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Side by Side Diff: src/effects/gradients/SkGradientShader.cpp

Issue 134163010: Refactor read and write buffers. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: original write flags were fine Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGradientShaderPriv.h" 8 #include "SkGradientShaderPriv.h"
9 #include "SkLinearGradient.h" 9 #include "SkLinearGradient.h"
10 #include "SkRadialGradient.h" 10 #include "SkRadialGradient.h"
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136 } 136 }
137 137
138 static SkShader::TileMode unpack_mode(uint32_t packed) { 138 static SkShader::TileMode unpack_mode(uint32_t packed) {
139 return (SkShader::TileMode)(packed & 0xF); 139 return (SkShader::TileMode)(packed & 0xF);
140 } 140 }
141 141
142 static uint32_t unpack_flags(uint32_t packed) { 142 static uint32_t unpack_flags(uint32_t packed) {
143 return packed >> 4; 143 return packed >> 4;
144 } 144 }
145 145
146 SkGradientShaderBase::SkGradientShaderBase(SkFlattenableReadBuffer& buffer) : IN HERITED(buffer) { 146 SkGradientShaderBase::SkGradientShaderBase(SkReadBuffer& buffer) : INHERITED(buf fer) {
147 fCacheAlpha = 256; 147 fCacheAlpha = 256;
148 148
149 fMapper = buffer.readUnitMapper(); 149 fMapper = buffer.readUnitMapper();
150 150
151 fCache16 = fCache16Storage = NULL; 151 fCache16 = fCache16Storage = NULL;
152 fCache32 = NULL; 152 fCache32 = NULL;
153 fCache32PixelRef = NULL; 153 fCache32PixelRef = NULL;
154 154
155 int colorCount = fColorCount = buffer.getArrayCount(); 155 int colorCount = fColorCount = buffer.getArrayCount();
156 if (colorCount > kColorStorageCount) { 156 if (colorCount > kColorStorageCount) {
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198 198
199 void SkGradientShaderBase::initCommon() { 199 void SkGradientShaderBase::initCommon() {
200 fFlags = 0; 200 fFlags = 0;
201 unsigned colorAlpha = 0xFF; 201 unsigned colorAlpha = 0xFF;
202 for (int i = 0; i < fColorCount; i++) { 202 for (int i = 0; i < fColorCount; i++) {
203 colorAlpha &= SkColorGetA(fOrigColors[i]); 203 colorAlpha &= SkColorGetA(fOrigColors[i]);
204 } 204 }
205 fColorsAreOpaque = colorAlpha == 0xFF; 205 fColorsAreOpaque = colorAlpha == 0xFF;
206 } 206 }
207 207
208 void SkGradientShaderBase::flatten(SkFlattenableWriteBuffer& buffer) const { 208 void SkGradientShaderBase::flatten(SkWriteBuffer& buffer) const {
209 this->INHERITED::flatten(buffer); 209 this->INHERITED::flatten(buffer);
210 buffer.writeFlattenable(fMapper); 210 buffer.writeFlattenable(fMapper);
211 buffer.writeColorArray(fOrigColors, fColorCount); 211 buffer.writeColorArray(fOrigColors, fColorCount);
212 buffer.writeUInt(pack_mode_flags(fTileMode, fGradFlags)); 212 buffer.writeUInt(pack_mode_flags(fTileMode, fGradFlags));
213 if (fColorCount > 2) { 213 if (fColorCount > 2) {
214 Rec* recs = fRecs; 214 Rec* recs = fRecs;
215 for (int i = 1; i < fColorCount; i++) { 215 for (int i = 1; i < fColorCount; i++) {
216 buffer.writeInt(recs[i].fPos); 216 buffer.writeInt(recs[i].fPos);
217 buffer.writeUInt(recs[i].fScale); 217 buffer.writeUInt(recs[i].fScale);
218 } 218 }
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1138 (*stops)[i] = stop; 1138 (*stops)[i] = stop;
1139 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; 1139 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f;
1140 } 1140 }
1141 } 1141 }
1142 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); 1142 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount));
1143 1143
1144 return outColors; 1144 return outColors;
1145 } 1145 }
1146 1146
1147 #endif 1147 #endif
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