OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/atomic_sequence_num.h" | |
10 #include "base/callback.h" | 11 #include "base/callback.h" |
11 #include "base/containers/hash_tables.h" | 12 #include "base/containers/hash_tables.h" |
13 #include "base/logging.h" | |
14 #include "base/memory/ref_counted.h" | |
12 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
13 #include "base/synchronization/condition_variable.h" | 16 #include "base/synchronization/condition_variable.h" |
14 #include "base/synchronization/lock.h" | 17 #include "base/synchronization/lock.h" |
18 #include "base/threading/thread_checker.h" | |
19 #include "gpu/command_buffer/common/constants.h" | |
15 #include "gpu/gpu_export.h" | 20 #include "gpu/gpu_export.h" |
16 | 21 |
17 namespace gpu { | 22 namespace gpu { |
18 | 23 |
24 class SyncPointClient; | |
25 class SyncPointManager; | |
26 | |
27 class GPU_EXPORT SyncPointClientState | |
28 : public base::RefCountedThreadSafe<SyncPointClientState> { | |
29 public: | |
30 SyncPointClientState(); | |
31 | |
32 uint32_t processed_order_num() const { | |
33 return base::subtle::Acquire_Load(&processed_order_num_); | |
34 } | |
35 | |
36 uint32_t unprocessed_order_num() const { | |
37 return base::subtle::Acquire_Load(&unprocessed_order_num_); | |
38 } | |
39 | |
40 protected: | |
41 friend class base::RefCountedThreadSafe<SyncPointClientState>; | |
42 friend class SyncPointClient; | |
43 | |
44 virtual ~SyncPointClientState(); | |
45 | |
46 void SetUnprocessedOrderNum(uint32_t order_num) { | |
47 DCHECK_GT(order_num, unprocessed_order_num()); | |
48 base::subtle::Release_Store(&unprocessed_order_num_, order_num); | |
49 } | |
50 | |
51 void SetProcessedOrderNum(uint32_t order_num) { | |
52 DCHECK_GT(order_num, processed_order_num()); | |
53 base::subtle::Release_Store(&processed_order_num_, order_num); | |
54 } | |
55 | |
56 // Last finished IPC order number. | |
57 base::subtle::Atomic32 processed_order_num_; | |
58 | |
59 // Unprocessed order number expected to be processed under normal execution. | |
60 base::subtle::Atomic32 unprocessed_order_num_; | |
61 | |
62 DISALLOW_COPY_AND_ASSIGN(SyncPointClientState); | |
63 }; | |
64 | |
65 class GPU_EXPORT SyncPointClient { | |
66 public: | |
67 ~SyncPointClient(); | |
68 | |
69 uint32_t GenerateUnprocessedOrderNumber(); | |
70 | |
71 void BeginProcessingOrderNumber(uint32_t order_num) { | |
72 DCHECK(processing_thread_checker_.CalledOnValidThread()); | |
73 | |
74 DCHECK_GE(order_num, current_order_num_); | |
75 current_order_num_ = order_num; | |
76 } | |
77 | |
78 void FinishProcessingOrderNumber(uint32_t order_num) { | |
79 DCHECK(processing_thread_checker_.CalledOnValidThread()); | |
80 DCHECK_EQ(current_order_num_, order_num); | |
81 client_state_->SetProcessedOrderNum(order_num); | |
82 } | |
83 | |
84 scoped_refptr<SyncPointClientState> client_state() { return client_state_; } | |
85 | |
86 uint32_t current_order_num() const { | |
87 DCHECK(processing_thread_checker_.CalledOnValidThread()); | |
88 return current_order_num_; | |
89 } | |
90 | |
91 private: | |
92 friend class SyncPointManager; | |
93 | |
94 SyncPointClient(SyncPointManager* sync_point_manager, | |
95 CommandBufferNamespace namespace_id, uint64_t client_id); | |
96 | |
97 protected: | |
piman
2015/09/18 21:39:15
nit: order is public then protected then private.
David Yen
2015/09/18 22:39:59
Done, just placed everything in private.
