Index: src/IceCfgNode.h |
diff --git a/src/IceCfgNode.h b/src/IceCfgNode.h |
index a4744dbb7e03a377e25bacf949943bdeae30c065..c6aa7295a85f55d6db9b967f8352a8ab1720a8fa 100644 |
--- a/src/IceCfgNode.h |
+++ b/src/IceCfgNode.h |
@@ -8,9 +8,8 @@ |
//===----------------------------------------------------------------------===// |
/// |
/// \file |
-/// This file declares the CfgNode class, which represents a single |
-/// basic block as its instruction list, in-edge list, and out-edge |
-/// list. |
+/// This file declares the CfgNode class, which represents a single basic block |
+/// as its instruction list, in-edge list, and out-edge list. |
/// |
//===----------------------------------------------------------------------===// |
@@ -50,8 +49,8 @@ public: |
void setLoopNestDepth(SizeT NewDepth) { LoopNestDepth = NewDepth; } |
SizeT getLoopNestDepth() const { return LoopNestDepth; } |
- /// The HasReturn flag indicates that this node contains a return |
- /// instruction and therefore needs an epilog. |
+ /// The HasReturn flag indicates that this node contains a return instruction |
+ /// and therefore needs an epilog. |
void setHasReturn() { HasReturn = true; } |
bool getHasReturn() const { return HasReturn; } |
@@ -73,18 +72,17 @@ public: |
PhiList &getPhis() { return Phis; } |
void appendInst(Inst *Inst); |
void renumberInstructions(); |
- /// Rough and generally conservative estimate of the number of |
- /// instructions in the block. It is updated when an instruction is |
- /// added, but not when deleted. It is recomputed during |
- /// renumberInstructions(). |
+ /// Rough and generally conservative estimate of the number of instructions in |
+ /// the block. It is updated when an instruction is added, but not when |
+ /// deleted. It is recomputed during renumberInstructions(). |
InstNumberT getInstCountEstimate() const { return InstCountEstimate; } |
/// @} |
/// \name Manage predecessors and successors. |
/// @{ |
- /// Add a predecessor edge to the InEdges list for each of this |
- /// node's successors. |
+ /// Add a predecessor edge to the InEdges list for each of this node's |
+ /// successors. |
void computePredecessors(); |
void computeSuccessors(); |
CfgNode *splitIncomingEdge(CfgNode *Pred, SizeT InEdgeIndex); |