Index: components/mus/view_tree_host_impl.h |
diff --git a/components/mus/view_tree_host_impl.h b/components/mus/view_tree_host_impl.h |
index 2ce45c8f00728231b2f6f85cc0db28a224772864..3aaeb808fe88f0808c0e586f4791ae6f2dd8b7eb 100644 |
--- a/components/mus/view_tree_host_impl.h |
+++ b/components/mus/view_tree_host_impl.h |
@@ -17,11 +17,11 @@ namespace cc { |
class SurfaceManager; |
} |
-namespace surfaces { |
+namespace mus { |
class SurfacesScheduler; |
} |
-namespace view_manager { |
+namespace mus { |
class ConnectionManager; |
class FocusController; |
@@ -40,13 +40,12 @@ class ViewTreeHostImpl : public DisplayManagerDelegate, |
// TODO(fsamuel): All these parameters are just plumbing for creating |
// DisplayManagers. We should probably just store these common parameters |
// in the DisplayManagerFactory and pass them along on DisplayManager::Create. |
- ViewTreeHostImpl( |
- mojo::ViewTreeHostClientPtr client, |
- ConnectionManager* connection_manager, |
- bool is_headless, |
- mojo::ApplicationImpl* app_impl, |
- const scoped_refptr<gles2::GpuState>& gpu_state, |
- const scoped_refptr<surfaces::SurfacesState>& surfaces_state); |
+ ViewTreeHostImpl(mojo::ViewTreeHostClientPtr client, |
+ ConnectionManager* connection_manager, |
+ bool is_headless, |
+ mojo::ApplicationImpl* app_impl, |
+ const scoped_refptr<GpuState>& gpu_state, |
+ const scoped_refptr<SurfacesState>& surfaces_state); |
~ViewTreeHostImpl() override; |
// Initializes state that depends on the existence of a ViewTreeHostImpl. |
@@ -118,6 +117,6 @@ class ViewTreeHostImpl : public DisplayManagerDelegate, |
DISALLOW_COPY_AND_ASSIGN(ViewTreeHostImpl); |
}; |
-} // namespace view_manager |
+} // namespace mus |
#endif // COMPONENTS_MUS_VIEW_TREE_HOST_IMPL_H_ |