| Index: components/scheduler/renderer/renderer_scheduler.h
|
| diff --git a/components/scheduler/renderer/renderer_scheduler.h b/components/scheduler/renderer/renderer_scheduler.h
|
| index d605e52ce620fc7aa0f120249dd1c72a0379dd5d..58b976f583bd244a66347234dce3f91d72733737 100644
|
| --- a/components/scheduler/renderer/renderer_scheduler.h
|
| +++ b/components/scheduler/renderer/renderer_scheduler.h
|
| @@ -26,19 +26,6 @@
|
| virtual scoped_refptr<base::SingleThreadTaskRunner>
|
| CompositorTaskRunner() = 0;
|
|
|
| - // Keep RendererScheduler::UseCaseToString in sync with this enum.
|
| - enum class UseCase {
|
| - NONE,
|
| - COMPOSITOR_GESTURE,
|
| - MAIN_THREAD_GESTURE,
|
| - TOUCHSTART,
|
| - LOADING,
|
| - // Must be the last entry.
|
| - USE_CASE_COUNT,
|
| - FIRST_USE_CASE = NONE,
|
| - };
|
| - static const char* UseCaseToString(UseCase use_case);
|
| -
|
| // Returns the loading task runner. This queue is intended for tasks related
|
| // to resource dispatch, foreground HTML parsing, etc...
|
| virtual scoped_refptr<base::SingleThreadTaskRunner> LoadingTaskRunner() = 0;
|
| @@ -58,12 +45,10 @@
|
| // called from the main thread.
|
| virtual void DidCommitFrameToCompositor() = 0;
|
|
|
| - // Keep RendererScheduler::InputEventStateToString in sync with this enum.
|
| enum class InputEventState {
|
| EVENT_CONSUMED_BY_COMPOSITOR,
|
| EVENT_FORWARDED_TO_MAIN_THREAD,
|
| };
|
| - static const char* InputEventStateToString(InputEventState input_event_state);
|
|
|
| // Tells the scheduler that the system processed an input event. Called by the
|
| // compositor (impl) thread. Note it's expected that every call to
|
|
|