| Index: chrome/browser/ui/ash/ash_keyboard_controller_proxy.cc
|
| diff --git a/chrome/browser/ui/ash/ash_keyboard_controller_proxy.cc b/chrome/browser/ui/ash/ash_keyboard_controller_proxy.cc
|
| index 6e40b63f8ee6bb81242d9dcc194babca4c8ca7e2..2a096dfd935f37f640b3e8f208f9a4196ee408a0 100644
|
| --- a/chrome/browser/ui/ash/ash_keyboard_controller_proxy.cc
|
| +++ b/chrome/browser/ui/ash/ash_keyboard_controller_proxy.cc
|
| @@ -41,6 +41,10 @@ const char* kVirtualKeyboardExtensionID = "mppnpdlheglhdfmldimlhpnegondlapf";
|
| // The virtual keyboard show/hide animation duration.
|
| const int kAnimationDurationMs = 200;
|
|
|
| +// The opacity of virtual keyboard container when show animation starts or
|
| +// hide animation finishes.
|
| +const float kAnimationStartOrAfterHideOpacity = 0.2f;
|
| +
|
| Context::Type TextInputTypeToGeneratedInputTypeEnum(ui::TextInputType type) {
|
| switch (type) {
|
| case ui::TEXT_INPUT_TYPE_NONE:
|
| @@ -158,17 +162,18 @@ void AshKeyboardControllerProxy::ShowKeyboardContainer(
|
| gfx::Transform transform;
|
| transform.Translate(0, GetKeyboardWindow()->bounds().height());
|
| container->SetTransform(transform);
|
| - container->layer()->SetOpacity(0.0);
|
| + container->layer()->SetOpacity(kAnimationStartOrAfterHideOpacity);
|
| }
|
|
|
| + container_animator->set_preemption_strategy(
|
| + ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
|
| +
|
| {
|
| // Scope the following animation settings as we don't want to animate
|
| // visibility change that triggered by a call to the base class function
|
| // ShowKeyboardContainer with these settings. The container should become
|
| // visible immediately.
|
| ui::ScopedLayerAnimationSettings settings(container_animator);
|
| - settings.SetPreemptionStrategy(
|
| - ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
|
| settings.SetTweenType(gfx::Tween::EASE_IN);
|
| settings.SetTransitionDuration(
|
| base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
|
| @@ -197,24 +202,31 @@ void AshKeyboardControllerProxy::HideKeyboardContainer(
|
| container_animator->AddObserver(this);
|
| animation_window_ = container;
|
| ui::ScopedLayerAnimationSettings settings(container_animator);
|
| - settings.SetPreemptionStrategy(
|
| - ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
|
| settings.SetTweenType(gfx::Tween::EASE_OUT);
|
| settings.SetTransitionDuration(
|
| base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
|
| gfx::Transform transform;
|
| transform.Translate(0, GetKeyboardWindow()->bounds().height());
|
| container->SetTransform(transform);
|
| - container->layer()->SetOpacity(0.0);
|
| + // Must hide keyboard container here instead of when animation finished or
|
| + // aborted. Otherwise, if we regain focus during hide animation, show
|
| + // animation wont be triggered because Chrome still thinks the keyboard
|
| + // container is visible and ignores show keyboard request.
|
| + container->Hide();
|
| + container->layer()->SetOpacity(kAnimationStartOrAfterHideOpacity);
|
| }
|
|
|
| void AshKeyboardControllerProxy::OnLayerAnimationEnded(
|
| ui::LayerAnimationSequence* sequence) {
|
| if (!animation_window_)
|
| return;
|
| +
|
| ui::LayerAnimator* animator = animation_window_->layer()->GetAnimator();
|
| if (animator && !animator->is_animating()) {
|
| - KeyboardControllerProxy::HideKeyboardContainer(animation_window_);
|
| + // Hides keyboard window after keyboard window container's animation
|
| + // finished. Otherwise, keyboard window hides immediately and makes it looks
|
| + // like no animation at all.
|
| + GetKeyboardWindow()->Hide();
|
| animator->RemoveObserver(this);
|
| animation_window_ = NULL;
|
| }
|
|
|