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 |   1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 
 |   2 // Use of this source code is governed by a BSD-style license that can be | 
 |   3 // found in the LICENSE file. | 
 |   4  | 
 |   5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_android.h" | 
 |   6 #include "third_party/WebKit/public/platform/WebGamepads.h" | 
 |   7  | 
 |   8 namespace content { | 
 |   9  | 
 |  10 GamepadPlatformDataFetcherAndroid::GamepadPlatformDataFetcherAndroid() { | 
 |  11 } | 
 |  12  | 
 |  13 GamepadPlatformDataFetcherAndroid::~GamepadPlatformDataFetcherAndroid() { | 
 |  14 } | 
 |  15  | 
 |  16 void GamepadPlatformDataFetcherAndroid::GetGamepadData(blink::WebGamepads* pads, | 
 |  17                                                        bool) { | 
 |  18   GamepadsReader::GetInstance()->GetGamepadData(pads); | 
 |  19 } | 
 |  20  | 
 |  21 void GamepadPlatformDataFetcherAndroid::PauseHint(bool isaccesspaused) { | 
 |  22   GamepadsReader::GetInstance()->NotifyForGamepadsAccess(isaccesspaused); | 
 |  23 } | 
 |  24  | 
 |  25 }  // namespace content | 
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