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Side by Side Diff: src/image/SkImage.cpp

Issue 1341043002: impl preroll for all image backends (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkData.h" 10 #include "SkData.h"
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 bool SkImage::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dst RowBytes, 48 bool SkImage::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dst RowBytes,
49 int srcX, int srcY) const { 49 int srcX, int srcY) const {
50 SkReadPixelsRec rec(dstInfo, dstPixels, dstRowBytes, srcX, srcY); 50 SkReadPixelsRec rec(dstInfo, dstPixels, dstRowBytes, srcX, srcY);
51 if (!rec.trim(this->width(), this->height())) { 51 if (!rec.trim(this->width(), this->height())) {
52 return false; 52 return false;
53 } 53 }
54 return as_IB(this)->onReadPixels(rec.fInfo, rec.fPixels, rec.fRowBytes, rec. fX, rec.fY); 54 return as_IB(this)->onReadPixels(rec.fInfo, rec.fPixels, rec.fRowBytes, rec. fX, rec.fY);
55 } 55 }
56 56
57 void SkImage::preroll(GrContext* ctx) const { 57 void SkImage::preroll(GrContext* ctx) const {
58 as_IB(this)->onPreroll(ctx); 58 // For now, and to maintain parity w/ previous pixelref behavior, we just fo rce the image
59 // to produce a cached raster-bitmap form, so that drawing to a raster canva s should be fast.
60 //
61 SkBitmap bm;
62 if (as_IB(this)->getROPixels(&bm)) {
63 bm.lockPixels();
64 bm.unlockPixels();
65 }
59 } 66 }
60 67
61 SkShader* SkImage::newShader(SkShader::TileMode tileX, 68 SkShader* SkImage::newShader(SkShader::TileMode tileX,
62 SkShader::TileMode tileY, 69 SkShader::TileMode tileY,
63 const SkMatrix* localMatrix) const { 70 const SkMatrix* localMatrix) const {
64 return as_IB(this)->onNewShader(tileX, tileY, localMatrix); 71 return as_IB(this)->onNewShader(tileX, tileY, localMatrix);
65 } 72 }
66 73
67 SkData* SkImage::encode(SkImageEncoder::Type type, int quality) const { 74 SkData* SkImage::encode(SkImageEncoder::Type type, int quality) const {
68 SkBitmap bm; 75 SkBitmap bm;
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341 348
342 SkImage* SkImage::NewFromAdoptedTexture(GrContext*, const GrBackendTextureDesc&, SkAlphaType) { 349 SkImage* SkImage::NewFromAdoptedTexture(GrContext*, const GrBackendTextureDesc&, SkAlphaType) {
343 return nullptr; 350 return nullptr;
344 } 351 }
345 352
346 SkImage* SkImage::NewFromTextureCopy(GrContext*, const GrBackendTextureDesc&, Sk AlphaType) { 353 SkImage* SkImage::NewFromTextureCopy(GrContext*, const GrBackendTextureDesc&, Sk AlphaType) {
347 return nullptr; 354 return nullptr;
348 } 355 }
349 356
350 #endif 357 #endif
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