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Side by Side Diff: include/effects/SkLayerDrawLooper.h

Issue 133813005: Builder class for SkLayerDrawLooper. (Closed) Base URL: https://skia.googlesource.com/skia.git@draw_looper_context
Patch Set: Make builder inner class; update tests. Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkLayerDrawLooper_DEFINED 8 #ifndef SkLayerDrawLooper_DEFINED
9 #define SkLayerDrawLooper_DEFINED 9 #define SkLayerDrawLooper_DEFINED
10 10
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127 Rec* fCurrRec; 127 Rec* fCurrRec;
128 128
129 static void ApplyInfo(SkPaint* dst, const SkPaint& src, const LayerInfo&); 129 static void ApplyInfo(SkPaint* dst, const SkPaint& src, const LayerInfo&);
130 130
131 class MyRegistrar : public SkFlattenable::Registrar { 131 class MyRegistrar : public SkFlattenable::Registrar {
132 public: 132 public:
133 MyRegistrar(); 133 MyRegistrar();
134 }; 134 };
135 135
136 typedef SkDrawLooper INHERITED; 136 typedef SkDrawLooper INHERITED;
137
138 public:
139 class SK_API Builder {
140 public:
141 Builder();
142 ~Builder();
143
144 /**
145 * Call for each layer you want to add (from top to bottom).
146 * This returns a paint you can modify, but that ptr is only valid unti l
147 * the next call made to addLayer().
148 */
149 SkPaint* addLayer(const LayerInfo&);
150
151 /**
152 * This layer will draw with the original paint, at the specified offse t
153 */
154 void addLayer(SkScalar dx, SkScalar dy);
155
156 /**
157 * This layer will with the original paint and no offset.
158 */
159 void addLayer() { this->addLayer(0, 0); }
160
161 /// Similar to addLayer, but adds a layer to the top.
162 SkPaint* addLayerOnTop(const LayerInfo&);
163
164 /**
165 * Pass list of layers on to newly built looper and return it. This wil l
166 * also reset the builder, so it can be used to build another looper.
167 */
168 SkLayerDrawLooper* detachLooper();
169
170 private:
171 Rec* fRecs;
172 Rec* fTopRec;
173 int fCount;
174
175 void initLooperAndReset(SkLayerDrawLooper* looper);
176
177 friend class SkLayerDrawLooper;
178 };
137 }; 179 };
138 180
139 #endif 181 #endif
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