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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 The Android Open Source Project | 3 * Copyright 2012 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef SkPaintOptionsAndroid_DEFINED | 10 #ifndef SkPaintOptionsAndroid_DEFINED |
| 11 #define SkPaintOptionsAndroid_DEFINED | 11 #define SkPaintOptionsAndroid_DEFINED |
| 12 | 12 |
| 13 #include "SkTypes.h" | 13 #include "SkTypes.h" |
| 14 #include "SkString.h" | 14 #include "SkString.h" |
| 15 | 15 |
| 16 class SkFlattenableReadBuffer; | 16 class SkReadBuffer; |
| 17 class SkFlattenableWriteBuffer; | 17 class SkWriteBuffer; |
| 18 | 18 |
| 19 /** \class SkLanguage | 19 /** \class SkLanguage |
| 20 | 20 |
| 21 The SkLanguage class represents a human written language, and is used by | 21 The SkLanguage class represents a human written language, and is used by |
| 22 text draw operations to determine which glyph to draw when drawing | 22 text draw operations to determine which glyph to draw when drawing |
| 23 characters with variants (ie Han-derived characters). | 23 characters with variants (ie Han-derived characters). |
| 24 */ | 24 */ |
| 25 class SkLanguage { | 25 class SkLanguage { |
| 26 public: | 26 public: |
| 27 SkLanguage() { } | 27 SkLanguage() { } |
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| 73 bool operator==(const SkPaintOptionsAndroid& b) const { | 73 bool operator==(const SkPaintOptionsAndroid& b) const { |
| 74 return !(*this != b); | 74 return !(*this != b); |
| 75 } | 75 } |
| 76 | 76 |
| 77 bool operator!=(const SkPaintOptionsAndroid& b) const { | 77 bool operator!=(const SkPaintOptionsAndroid& b) const { |
| 78 return fLanguage != b.fLanguage || | 78 return fLanguage != b.fLanguage || |
| 79 fFontVariant != b.fFontVariant || | 79 fFontVariant != b.fFontVariant || |
| 80 fUseFontFallbacks != b.fUseFontFallbacks; | 80 fUseFontFallbacks != b.fUseFontFallbacks; |
| 81 } | 81 } |
| 82 | 82 |
| 83 void flatten(SkFlattenableWriteBuffer&) const; | 83 void flatten(SkWriteBuffer&) const; |
| 84 void unflatten(SkFlattenableReadBuffer&); | 84 void unflatten(SkReadBuffer&); |
| 85 | 85 |
| 86 /** Return the paint's language value used for drawing text. | 86 /** Return the paint's language value used for drawing text. |
| 87 @return the paint's language value used for drawing text. | 87 @return the paint's language value used for drawing text. |
| 88 */ | 88 */ |
| 89 const SkLanguage& getLanguage() const { return fLanguage; } | 89 const SkLanguage& getLanguage() const { return fLanguage; } |
| 90 | 90 |
| 91 /** Set the paint's language value used for drawing text. | 91 /** Set the paint's language value used for drawing text. |
| 92 @param language set the paint's language value for drawing text. | 92 @param language set the paint's language value for drawing text. |
| 93 */ | 93 */ |
| 94 void setLanguage(const SkLanguage& language) { fLanguage = language; } | 94 void setLanguage(const SkLanguage& language) { fLanguage = language; } |
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| 121 fUseFontFallbacks = useFontFallbacks; | 121 fUseFontFallbacks = useFontFallbacks; |
| 122 } | 122 } |
| 123 | 123 |
| 124 private: | 124 private: |
| 125 SkLanguage fLanguage; | 125 SkLanguage fLanguage; |
| 126 FontVariant fFontVariant; | 126 FontVariant fFontVariant; |
| 127 bool fUseFontFallbacks; | 127 bool fUseFontFallbacks; |
| 128 }; | 128 }; |
| 129 | 129 |
| 130 #endif // #ifndef SkPaintOptionsAndroid_DEFINED | 130 #endif // #ifndef SkPaintOptionsAndroid_DEFINED |
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