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Side by Side Diff: content/renderer/render_thread_impl.cc

Issue 133943002: Gamepad API support for chrome on android (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 3 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 4 // found in the LICENSE file.
4 5
5 #include "content/renderer/render_thread_impl.h" 6 #include "content/renderer/render_thread_impl.h"
6 7
7 #include <algorithm> 8 #include <algorithm>
8 #include <limits> 9 #include <limits>
9 #include <map> 10 #include <map>
10 #include <vector> 11 #include <vector>
11 12
(...skipping 1354 matching lines...) Expand 10 before | Expand all | Expand 10 after
1366 } 1367 }
1367 1368
1368 void RenderThreadImpl::SetFlingCurveParameters( 1369 void RenderThreadImpl::SetFlingCurveParameters(
1369 const std::vector<float>& new_touchpad, 1370 const std::vector<float>& new_touchpad,
1370 const std::vector<float>& new_touchscreen) { 1371 const std::vector<float>& new_touchscreen) {
1371 webkit_platform_support_->SetFlingCurveParameters(new_touchpad, 1372 webkit_platform_support_->SetFlingCurveParameters(new_touchpad,
1372 new_touchscreen); 1373 new_touchscreen);
1373 1374
1374 } 1375 }
1375 1376
1377 #if defined(OS_ANDROID)
1378 void RenderThreadImpl::ResumeGamepads() {
1379 if (!gamepad_shared_memory_reader_)
1380 gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader);
1381 gamepad_shared_memory_reader_->ResumeGamepads();
1382 }
1383
1384 void RenderThreadImpl::PauseGamepads() {
1385 if (!gamepad_shared_memory_reader_)
1386 gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader);
1387 gamepad_shared_memory_reader_->PauseGamepads();
1388 }
1389 #endif
1390
1376 void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) { 1391 void RenderThreadImpl::SampleGamepads(blink::WebGamepads* data) {
1377 if (!gamepad_shared_memory_reader_) 1392 if (!gamepad_shared_memory_reader_)
1378 gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader); 1393 gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader);
1379 gamepad_shared_memory_reader_->SampleGamepads(*data); 1394 gamepad_shared_memory_reader_->SampleGamepads(*data);
1380 } 1395 }
1381 1396
1382 base::ProcessId RenderThreadImpl::renderer_process_id() const { 1397 base::ProcessId RenderThreadImpl::renderer_process_id() const {
1383 return renderer_process_id_; 1398 return renderer_process_id_;
1384 } 1399 }
1385 1400
1386 } // namespace content 1401 } // namespace content
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