| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBlurUtils.h" | 8 #include "GrBlurUtils.h" |
| 9 #include "GrDrawContext.h" | 9 #include "GrDrawContext.h" |
| 10 #include "GrCaps.h" | 10 #include "GrCaps.h" |
| (...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 90 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, | 90 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
| 91 dstM.fImage, dstM.fRowBytes); | 91 dstM.fImage, dstM.fRowBytes); |
| 92 | 92 |
| 93 SkRect maskRect = SkRect::Make(dstM.fBounds); | 93 SkRect maskRect = SkRect::Make(dstM.fBounds); |
| 94 | 94 |
| 95 return draw_mask(drawContext, rt, clipData, viewMatrix, maskRect, grp, textu
re); | 95 return draw_mask(drawContext, rt, clipData, viewMatrix, maskRect, grp, textu
re); |
| 96 } | 96 } |
| 97 | 97 |
| 98 // Create a mask of 'devPath' and place the result in 'mask'. | 98 // Create a mask of 'devPath' and place the result in 'mask'. |
| 99 static GrTexture* create_mask_GPU(GrContext* context, | 99 static GrTexture* create_mask_GPU(GrContext* context, |
| 100 const SkRect& maskRect, | 100 SkRect* maskRect, |
| 101 const SkPath& devPath, | 101 const SkPath& devPath, |
| 102 const GrStrokeInfo& strokeInfo, | 102 const GrStrokeInfo& strokeInfo, |
| 103 bool doAA, | 103 bool doAA, |
| 104 int sampleCnt) { | 104 int sampleCnt) { |
| 105 // This mask will ultimately be drawn as a non-AA rect (see draw_mask). |
| 106 // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here |
| 107 // so the mask draws in a reproducible manner. |
| 108 *maskRect = SkRect::Make(maskRect->roundOut()); |
| 109 |
| 105 GrSurfaceDesc desc; | 110 GrSurfaceDesc desc; |
| 106 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 111 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 107 desc.fWidth = SkScalarCeilToInt(maskRect.width()); | 112 desc.fWidth = SkScalarCeilToInt(maskRect->width()); |
| 108 desc.fHeight = SkScalarCeilToInt(maskRect.height()); | 113 desc.fHeight = SkScalarCeilToInt(maskRect->height()); |
| 109 desc.fSampleCnt = doAA ? sampleCnt : 0; | 114 desc.fSampleCnt = doAA ? sampleCnt : 0; |
| 110 // We actually only need A8, but it often isn't supported as a | 115 // We actually only need A8, but it often isn't supported as a |
| 111 // render target so default to RGBA_8888 | 116 // render target so default to RGBA_8888 |
| 112 desc.fConfig = kRGBA_8888_GrPixelConfig; | 117 desc.fConfig = kRGBA_8888_GrPixelConfig; |
| 113 | 118 |
| 114 if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, desc.fSample
Cnt > 0)) { | 119 if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, desc.fSample
Cnt > 0)) { |
| 115 desc.fConfig = kAlpha_8_GrPixelConfig; | 120 desc.fConfig = kAlpha_8_GrPixelConfig; |
| 116 } | 121 } |
| 117 | 122 |
| 118 GrTexture* mask = context->textureProvider()->createApproxTexture(desc); | 123 GrTexture* mask = context->textureProvider()->createApproxTexture(desc); |
| 119 if (nullptr == mask) { | 124 if (nullptr == mask) { |
| 120 return nullptr; | 125 return nullptr; |
| 121 } | 126 } |
| 122 | 127 |
| 123 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height()); | 128 SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()); |
| 124 | 129 |
| 125 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); | 130 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); |
| 126 if (!drawContext) { | 131 if (!drawContext) { |
| 127 return nullptr; | 132 return nullptr; |
| 128 } | 133 } |
| 129 | 134 |
| 130 drawContext->clear(mask->asRenderTarget(), nullptr, 0x0, true); | 135 drawContext->clear(mask->asRenderTarget(), nullptr, 0x0, true); |
| 131 | 136 |
