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| - fWriter.write32(size);
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| - fWriter.writePad(data, size);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeBool(bool value) {
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| - fWriter.writeBool(value);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeFixed(SkFixed value) {
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| - fWriter.write32(value);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeScalar(SkScalar value) {
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| - fWriter.writeScalar(value);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) {
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| - fWriter.write32(count);
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| - fWriter.write(value, count * sizeof(SkScalar));
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeInt(int32_t value) {
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| - fWriter.write32(value);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeIntArray(const int32_t* value, uint32_t count) {
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| - fWriter.write32(count);
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| - fWriter.write(value, count * sizeof(int32_t));
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeUInt(uint32_t value) {
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| - fWriter.write32(value);
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| -}
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| -
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| -void SkOrderedWriteBuffer::write32(int32_t value) {
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| - fWriter.write32(value);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeString(const char* value) {
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| - fWriter.writeString(value);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeEncodedString(const void* value, size_t byteLength,
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| - SkPaint::TextEncoding encoding) {
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| - fWriter.writeInt(encoding);
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| - fWriter.writeInt(byteLength);
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| - fWriter.write(value, byteLength);
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| -}
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| -
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| -
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| -void SkOrderedWriteBuffer::writeColor(const SkColor& color) {
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| - fWriter.write32(color);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) {
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| - fWriter.write32(count);
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| - fWriter.write(color, count * sizeof(SkColor));
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| -}
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| -
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| -void SkOrderedWriteBuffer::writePoint(const SkPoint& point) {
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| - fWriter.writeScalar(point.fX);
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| - fWriter.writeScalar(point.fY);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) {
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| - fWriter.write32(count);
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| - fWriter.write(point, count * sizeof(SkPoint));
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeMatrix(const SkMatrix& matrix) {
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| - fWriter.writeMatrix(matrix);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeIRect(const SkIRect& rect) {
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| - fWriter.write(&rect, sizeof(SkIRect));
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeRect(const SkRect& rect) {
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| - fWriter.writeRect(rect);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeRegion(const SkRegion& region) {
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| - fWriter.writeRegion(region);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writePath(const SkPath& path) {
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| - fWriter.writePath(path);
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| -}
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| -
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| -size_t SkOrderedWriteBuffer::writeStream(SkStream* stream, size_t length) {
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| - fWriter.write32(length);
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| - size_t bytesWritten = fWriter.readFromStream(stream, length);
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| - if (bytesWritten < length) {
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| - fWriter.reservePad(length - bytesWritten);
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| - }
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| - return bytesWritten;
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| -}
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| -
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| -bool SkOrderedWriteBuffer::writeToStream(SkWStream* stream) {
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| - return fWriter.writeToStream(stream);
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| -}
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| -
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| -static void write_encoded_bitmap(SkOrderedWriteBuffer* buffer, SkData* data,
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| - const SkIPoint& origin) {
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| - buffer->writeUInt(SkToU32(data->size()));
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| - buffer->getWriter32()->writePad(data->data(), data->size());
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| - buffer->write32(origin.fX);
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| - buffer->write32(origin.fY);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeBitmap(const SkBitmap& bitmap) {
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| - // Record the width and height. This way if readBitmap fails a dummy bitmap can be drawn at the
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| - // right size.
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| - this->writeInt(bitmap.width());
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| - this->writeInt(bitmap.height());
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| -
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| - // Record information about the bitmap in one of three ways, in order of priority:
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| - // 1. If there is an SkBitmapHeap, store it in the heap. The client can avoid serializing the
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| - // bitmap entirely or serialize it later as desired. A boolean value of true will be written
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| - // to the stream to signify that a heap was used.
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| - // 2. If there is a function for encoding bitmaps, use it to write an encoded version of the
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| - // bitmap. After writing a boolean value of false, signifying that a heap was not used, write
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| - // the size of the encoded data. A non-zero size signifies that encoded data was written.
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| - // 3. Call SkBitmap::flatten. After writing a boolean value of false, signifying that a heap was
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| - // not used, write a zero to signify that the data was not encoded.
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| - bool useBitmapHeap = fBitmapHeap != NULL;
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| - // Write a bool: true if the SkBitmapHeap is to be used, in which case the reader must use an
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| - // SkBitmapHeapReader to read the SkBitmap. False if the bitmap was serialized another way.
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| - this->writeBool(useBitmapHeap);
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| - if (useBitmapHeap) {
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| - SkASSERT(NULL == fBitmapEncoder);
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| - int32_t slot = fBitmapHeap->insert(bitmap);
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| - fWriter.write32(slot);
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| - // crbug.com/155875
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| - // The generation ID is not required information. We write it to prevent collisions
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| - // in SkFlatDictionary. It is possible to get a collision when a previously
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| - // unflattened (i.e. stale) instance of a similar flattenable is in the dictionary
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| - // and the instance currently being written is re-using the same slot from the
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| - // bitmap heap.
