| Index: gpu/command_buffer/service/sync_point_manager.h
|
| diff --git a/gpu/command_buffer/service/sync_point_manager.h b/gpu/command_buffer/service/sync_point_manager.h
|
| index 98e849b76ced244c3400b171d12cf513c4f4f739..3f11e05dabbe407ea9c27e018c759701e3fedbb3 100644
|
| --- a/gpu/command_buffer/service/sync_point_manager.h
|
| +++ b/gpu/command_buffer/service/sync_point_manager.h
|
| @@ -7,15 +7,103 @@
|
|
|
| #include <vector>
|
|
|
| +#include "base/atomic_sequence_num.h"
|
| #include "base/callback.h"
|
| #include "base/containers/hash_tables.h"
|
| +#include "base/logging.h"
|
| +#include "base/memory/ref_counted.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/synchronization/condition_variable.h"
|
| #include "base/synchronization/lock.h"
|
| +#include "base/threading/thread_checker.h"
|
| +#include "gpu/command_buffer/common/constants.h"
|
| #include "gpu/gpu_export.h"
|
|
|
| namespace gpu {
|
|
|
| +class SyncPointClient;
|
| +class SyncPointManager;
|
| +
|
| +class GPU_EXPORT SyncPointClientState
|
| + : public base::RefCountedThreadSafe<SyncPointClientState> {
|
| + public:
|
| + static scoped_refptr<SyncPointClientState> Create();
|
| + uint32_t GenerateUnprocessedOrderNumber(SyncPointManager* sync_point_manager);
|
| +
|
| + void BeginProcessingOrderNumber(uint32_t order_num) {
|
| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + DCHECK_GE(order_num, current_order_num_);
|
| + current_order_num_ = order_num;
|
| + }
|
| +
|
| + void FinishProcessingOrderNumber(uint32_t order_num) {
|
| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + DCHECK_EQ(current_order_num_, order_num);
|
| + DCHECK_GT(order_num, processed_order_num());
|
| + base::subtle::Release_Store(&processed_order_num_, order_num);
|
| + }
|
| +
|
| + uint32_t processed_order_num() const {
|
| + return base::subtle::Acquire_Load(&processed_order_num_);
|
| + }
|
| +
|
| + uint32_t unprocessed_order_num() const {
|
| + return base::subtle::Acquire_Load(&unprocessed_order_num_);
|
| + }
|
| +
|
| + uint32_t current_order_num() const {
|
| + DCHECK(processing_thread_checker_.CalledOnValidThread());
|
| + return current_order_num_;
|
| + }
|
| +
|
| + protected:
|
| + friend class base::RefCountedThreadSafe<SyncPointClientState>;
|
| + friend class SyncPointClient;
|
| +
|
| + SyncPointClientState();
|
| + virtual ~SyncPointClientState();
|
| +
|
| + // Last finished IPC order number.
|
| + base::subtle::Atomic32 processed_order_num_;
|
| +
|
| + // Unprocessed order number expected to be processed under normal execution.
|
| + base::subtle::Atomic32 unprocessed_order_num_;
|
| +
|
| + // Non thread-safe functions need to be called from a single thread.
|
| + base::ThreadChecker processing_thread_checker_;
|
| +
|
| + // Current IPC order number being processed (only used on processing thread).
|
| + uint32_t current_order_num_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SyncPointClientState);
|
| +};
|
| +
|
| +class GPU_EXPORT SyncPointClient {
|
| + public:
|
| + ~SyncPointClient();
|
| +
|
| + scoped_refptr<SyncPointClientState> client_state() { return client_state_; }
|
| +
|
| + private:
|
| + friend class SyncPointManager;
|
| +
|
| + SyncPointClient(SyncPointManager* sync_point_manager,
|
| + scoped_refptr<SyncPointClientState> state,
|
| + CommandBufferNamespace namespace_id, uint64_t client_id);
|
| +
|
| + // Sync point manager is guaranteed to exist in the lifetime of the client.
|
| + SyncPointManager* sync_point_manager_;
|
| +
|
| + // Keep the state that is sharable across multiple threads.
|
| + scoped_refptr<SyncPointClientState> client_state_;
|
| +
|
| + // Unique namespace/client id pair for this sync point client.
|
| + CommandBufferNamespace namespace_id_;
|
| + uint64_t client_id_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(SyncPointClient);
|
| +};
|
| +
|
| // This class manages the sync points, which allow cross-channel
|
| // synchronization.
|
| class GPU_EXPORT SyncPointManager {
|
| @@ -23,6 +111,15 @@ class GPU_EXPORT SyncPointManager {
|
| explicit SyncPointManager(bool allow_threaded_wait);
|
| ~SyncPointManager();
|
|
|
| + // Creates/Destroy a sync point client which message processors should hold.
|
| + scoped_ptr<SyncPointClient> CreateSyncPointClient(
|
| + scoped_refptr<SyncPointClientState> client_state,
|
| + CommandBufferNamespace namespace_id, uint64_t client_id);
|
| +
|
| + // Finds the state of an already created sync point client.
|
| + scoped_refptr<SyncPointClientState> GetSyncPointClientState(
|
| + CommandBufferNamespace namespace_id, uint64_t client_id);
|
| +
|
| // Generates a sync point, returning its ID. This can me called on any thread.
|
| // IDs start at a random number. Never return 0.
|
| uint32 GenerateSyncPoint();
|
| @@ -44,14 +141,27 @@ class GPU_EXPORT SyncPointManager {
|
| void WaitSyncPoint(uint32 sync_point);
|
|
|
| private:
|
| + friend class SyncPointClient;
|
| + friend class SyncPointClientState;
|
| +
|
| typedef std::vector<base::Closure> ClosureList;
|
| typedef base::hash_map<uint32, ClosureList> SyncPointMap;
|
| -
|
| + typedef base::hash_map<uint64_t, SyncPointClient*> ClientMap;
|
|
|
| bool IsSyncPointRetiredLocked(uint32 sync_point);
|
| + uint32_t GenerateOrderNumber();
|
| + void DestroySyncPointClient(CommandBufferNamespace namespace_id,
|
| + uint64_t client_id);
|
|
|
| const bool allow_threaded_wait_;
|
|
|
| + // Order number is global for all clients.
|
| + base::AtomicSequenceNumber global_order_num_;
|
| +
|
| + // Client map holds a map of clients id to client for each namespace.
|
| + base::Lock client_maps_lock_;
|
| + ClientMap client_maps_[NUM_COMMAND_BUFFER_NAMESPACES];
|
| +
|
| // Protects the 2 fields below. Note: callbacks shouldn't be called with this
|
| // held.
|
| base::Lock lock_;
|
|
|