| Index: components/scheduler/renderer/user_model.cc
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| diff --git a/components/scheduler/renderer/user_model.cc b/components/scheduler/renderer/user_model.cc
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| deleted file mode 100644
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| index 81abada59856e856c73e5ba3a537fcddc128ceb7..0000000000000000000000000000000000000000
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| --- a/components/scheduler/renderer/user_model.cc
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| +++ /dev/null
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| @@ -1,110 +0,0 @@
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| -// Copyright 2015 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
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| -
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| -#include "components/scheduler/renderer/user_model.h"
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| -
|
| -namespace scheduler {
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| -
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| -UserModel::UserModel() : pending_input_event_count_(0) {}
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| -UserModel::~UserModel() {}
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| -
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| -void UserModel::DidStartProcessingInputEvent(blink::WebInputEvent::Type type,
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| - const base::TimeTicks now) {
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| - last_input_signal_time_ = now;
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| - if (type == blink::WebInputEvent::TouchStart ||
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| - type == blink::WebInputEvent::GestureScrollBegin ||
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| - type == blink::WebInputEvent::GesturePinchBegin) {
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| - last_gesture_start_time_ = now;
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| - }
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| -
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| - // We need to track continuous gestures seperatly for scroll detection
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| - // because taps should not be confused with scrolls.
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| - if (type == blink::WebInputEvent::GestureScrollBegin ||
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| - type == blink::WebInputEvent::GestureScrollEnd ||
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| - type == blink::WebInputEvent::GestureScrollUpdate ||
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| - type == blink::WebInputEvent::GestureFlingStart ||
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| - type == blink::WebInputEvent::GestureFlingCancel ||
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| - type == blink::WebInputEvent::GesturePinchBegin ||
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| - type == blink::WebInputEvent::GesturePinchEnd ||
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| - type == blink::WebInputEvent::GesturePinchUpdate) {
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| - last_continuous_gesture_time_ = now;
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| - }
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| -
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| - pending_input_event_count_++;
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| -}
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| -
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| -void UserModel::DidFinishProcessingInputEvent(const base::TimeTicks now) {
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| - last_input_signal_time_ = now;
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| - if (pending_input_event_count_ > 0)
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| - pending_input_event_count_--;
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| -}
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| -
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| -base::TimeDelta UserModel::TimeLeftInUserGesture(base::TimeTicks now) const {
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| - base::TimeDelta escalated_priority_duration =
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| - base::TimeDelta::FromMilliseconds(kGestureEstimationLimitMillis);
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| -
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| - // If the input event is still pending, go into input prioritized policy and
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| - // check again later.
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| - if (pending_input_event_count_ > 0)
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| - return escalated_priority_duration;
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| - if (last_input_signal_time_.is_null() ||
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| - last_input_signal_time_ + escalated_priority_duration < now) {
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| - return base::TimeDelta();
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| - }
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| - return last_input_signal_time_ + escalated_priority_duration - now;
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| -}
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| -
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| -bool UserModel::IsGestureExpectedSoon(
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| - RendererScheduler::UseCase use_case,
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| - const base::TimeTicks now,
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| - base::TimeDelta* prediction_valid_duration) const {
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| - if (use_case == RendererScheduler::UseCase::NONE) {
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| - // If we've scrolled recently then future scrolling is likely.
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| - base::TimeDelta expect_subsequent_gesture_for =
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| - base::TimeDelta::FromMilliseconds(kExpectSubsequentGestureMillis);
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| - if (last_continuous_gesture_time_.is_null() ||
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| - last_continuous_gesture_time_ + expect_subsequent_gesture_for <= now) {
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| - return false;
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| - }
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| - *prediction_valid_duration =
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| - last_continuous_gesture_time_ + expect_subsequent_gesture_for - now;
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| - return true;
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| - }
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| -
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| - if (use_case == RendererScheduler::UseCase::COMPOSITOR_GESTURE ||
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| - use_case == RendererScheduler::UseCase::MAIN_THREAD_GESTURE) {
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| - // If we've only just started scrolling then, then initiating a subsequent
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| - // gesture is unlikely.
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| - base::TimeDelta minimum_typical_scroll_duration =
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| - base::TimeDelta::FromMilliseconds(kMinimumTypicalScrollDurationMillis);
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| - if (last_gesture_start_time_.is_null() ||
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| - last_gesture_start_time_ + minimum_typical_scroll_duration <= now) {
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| - return true;
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| - }
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| - *prediction_valid_duration =
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| - last_gesture_start_time_ + minimum_typical_scroll_duration - now;
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| - return false;
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| - }
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| - return false;
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| -}
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| -
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| -void UserModel::Reset() {
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| - last_input_signal_time_ = base::TimeTicks();
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| - last_gesture_start_time_ = base::TimeTicks();
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| - last_continuous_gesture_time_ = base::TimeTicks();
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| -}
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| -
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| -void UserModel::AsValueInto(base::trace_event::TracedValue* state) const {
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| - state->BeginDictionary("user_model");
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| - state->SetInteger("pending_input_event_count", pending_input_event_count_);
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| - state->SetDouble(
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| - "last_input_signal_time",
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| - (last_input_signal_time_ - base::TimeTicks()).InMillisecondsF());
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| - state->SetDouble(
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| - "last_touchstart_time",
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| - (last_gesture_start_time_ - base::TimeTicks()).InMillisecondsF());
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| - state->EndDictionary();
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| -}
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| -
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| -} // namespace scheduler
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|
|