Index: src/IceCfg.h |
diff --git a/src/IceCfg.h b/src/IceCfg.h |
index ca9d7062d4634a9ede5a4d5afb142287fd365eec..4147dd9500f101b4611d0bbbad0fccf36b0626c3 100644 |
--- a/src/IceCfg.h |
+++ b/src/IceCfg.h |
@@ -8,8 +8,8 @@ |
//===----------------------------------------------------------------------===// |
/// |
/// \file |
-/// This file declares the Cfg class, which represents the control flow |
-/// graph and the overall per-function compilation context. |
+/// This file declares the Cfg class, which represents the control flow graph |
+/// and the overall per-function compilation context. |
/// |
//===----------------------------------------------------------------------===// |
@@ -50,9 +50,9 @@ public: |
GlobalContext *getContext() const { return Ctx; } |
uint32_t getSequenceNumber() const { return SequenceNumber; } |
- /// Returns true if any of the specified options in the verbose mask |
- /// are set. If the argument is omitted, it checks if any verbose |
- /// options at all are set. |
+ /// Returns true if any of the specified options in the verbose mask are set. |
+ /// If the argument is omitted, it checks if any verbose options at all are |
+ /// set. |
bool isVerbose(VerboseMask Mask = IceV_All) const { return VMask & Mask; } |
void setVerbose(VerboseMask Mask) { VMask = Mask; } |
@@ -72,11 +72,10 @@ public: |
/// \name Manage errors. |
/// @{ |
- /// Translation error flagging. If support for some construct is |
- /// known to be missing, instead of an assertion failure, setError() |
- /// should be called and the error should be propagated back up. |
- /// This way, we can gracefully fail to translate and let a fallback |
- /// translator handle the function. |
+ /// Translation error flagging. If support for some construct is known to be |
+ /// missing, instead of an assertion failure, setError() should be called and |
+ /// the error should be propagated back up. This way, we can gracefully fail |
+ /// to translate and let a fallback translator handle the function. |
void setError(const IceString &Message); |
bool hasError() const { return HasError; } |
IceString getError() const { return ErrorMessage; } |
@@ -98,11 +97,10 @@ public: |
/// @} |
using IdentifierIndexType = int32_t; |
- /// Adds a name to the list and returns its index, suitable for the |
- /// argument to getIdentifierName(). No checking for duplicates is |
- /// done. This is generally used for node names and variable names |
- /// to avoid embedding a std::string inside an arena-allocated |
- /// object. |
+ /// Adds a name to the list and returns its index, suitable for the argument |
+ /// to getIdentifierName(). No checking for duplicates is done. This is |
+ /// generally used for node names and variable names to avoid embedding a |
+ /// std::string inside an arena-allocated object. |
IdentifierIndexType addIdentifierName(const IceString &Name) { |
IdentifierIndexType Index = IdentifierNames.size(); |
IdentifierNames.push_back(Name); |
@@ -122,8 +120,8 @@ public: |
/// \name Manage Variables. |
/// @{ |
- /// Create a new Variable with a particular type and an optional |
- /// name. The Node argument is the node where the variable is defined. |
+ /// Create a new Variable with a particular type and an optional name. The |
+ /// Node argument is the node where the variable is defined. |
// TODO(jpp): untemplate this with separate methods: makeVariable, |
// makeSpillVariable, and makeStackVariable. |
template <typename T = Variable> T *makeVariable(Type Ty) { |
@@ -176,9 +174,9 @@ public: |
/// Passes over the CFG. |
void translate(); |
- /// After the CFG is fully constructed, iterate over the nodes and |
- /// compute the predecessor and successor edges, in the form of |
- /// CfgNode::InEdges[] and CfgNode::OutEdges[]. |
+ /// After the CFG is fully constructed, iterate over the nodes and compute the |
+ /// predecessor and successor edges, in the form of CfgNode::InEdges[] and |
+ /// CfgNode::OutEdges[]. |
void computeInOutEdges(); |
void renumberInstructions(); |
void placePhiLoads(); |
@@ -277,16 +275,15 @@ private: |
std::unique_ptr<VariableDeclarationList> GlobalInits; |
std::vector<InstJumpTable *> JumpTables; |
- /// CurrentNode is maintained during dumping/emitting just for |
- /// validating Variable::DefNode. Normally, a traversal over |
- /// CfgNodes maintains this, but before global operations like |
- /// register allocation, resetCurrentNode() should be called to avoid |
- /// spurious validation failures. |
+ /// CurrentNode is maintained during dumping/emitting just for validating |
+ /// Variable::DefNode. Normally, a traversal over CfgNodes maintains this, but |
+ /// before global operations like register allocation, resetCurrentNode() |
+ /// should be called to avoid spurious validation failures. |
const CfgNode *CurrentNode = nullptr; |
- /// Maintain a pointer in TLS to the current Cfg being translated. |
- /// This is primarily for accessing its allocator statelessly, but |
- /// other uses are possible. |
+ /// Maintain a pointer in TLS to the current Cfg being translated. This is |
+ /// primarily for accessing its allocator statelessly, but other uses are |
+ /// possible. |
ICE_TLS_DECLARE_FIELD(const Cfg *, CurrentCfg); |
public: |