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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/sync_point_manager.h" | 5 #include "gpu/command_buffer/service/sync_point_manager.h" |
6 | 6 |
7 #include <climits> | 7 #include <climits> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/rand_util.h" | 10 #include "base/rand_util.h" |
11 #include "base/sequence_checker.h" | 11 #include "base/sequence_checker.h" |
12 | 12 |
13 namespace gpu { | 13 namespace gpu { |
14 | 14 |
15 static const int kMaxSyncBase = INT_MAX; | 15 static const int kMaxSyncBase = INT_MAX; |
16 | 16 |
17 SyncPointClient::SyncPointClient(SyncPointManager* sync_point_manager, | |
18 SyncPointNamespace namespace_id, | |
19 uint64_t client_id) | |
20 : sync_point_manager_(sync_point_manager), | |
21 namespace_id_(namespace_id), | |
22 client_id_(client_id), | |
23 current_order_num_(0), | |
24 processed_order_num_(0) { | |
25 } | |
26 | |
27 SyncPointClient::~SyncPointClient() { | |
28 sync_point_manager_->RemoveSyncPointClient(namespace_id_, client_id_); | |
29 } | |
30 | |
17 SyncPointManager::SyncPointManager(bool allow_threaded_wait) | 31 SyncPointManager::SyncPointManager(bool allow_threaded_wait) |
18 : allow_threaded_wait_(allow_threaded_wait), | 32 : allow_threaded_wait_(allow_threaded_wait), |
19 // To reduce the risk that a sync point created in a previous GPU process | 33 // To reduce the risk that a sync point created in a previous GPU process |
20 // will be in flight in the next GPU process, randomize the starting sync | 34 // will be in flight in the next GPU process, randomize the starting sync |
21 // point number. http://crbug.com/373452 | 35 // point number. http://crbug.com/373452 |
22 next_sync_point_(base::RandInt(1, kMaxSyncBase)), | 36 next_sync_point_(base::RandInt(1, kMaxSyncBase)), |
23 retire_cond_var_(&lock_) {} | 37 retire_cond_var_(&lock_) { |
38 global_order_num_.GetNext(); | |
39 } | |
24 | 40 |
25 SyncPointManager::~SyncPointManager() {} | 41 SyncPointManager::~SyncPointManager() {} |
piman
2015/09/14 23:43:53
Can you DCHECK that all client maps are empty? Oth
David Yen
2015/09/15 18:09:31
I was going to do this, must have forgotten. Done
| |
26 | 42 |
43 scoped_refptr<SyncPointClient> SyncPointManager::CreateSyncPointClient( | |
44 SyncPointNamespace namespace_id, uint64_t client_id) { | |
45 DCHECK(namespace_id >= 0 && namespace_id < NUM_SYNC_POINT_NAMESPACES); | |
46 base::AutoLock auto_lock(client_maps_lock_[namespace_id]); | |
47 | |
48 ClientMap& client_map = client_maps_[namespace_id]; | |
49 std::pair<ClientMap::iterator, bool> result = client_map.insert( | |
50 std::make_pair(client_id, new SyncPointClient(this, | |
51 namespace_id, | |
52 client_id))); | |
53 DCHECK(result.second); | |
54 | |
55 return result.first->second; | |
56 } | |
57 | |
58 scoped_refptr<SyncPointClient> SyncPointManager::GetSyncPointClient( | |
59 SyncPointNamespace namespace_id, uint64_t client_id) { | |
60 DCHECK(namespace_id >= 0 && namespace_id < NUM_SYNC_POINT_NAMESPACES); | |
61 base::AutoLock auto_lock(client_maps_lock_[namespace_id]); | |
62 | |
63 ClientMap& client_map = client_maps_[namespace_id]; | |
64 ClientMap::iterator it = client_map.find(client_id); | |
65 if (it != client_map.end()) { | |
66 return it->second; | |
67 } | |
68 return nullptr; | |
69 } | |
70 | |
71 uint32_t SyncPointManager::GenerateOrderNumber() { | |
72 return global_order_num_.GetNext(); | |
73 } | |
74 | |
27 uint32 SyncPointManager::GenerateSyncPoint() { | 75 uint32 SyncPointManager::GenerateSyncPoint() { |
28 base::AutoLock lock(lock_); | 76 base::AutoLock lock(lock_); |
29 uint32 sync_point = next_sync_point_++; | 77 uint32 sync_point = next_sync_point_++; |
30 // When an integer overflow occurs, don't return 0. | 78 // When an integer overflow occurs, don't return 0. |
31 if (!sync_point) | 79 if (!sync_point) |
32 sync_point = next_sync_point_++; | 80 sync_point = next_sync_point_++; |
33 | 81 |
34 // Note: wrapping would take days for a buggy/compromized renderer that would | 82 // Note: wrapping would take days for a buggy/compromized renderer that would |
35 // insert sync points in a loop, but if that were to happen, better explicitly | 83 // insert sync points in a loop, but if that were to happen, better explicitly |
36 // crash the GPU process than risk worse. | 84 // crash the GPU process than risk worse. |
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
88 while (!IsSyncPointRetiredLocked(sync_point)) { | 136 while (!IsSyncPointRetiredLocked(sync_point)) { |
89 retire_cond_var_.Wait(); | 137 retire_cond_var_.Wait(); |
90 } | 138 } |
91 } | 139 } |
92 | 140 |
93 bool SyncPointManager::IsSyncPointRetiredLocked(uint32 sync_point) { | 141 bool SyncPointManager::IsSyncPointRetiredLocked(uint32 sync_point) { |
94 lock_.AssertAcquired(); | 142 lock_.AssertAcquired(); |
95 return sync_point_map_.find(sync_point) == sync_point_map_.end(); | 143 return sync_point_map_.find(sync_point) == sync_point_map_.end(); |
96 } | 144 } |
97 | 145 |
146 void SyncPointManager::RemoveSyncPointClient(SyncPointNamespace namespace_id, | |
147 uint64_t client_id) { | |
148 DCHECK(namespace_id >= 0 && namespace_id < NUM_SYNC_POINT_NAMESPACES); | |
149 base::AutoLock auto_lock(client_maps_lock_[namespace_id]); | |
150 ClientMap& client_map = client_maps_[namespace_id]; | |
151 ClientMap::iterator it = client_map.find(client_id); | |
152 DCHECK(it != client_map.end()); | |
153 client_map.erase(it); | |
154 } | |
155 | |
98 } // namespace gpu | 156 } // namespace gpu |
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