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| - fWriter.write32(bitmap.getGenerationID());
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| - return;
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| - }
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| -
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| - // see if the pixelref already has an encoded version
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| - if (bitmap.pixelRef()) {
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| - SkAutoDataUnref data(bitmap.pixelRef()->refEncodedData());
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| - if (data.get() != NULL) {
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| - write_encoded_bitmap(this, data, bitmap.pixelRefOrigin());
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| - return;
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| - }
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| - }
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| -
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| - // see if the caller wants to manually encode
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| - if (fBitmapEncoder != NULL) {
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| - SkASSERT(NULL == fBitmapHeap);
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| - size_t offset = 0; // this parameter is deprecated/ignored
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| - // if we have to "encode" the bitmap, then we assume there is no
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| - // offset to share, since we are effectively creating a new pixelref
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| - SkAutoDataUnref data(fBitmapEncoder(&offset, bitmap));
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| - if (data.get() != NULL) {
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| - write_encoded_bitmap(this, data, SkIPoint::Make(0, 0));
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| - return;
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| - }
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| - }
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| -
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| - // Bitmap was not encoded. Record a zero, implying that the reader need not decode.
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| - this->writeUInt(0);
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| - bitmap.flatten(*this);
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeTypeface(SkTypeface* obj) {
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| - if (NULL == obj || NULL == fTFSet) {
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| - fWriter.write32(0);
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| - } else {
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| - fWriter.write32(fTFSet->add(obj));
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| - }
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| -}
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| -
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| -SkFactorySet* SkOrderedWriteBuffer::setFactoryRecorder(SkFactorySet* rec) {
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| - SkRefCnt_SafeAssign(fFactorySet, rec);
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| - if (fNamedFactorySet != NULL) {
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| - fNamedFactorySet->unref();
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| - fNamedFactorySet = NULL;
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| - }
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| - return rec;
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| -}
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| -
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| -SkNamedFactorySet* SkOrderedWriteBuffer::setNamedFactoryRecorder(SkNamedFactorySet* rec) {
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| - SkRefCnt_SafeAssign(fNamedFactorySet, rec);
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| - if (fFactorySet != NULL) {
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| - fFactorySet->unref();
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| - fFactorySet = NULL;
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| - }
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| - return rec;
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| -}
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| -
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| -SkRefCntSet* SkOrderedWriteBuffer::setTypefaceRecorder(SkRefCntSet* rec) {
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| - SkRefCnt_SafeAssign(fTFSet, rec);
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| - return rec;
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| -}
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| -
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| -void SkOrderedWriteBuffer::setBitmapHeap(SkBitmapHeap* bitmapHeap) {
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| - SkRefCnt_SafeAssign(fBitmapHeap, bitmapHeap);
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| - if (bitmapHeap != NULL) {
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| - SkASSERT(NULL == fBitmapEncoder);
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| - fBitmapEncoder = NULL;
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| - }
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| -}
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| -
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| -void SkOrderedWriteBuffer::setBitmapEncoder(SkPicture::EncodeBitmap bitmapEncoder) {
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| - fBitmapEncoder = bitmapEncoder;
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| - if (bitmapEncoder != NULL) {
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| - SkASSERT(NULL == fBitmapHeap);
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| - SkSafeUnref(fBitmapHeap);
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| - fBitmapHeap = NULL;
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| - }
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| -}
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| -
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| -void SkOrderedWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) {
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| - /*
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| - * If we have a factoryset, then the first 32bits tell us...
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| - * 0: failure to write the flattenable
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| - * >0: (1-based) index into the SkFactorySet or SkNamedFactorySet
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| - * If we don't have a factoryset, then the first "ptr" is either the
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| - * factory, or null for failure.
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| - *
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| - * The distinction is important, since 0-index is 32bits (always), but a
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| - * 0-functionptr might be 32 or 64 bits.
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| - */
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| -
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| - SkFlattenable::Factory factory = NULL;
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| - if (flattenable) {
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| - factory = flattenable->getFactory();
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| - }
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| - if (NULL == factory) {
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| - if (this->isValidating()) {
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| - this->writeString("");
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| - SkASSERT(NULL == flattenable); // We shouldn't get in here in this scenario
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| - } else if (fFactorySet != NULL || fNamedFactorySet != NULL) {
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| - this->write32(0);
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| - } else {
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| - this->writeFunctionPtr(NULL);
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| - }
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| - return;
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| - }
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| -
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| - /*
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| - * We can write 1 of 3 versions of the flattenable:
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| - * 1. function-ptr : this is the fastest for the reader, but assumes that
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| - * the writer and reader are in the same process.
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| - * 2. index into fFactorySet : This is assumes the writer will later
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| - * resolve the function-ptrs into strings for its reader. SkPicture
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| - * does exactly this, by writing a table of names (matching the indices)
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| - * up front in its serialized form.
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| - * 3. index into fNamedFactorySet. fNamedFactorySet will also store the
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| - * name. SkGPipe uses this technique so it can write the name to its
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| - * stream before writing the flattenable.
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| - */
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| - if (this->isValidating()) {
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| - this->writeString(flattenable->getTypeName());
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| - } else if (fFactorySet) {
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| - this->write32(fFactorySet->add(factory));
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| - } else if (fNamedFactorySet) {
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| - int32_t index = fNamedFactorySet->find(factory);
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| - this->write32(index);
|
| - if (0 == index) {
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| - return;
|
| - }
|
| - } else {
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| - this->writeFunctionPtr((void*)factory);
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| - }
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| -
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| - // make room for the size of the flattened object
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| - (void)fWriter.reserve(sizeof(uint32_t));
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| - // record the current size, so we can subtract after the object writes.
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| - uint32_t offset = fWriter.bytesWritten();
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| - // now flatten the object
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| - flattenObject(flattenable, *this);
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| - uint32_t objSize = fWriter.bytesWritten() - offset;
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| - // record the obj's size
|
| - *fWriter.peek32(offset - sizeof(uint32_t)) = objSize;
|
| -}
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|
|