| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkRectShaderImageFilter.h" | 8 #include "SkRectShaderImageFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 11 #include "SkDevice.h" | 11 #include "SkDevice.h" |
| 12 #include "SkFlattenableBuffers.h" | 12 #include "SkReadBuffer.h" |
| 13 #include "SkWriteBuffer.h" |
| 13 #include "SkShader.h" | 14 #include "SkShader.h" |
| 14 | 15 |
| 15 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const SkRe
ct& rect) { | 16 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const SkRe
ct& rect) { |
| 16 SkASSERT(s); | 17 SkASSERT(s); |
| 17 uint32_t flags = CropRect::kHasAll_CropEdge; | 18 uint32_t flags = CropRect::kHasAll_CropEdge; |
| 18 if (rect.width() == 0 || rect.height() == 0) { | 19 if (rect.width() == 0 || rect.height() == 0) { |
| 19 flags = 0x0; | 20 flags = 0x0; |
| 20 } | 21 } |
| 21 CropRect cropRect(rect, flags); | 22 CropRect cropRect(rect, flags); |
| 22 return SkNEW_ARGS(SkRectShaderImageFilter, (s, &cropRect)); | 23 return SkNEW_ARGS(SkRectShaderImageFilter, (s, &cropRect)); |
| 23 } | 24 } |
| 24 | 25 |
| 25 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const Crop
Rect* cropRect) { | 26 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const Crop
Rect* cropRect) { |
| 26 SkASSERT(s); | 27 SkASSERT(s); |
| 27 return SkNEW_ARGS(SkRectShaderImageFilter, (s, cropRect)); | 28 return SkNEW_ARGS(SkRectShaderImageFilter, (s, cropRect)); |
| 28 } | 29 } |
| 29 | 30 |
| 30 SkRectShaderImageFilter::SkRectShaderImageFilter(SkShader* s, const CropRect* cr
opRect) | 31 SkRectShaderImageFilter::SkRectShaderImageFilter(SkShader* s, const CropRect* cr
opRect) |
| 31 : INHERITED(NULL, cropRect) | 32 : INHERITED(NULL, cropRect) |
| 32 , fShader(s) { | 33 , fShader(s) { |
| 33 SkASSERT(s); | 34 SkASSERT(s); |
| 34 s->ref(); | 35 s->ref(); |
| 35 } | 36 } |
| 36 | 37 |
| 37 SkRectShaderImageFilter::SkRectShaderImageFilter(SkFlattenableReadBuffer& buffer
) | 38 SkRectShaderImageFilter::SkRectShaderImageFilter(SkReadBuffer& buffer) |
| 38 : INHERITED(1, buffer) { | 39 : INHERITED(1, buffer) { |
| 39 fShader = buffer.readShader(); | 40 fShader = buffer.readShader(); |
| 40 } | 41 } |
| 41 | 42 |
| 42 void SkRectShaderImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { | 43 void SkRectShaderImageFilter::flatten(SkWriteBuffer& buffer) const { |
| 43 this->INHERITED::flatten(buffer); | 44 this->INHERITED::flatten(buffer); |
| 44 | 45 |
| 45 buffer.writeFlattenable(fShader); | 46 buffer.writeFlattenable(fShader); |
| 46 } | 47 } |
| 47 | 48 |
| 48 SkRectShaderImageFilter::~SkRectShaderImageFilter() { | 49 SkRectShaderImageFilter::~SkRectShaderImageFilter() { |
| 49 SkSafeUnref(fShader); | 50 SkSafeUnref(fShader); |
| 50 } | 51 } |
| 51 | 52 |
| 52 bool SkRectShaderImageFilter::onFilterImage(Proxy* proxy, | 53 bool SkRectShaderImageFilter::onFilterImage(Proxy* proxy, |
| (...skipping 18 matching lines...) Expand all Loading... |
| 71 SkMatrix matrix; | 72 SkMatrix matrix; |
| 72 matrix.setTranslate(-SkIntToScalar(bounds.fLeft), -SkIntToScalar(bounds.fTop
)); | 73 matrix.setTranslate(-SkIntToScalar(bounds.fLeft), -SkIntToScalar(bounds.fTop
)); |
| 73 fShader->setLocalMatrix(matrix); | 74 fShader->setLocalMatrix(matrix); |
| 74 SkRect rect = SkRect::MakeWH(SkIntToScalar(bounds.width()), SkIntToScalar(bo
unds.height())); | 75 SkRect rect = SkRect::MakeWH(SkIntToScalar(bounds.width()), SkIntToScalar(bo
unds.height())); |
| 75 canvas.drawRect(rect, paint); | 76 canvas.drawRect(rect, paint); |
| 76 *result = device.get()->accessBitmap(false); | 77 *result = device.get()->accessBitmap(false); |
| 77 offset->fX = bounds.fLeft; | 78 offset->fX = bounds.fLeft; |
| 78 offset->fY = bounds.fTop; | 79 offset->fY = bounds.fTop; |
| 79 return true; | 80 return true; |
| 80 } | 81 } |
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