| |
98 // Sync point manager is guaranteed to exist in the lifetime of the client. | |
99 SyncPointManager* sync_point_manager_; | |
100 | |
101 // Keep the state that is sharable across multiple threads. | |
102 scoped_refptr<SyncPointClientState> client_state_; | |
103 | |
104 // Unique namespace/client id pair for this sync point client. | |
105 CommandBufferNamespace namespace_id_; | |
106 uint64_t client_id_; | |
107 | |
108 // Non thread-safe functions need to be called from a single thread. | |
109 base::ThreadChecker processing_thread_checker_; | |
110 | |
111 // Current IPC order number being processed (only used on processing thread). | |
112 uint32_t current_order_num_; | |
113 | |
114 DISALLOW_COPY_AND_ASSIGN(SyncPointClient); | |
115 }; | |
116 | |
19 // This class manages the sync points, which allow cross-channel | 117 // This class manages the sync points, which allow cross-channel |
20 // synchronization. | 118 // synchronization. |
21 class GPU_EXPORT SyncPointManager { | 119 class GPU_EXPORT SyncPointManager { |
22 public: | 120 public: |
23 explicit SyncPointManager(bool allow_threaded_wait); | 121 explicit SyncPointManager(bool allow_threaded_wait); |
24 ~SyncPointManager(); | 122 ~SyncPointManager(); |
25 | 123 |
124 // Creates/Destroy a sync point client which message processors should hold. | |
125 scoped_ptr<SyncPointClient> CreateSyncPointClient( | |
126 CommandBufferNamespace namespace_id, uint64_t client_id); | |
127 | |
128 // Finds the state of an already created sync point client. | |
129 scoped_refptr<SyncPointClientState> GetSyncPointClientState( | |
130 CommandBufferNamespace namespace_id, uint64_t client_id); | |
131 | |
26 // Generates a sync point, returning its ID. This can me called on any thread. | 132 // Generates a sync point, returning its ID. This can me called on any thread. |
27 // IDs start at a random number. Never return 0. | 133 // IDs start at a random number. Never return 0. |
28 uint32 GenerateSyncPoint(); | 134 uint32 GenerateSyncPoint(); |
29 | 135 |
30 // Retires a sync point. This will call all the registered callbacks for this | 136 // Retires a sync point. This will call all the registered callbacks for this |
31 // sync point. This can only be called on the main thread. | 137 // sync point. This can only be called on the main thread. |
32 void RetireSyncPoint(uint32 sync_point); | 138 void RetireSyncPoint(uint32 sync_point); |
33 | 139 |
34 // Adds a callback to the sync point. The callback will be called when the | 140 // Adds a callback to the sync point. The callback will be called when the |
35 // sync point is retired, or immediately (from within that function) if the | 141 // sync point is retired, or immediately (from within that function) if the |
36 // sync point was already retired (or not created yet). This can only be | 142 // sync point was already retired (or not created yet). This can only be |
37 // called on the main thread. | 143 // called on the main thread. |
38 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); | 144 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); |
39 | 145 |
40 bool IsSyncPointRetired(uint32 sync_point); | 146 bool IsSyncPointRetired(uint32 sync_point); |
41 | 147 |
42 // Block and wait until a sync point is signaled. This is only useful when | 148 // Block and wait until a sync point is signaled. This is only useful when |
43 // the sync point is signaled on another thread. | 149 // the sync point is signaled on another thread. |
44 void WaitSyncPoint(uint32 sync_point); | 150 void WaitSyncPoint(uint32 sync_point); |
45 | 151 |
46 private: | 152 private: |
153 friend class SyncPointClient; | |
154 | |
47 typedef std::vector<base::Closure> ClosureList; | 155 typedef std::vector<base::Closure> ClosureList; |
48 typedef base::hash_map<uint32, ClosureList> SyncPointMap; | 156 typedef base::hash_map<uint32, ClosureList> SyncPointMap; |
49 | 157 typedef base::hash_map<uint64_t, SyncPointClient*> ClientMap; |
50 | 158 |
51 bool IsSyncPointRetiredLocked(uint32 sync_point); | 159 bool IsSyncPointRetiredLocked(uint32 sync_point); |
160 uint32_t GenerateOrderNumber(); | |
piman
2015/09/18 21:39:15
I assume you will use this in GpuChannel as well,
David Yen
2015/09/18 22:39:59
Yes, I considered putting it in here since sunnyps
| |
161 void DestroySyncPointClient(CommandBufferNamespace namespace_id, | |
162 uint64_t client_id); | |
52 | 163 |
53 const bool allow_threaded_wait_; | 164 const bool allow_threaded_wait_; |
54 | 165 |
166 // Order number is global for all clients. | |
167 base::AtomicSequenceNumber global_order_num_; | |
168 | |
169 // Client map holds a map of clients id to client for each namespace. | |
170 base::Lock client_maps_lock_; | |
171 ClientMap client_maps_[NUM_COMMAND_BUFFER_NAMESPACES]; | |
172 | |
55 // Protects the 2 fields below. Note: callbacks shouldn't be called with this | 173 // Protects the 2 fields below. Note: callbacks shouldn't be called with this |
56 // held. | 174 // held. |
57 base::Lock lock_; | 175 base::Lock lock_; |
58 SyncPointMap sync_point_map_; | 176 SyncPointMap sync_point_map_; |
59 uint32 next_sync_point_; | 177 uint32 next_sync_point_; |
60 base::ConditionVariable retire_cond_var_; | 178 base::ConditionVariable retire_cond_var_; |
61 | 179 |
62 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); | 180 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); |
63 }; | 181 }; |
64 | 182 |
65 } // namespace gpu | 183 } // namespace gpu |
66 | 184 |
67 #endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ | 185 #endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ |
OLD | NEW |