| Index: components/mus/surfaces/surfaces_output_surface.h
|
| diff --git a/components/mus/surfaces/surfaces_output_surface.h b/components/mus/surfaces/surfaces_output_surface.h
|
| index ea05a505b45776a3c11c7bdf28e8489746f68966..3bd62df0691fc179fb9202c900a63b57bc5a76e4 100644
|
| --- a/components/mus/surfaces/surfaces_output_surface.h
|
| +++ b/components/mus/surfaces/surfaces_output_surface.h
|
| @@ -7,7 +7,7 @@
|
|
|
| #include "cc/output/output_surface.h"
|
|
|
| -namespace surfaces {
|
| +namespace mus {
|
|
|
| // An OutputSurface implementation that directly draws and
|
| // swaps to an actual GL surface.
|
| @@ -24,6 +24,6 @@ class DirectOutputSurface : public cc::OutputSurface {
|
| base::WeakPtrFactory<DirectOutputSurface> weak_ptr_factory_;
|
| };
|
|
|
| -} // namespace surfaces
|
| +} // namespace mus
|
|
|
| #endif // COMPONENTS_MUS_SURFACES_SURFACES_OUTPUT_SURFACE_H_
|
|
|