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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_DISPLAY_MANAGER_H_ | 5 #ifndef COMPONENTS_MUS_DISPLAY_MANAGER_H_ |
6 #define COMPONENTS_MUS_DISPLAY_MANAGER_H_ | 6 #define COMPONENTS_MUS_DISPLAY_MANAGER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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24 } // namespace cc | 24 } // namespace cc |
25 | 25 |
26 namespace gles2 { | 26 namespace gles2 { |
27 class GpuState; | 27 class GpuState; |
28 } // namespace gles2 | 28 } // namespace gles2 |
29 | 29 |
30 namespace mojo { | 30 namespace mojo { |
31 class ApplicationImpl; | 31 class ApplicationImpl; |
32 } // namespace mojo | 32 } // namespace mojo |
33 | 33 |
34 namespace surfaces { | |
35 class SurfacesScheduler; | |
36 class SurfacesState; | |
37 } // namespace surfaces | |
38 | |
39 namespace ui { | 34 namespace ui { |
40 class PlatformWindow; | 35 class PlatformWindow; |
41 struct TextInputState; | 36 struct TextInputState; |
42 } // namespace ui | 37 } // namespace ui |
43 | 38 |
44 namespace view_manager { | 39 namespace mus { |
45 | 40 |
46 class DisplayManagerFactory; | 41 class DisplayManagerFactory; |
47 class EventDispatcher; | 42 class EventDispatcher; |
48 class ServerView; | 43 class ServerView; |
| 44 class SurfacesScheduler; |
| 45 class SurfacesState; |
49 | 46 |
50 // DisplayManager is used to connect the root ServerView to a display. | 47 // DisplayManager is used to connect the root ServerView to a display. |
51 class DisplayManager { | 48 class DisplayManager { |
52 public: | 49 public: |
53 virtual ~DisplayManager() {} | 50 virtual ~DisplayManager() {} |
54 | 51 |
55 static DisplayManager* Create( | 52 static DisplayManager* Create( |
56 bool is_headless, | 53 bool is_headless, |
57 mojo::ApplicationImpl* app_impl, | 54 mojo::ApplicationImpl* app_impl, |
58 const scoped_refptr<gles2::GpuState>& gpu_state, | 55 const scoped_refptr<GpuState>& gpu_state, |
59 const scoped_refptr<surfaces::SurfacesState>& surfaces_state); | 56 const scoped_refptr<SurfacesState>& surfaces_state); |
60 | 57 |
61 virtual void Init(DisplayManagerDelegate* delegate) = 0; | 58 virtual void Init(DisplayManagerDelegate* delegate) = 0; |
62 | 59 |
63 // Schedules a paint for the specified region in the coordinates of |view|. | 60 // Schedules a paint for the specified region in the coordinates of |view|. |
64 virtual void SchedulePaint(const ServerView* view, | 61 virtual void SchedulePaint(const ServerView* view, |
65 const gfx::Rect& bounds) = 0; | 62 const gfx::Rect& bounds) = 0; |
66 | 63 |
67 virtual void SetViewportSize(const gfx::Size& size) = 0; | 64 virtual void SetViewportSize(const gfx::Size& size) = 0; |
68 | 65 |
69 virtual void SetTitle(const base::string16& title) = 0; | 66 virtual void SetTitle(const base::string16& title) = 0; |
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82 private: | 79 private: |
83 // Static factory instance (always NULL for non-test). | 80 // Static factory instance (always NULL for non-test). |
84 static DisplayManagerFactory* factory_; | 81 static DisplayManagerFactory* factory_; |
85 }; | 82 }; |
86 | 83 |
87 // DisplayManager implementation that connects to the services necessary to | 84 // DisplayManager implementation that connects to the services necessary to |
88 // actually display. | 85 // actually display. |
89 class DefaultDisplayManager : public DisplayManager, | 86 class DefaultDisplayManager : public DisplayManager, |
90 public ui::PlatformWindowDelegate { | 87 public ui::PlatformWindowDelegate { |
91 public: | 88 public: |
92 DefaultDisplayManager( | 89 DefaultDisplayManager(bool is_headless, |
93 bool is_headless, | 90 mojo::ApplicationImpl* app_impl, |
94 mojo::ApplicationImpl* app_impl, | 91 const scoped_refptr<GpuState>& gpu_state, |
95 const scoped_refptr<gles2::GpuState>& gpu_state, | 92 const scoped_refptr<SurfacesState>& surfaces_state); |
96 const scoped_refptr<surfaces::SurfacesState>& surfaces_state); | |
97 ~DefaultDisplayManager() override; | 93 ~DefaultDisplayManager() override; |
98 | 94 |
99 // DisplayManager: | 95 // DisplayManager: |
100 void Init(DisplayManagerDelegate* delegate) override; | 96 void Init(DisplayManagerDelegate* delegate) override; |
101 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; | 97 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; |
102 void SetViewportSize(const gfx::Size& size) override; | 98 void SetViewportSize(const gfx::Size& size) override; |
103 void SetTitle(const base::string16& title) override; | 99 void SetTitle(const base::string16& title) override; |
104 const mojo::ViewportMetrics& GetViewportMetrics() override; | 100 const mojo::ViewportMetrics& GetViewportMetrics() override; |
105 void UpdateTextInputState(const ui::TextInputState& state) override; | 101 void UpdateTextInputState(const ui::TextInputState& state) override; |
106 void SetImeVisibility(bool visible) override; | 102 void SetImeVisibility(bool visible) override; |
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118 void OnCloseRequest() override; | 114 void OnCloseRequest() override; |
119 void OnClosed() override; | 115 void OnClosed() override; |
120 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; | 116 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; |
121 void OnLostCapture() override; | 117 void OnLostCapture() override; |
122 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, | 118 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, |
123 float device_pixel_ratio) override; | 119 float device_pixel_ratio) override; |
124 void OnActivationChanged(bool active) override; | 120 void OnActivationChanged(bool active) override; |
125 | 121 |
126 bool is_headless_; | 122 bool is_headless_; |
127 mojo::ApplicationImpl* app_impl_; | 123 mojo::ApplicationImpl* app_impl_; |
128 scoped_refptr<gles2::GpuState> gpu_state_; | 124 scoped_refptr<GpuState> gpu_state_; |
129 scoped_refptr<surfaces::SurfacesState> surfaces_state_; | 125 scoped_refptr<SurfacesState> surfaces_state_; |
130 DisplayManagerDelegate* delegate_; | 126 DisplayManagerDelegate* delegate_; |
131 | 127 |
132 mojo::ViewportMetrics metrics_; | 128 mojo::ViewportMetrics metrics_; |
133 gfx::Rect dirty_rect_; | 129 gfx::Rect dirty_rect_; |
134 base::Timer draw_timer_; | 130 base::Timer draw_timer_; |
135 bool frame_pending_; | 131 bool frame_pending_; |
136 | 132 |
137 scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_; | 133 scoped_ptr<TopLevelDisplayClient> top_level_display_client_; |
138 scoped_ptr<ui::PlatformWindow> platform_window_; | 134 scoped_ptr<ui::PlatformWindow> platform_window_; |
139 | 135 |
140 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; | 136 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; |
141 | 137 |
142 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); | 138 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); |
143 }; | 139 }; |
144 | 140 |
145 } // namespace view_manager | 141 } // namespace mus |
146 | 142 |
147 #endif // COMPONENTS_MUS_DISPLAY_MANAGER_H_ | 143 #endif // COMPONENTS_MUS_DISPLAY_MANAGER_H_ |
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