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1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mandoline/ui/aura/input_method_mandoline.h" | 5 #include "mandoline/ui/aura/input_method_mandoline.h" |
6 | 6 |
7 #include "components/mus/public/cpp/view.h" | 7 #include "components/mus/public/cpp/view.h" |
8 #include "mojo/converters/ime/ime_type_converters.h" | 8 #include "mojo/converters/ime/ime_type_converters.h" |
9 #include "ui/base/ime/text_input_client.h" | 9 #include "ui/base/ime/text_input_client.h" |
10 #include "ui/events/event.h" | 10 #include "ui/events/event.h" |
11 #include "ui/mojo/ime/text_input_state.mojom.h" | 11 #include "ui/mojo/ime/text_input_state.mojom.h" |
12 | 12 |
13 namespace mandoline { | 13 namespace mandoline { |
14 | 14 |
15 //////////////////////////////////////////////////////////////////////////////// | 15 //////////////////////////////////////////////////////////////////////////////// |
16 // InputMethodMandoline, public: | 16 // InputMethodMandoline, public: |
17 | 17 |
18 InputMethodMandoline::InputMethodMandoline( | 18 InputMethodMandoline::InputMethodMandoline( |
19 ui::internal::InputMethodDelegate* delegate, | 19 ui::internal::InputMethodDelegate* delegate, |
20 mojo::View* view) | 20 mus::View* view) |
21 : view_(view) { | 21 : view_(view) { |
22 SetDelegate(delegate); | 22 SetDelegate(delegate); |
23 } | 23 } |
24 | 24 |
25 InputMethodMandoline::~InputMethodMandoline() {} | 25 InputMethodMandoline::~InputMethodMandoline() {} |
26 | 26 |
27 //////////////////////////////////////////////////////////////////////////////// | 27 //////////////////////////////////////////////////////////////////////////////// |
28 // InputMethodMandoline, ui::InputMethod implementation: | 28 // InputMethodMandoline, ui::InputMethod implementation: |
29 | 29 |
30 void InputMethodMandoline::OnFocus() { | 30 void InputMethodMandoline::OnFocus() { |
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103 ui::TextInputType type = GetTextInputType(); | 103 ui::TextInputType type = GetTextInputType(); |
104 mojo::TextInputStatePtr state = mojo::TextInputState::New(); | 104 mojo::TextInputStatePtr state = mojo::TextInputState::New(); |
105 state->type = mojo::ConvertTo<mojo::TextInputType>(type); | 105 state->type = mojo::ConvertTo<mojo::TextInputType>(type); |
106 if (type != ui::TEXT_INPUT_TYPE_NONE) | 106 if (type != ui::TEXT_INPUT_TYPE_NONE) |
107 view_->SetImeVisibility(true, state.Pass()); | 107 view_->SetImeVisibility(true, state.Pass()); |
108 else | 108 else |
109 view_->SetTextInputState(state.Pass()); | 109 view_->SetTextInputState(state.Pass()); |
110 } | 110 } |
111 | 111 |
112 } // namespace mandoline | 112 } // namespace mandoline |
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