| Index: content/common/gamepad_messages.h
|
| diff --git a/content/common/gamepad_messages.h b/content/common/gamepad_messages.h
|
| index 0532b9c562d0ef21d72b2a1b7162baab48cde730..23d4461b613d38c61bef4620e73f6048488cc715 100644
|
| --- a/content/common/gamepad_messages.h
|
| +++ b/content/common/gamepad_messages.h
|
| @@ -21,3 +21,14 @@ IPC_SYNC_MESSAGE_CONTROL0_1(GamepadHostMsg_StartPolling,
|
| base::SharedMemoryHandle /* handle */)
|
|
|
| IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_StopPolling)
|
| +
|
| +// Asks the browser process to pause/resume polling.
|
| +IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_ResumePolling)
|
| +
|
| +IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_PausePolling)
|
| +
|
| +// Sets the gamepad data access timestamp to current time. It helps to identify
|
| +// if gamepad data is being accessed or not. Based on which if timeout happens
|
| +// the polling thread can be put to paused state.
|
| +// Useful in case of Browser minimize or tab switch.
|
| +IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_UpdateTimestamp)
|
|
|