| 132 GrPaint tempPaint; | 137 GrPaint tempPaint; |
| 133 tempPaint.setAntiAlias(doAA); | 138 tempPaint.setAntiAlias(doAA); |
| 134 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); | 139 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); |
| 135 | 140 |
| 136 // setup new clip | 141 // setup new clip |
| 137 GrClip clip(clipRect); | 142 GrClip clip(clipRect); |
| 138 | 143 |
| 139 // Draw the mask into maskTexture with the path's top-left at the origin usi
ng tempPaint. | 144 // Draw the mask into maskTexture with the path's integerized top-left at |
| 145 // the origin using tempPaint. |
| 140 SkMatrix translate; | 146 SkMatrix translate; |
| 141 translate.setTranslate(-maskRect.fLeft, -maskRect.fTop); | 147 translate.setTranslate(-maskRect->fLeft, -maskRect->fTop); |
| 142 drawContext->drawPath(mask->asRenderTarget(), clip, tempPaint, translate, de
vPath, strokeInfo); | 148 drawContext->drawPath(mask->asRenderTarget(), clip, tempPaint, translate, de
vPath, strokeInfo); |
| 143 return mask; | 149 return mask; |
| 144 } | 150 } |
| 145 | 151 |
| 146 void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, | 152 void GrBlurUtils::drawPathWithMaskFilter(GrContext* context, |
| 147 GrDrawContext* drawContext, | 153 GrDrawContext* drawContext, |
| 148 GrRenderTarget* renderTarget, | 154 GrRenderTarget* renderTarget, |
| 149 const GrClip& clip, | 155 const GrClip& clip, |
| 150 const SkPath& origSrcPath, | 156 const SkPath& origSrcPath, |
| 151 const SkPaint& paint, | 157 const SkPaint& paint, |
| (...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 247 clip, | 253 clip, |
| 248 viewMatrix, | 254 viewMatrix, |
| 249 strokeInfo, | 255 strokeInfo, |
| 250 *devPathPtr)) { | 256 *devPathPtr)) { |
| 251 // the mask filter was able to draw itself directly, so there's
nothing | 257 // the mask filter was able to draw itself directly, so there's
nothing |
| 252 // left to do. | 258 // left to do. |
| 253 return; | 259 return; |
| 254 } | 260 } |
| 255 | 261 |
| 256 SkAutoTUnref<GrTexture> mask(create_mask_GPU(context, | 262 SkAutoTUnref<GrTexture> mask(create_mask_GPU(context, |
| 257 maskRect, | 263 &maskRect, |
| 258 *devPathPtr, | 264 *devPathPtr, |
| 259 strokeInfo, | 265 strokeInfo, |
| 260 grPaint.isAntiAlias(), | 266 grPaint.isAntiAlias(), |
| 261 renderTarget->numColorS
amples())); | 267 renderTarget->numColorS
amples())); |
| 262 if (mask) { | 268 if (mask) { |
| 263 GrTexture* filtered; | 269 GrTexture* filtered; |
| 264 | 270 |
| 265 if (paint.getMaskFilter()->filterMaskGPU(mask, viewMatrix, maskR
ect, | 271 if (paint.getMaskFilter()->filterMaskGPU(mask, viewMatrix, maskR
ect, |
| 266 &filtered, true)) { | 272 &filtered, true)) { |
| 267 // filterMaskGPU gives us ownership of a ref to the result | 273 // filterMaskGPU gives us ownership of a ref to the result |
| (...skipping 18 matching lines...) Expand all Loading... |
| 286 SkPaint::kFill_Sty
le; | 292 SkPaint::kFill_Sty
le; |
| 287 draw_with_mask_filter(drawContext, context->textureProvider(), renderTar
get, | 293 draw_with_mask_filter(drawContext, context->textureProvider(), renderTar
get, |
| 288 clip, viewMatrix, *devPathPtr, | 294 clip, viewMatrix, *devPathPtr, |
| 289 paint.getMaskFilter(), clipBounds, &grPaint, style
); | 295 paint.getMaskFilter(), clipBounds, &grPaint, style
); |
| 290 return; | 296 return; |
| 291 } | 297 } |
| 292 | 298 |
| 293 drawContext->drawPath(renderTarget, clip, grPaint, viewMatrix, *pathPtr, str
okeInfo); | 299 drawContext->drawPath(renderTarget, clip, grPaint, viewMatrix, *pathPtr, str
okeInfo); |
| 294 } | 300 } |
| 295 | 301 |
| OLD | NEW |