| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkPerlinNoiseShader_DEFINED | 8 #ifndef SkPerlinNoiseShader_DEFINED |
| 9 #define SkPerlinNoiseShader_DEFINED | 9 #define SkPerlinNoiseShader_DEFINED |
| 10 | 10 |
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| 66 const SkMatrix& matrix); | 66 const SkMatrix& matrix); |
| 67 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; | 67 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
| 68 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; | 68 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE; |
| 69 | 69 |
| 70 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const S
K_OVERRIDE; | 70 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const S
K_OVERRIDE; |
| 71 | 71 |
| 72 SK_DEVELOPER_TO_STRING() | 72 SK_DEVELOPER_TO_STRING() |
| 73 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader) | 73 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader) |
| 74 | 74 |
| 75 protected: | 75 protected: |
| 76 SkPerlinNoiseShader(SkFlattenableReadBuffer&); | 76 SkPerlinNoiseShader(SkReadBuffer&); |
| 77 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; | 77 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 78 | 78 |
| 79 private: | 79 private: |
| 80 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX, | 80 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX, |
| 81 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, | 81 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, |
| 82 const SkISize* tileSize = NULL); | 82 const SkISize* tileSize = NULL); |
| 83 virtual ~SkPerlinNoiseShader(); | 83 virtual ~SkPerlinNoiseShader(); |
| 84 | 84 |
| 85 void setTileSize(const SkISize&); | 85 void setTileSize(const SkISize&); |
| 86 | 86 |
| 87 void initPaint(PaintingData& paintingData); | 87 void initPaint(PaintingData& paintingData); |
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| 102 SkISize fTileSize; | 102 SkISize fTileSize; |
| 103 bool fStitchTiles; | 103 bool fStitchTiles; |
| 104 SkMatrix fMatrix; | 104 SkMatrix fMatrix; |
| 105 | 105 |
| 106 PaintingData* fPaintingData; | 106 PaintingData* fPaintingData; |
| 107 | 107 |
| 108 typedef SkShader INHERITED; | 108 typedef SkShader INHERITED; |
| 109 }; | 109 }; |
| 110 | 110 |
| 111 #endif | 111 #endif |
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