| Index: content/browser/gamepad/canonical_axis_index_list.h
|
| diff --git a/content/browser/gamepad/canonical_axis_index_list.h b/content/browser/gamepad/canonical_axis_index_list.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f54e316073af008e0c4848dade807a298fa47d21
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/canonical_axis_index_list.h
|
| @@ -0,0 +1,14 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// This file intentionally does not have header guards, it's included
|
| +// inside a macro to generate enum values.
|
| +
|
| +// This file defines the canonical axes mapping order for gamepad-like devices.
|
| +
|
| +CANONICAL_AXIS_INDEX(AXIS_LEFT_STICK_X, 0)
|
| +CANONICAL_AXIS_INDEX(AXIS_LEFT_STICK_Y, 1)
|
| +CANONICAL_AXIS_INDEX(AXIS_RIGHT_STICK_X, 2)
|
| +CANONICAL_AXIS_INDEX(AXIS_RIGHT_STICK_Y, 3)
|
| +CANONICAL_AXIS_INDEX(NUM_CANONICAL_AXES, 4)
|
|
|