Index: components/scheduler/renderer/user_model.cc |
diff --git a/components/scheduler/renderer/user_model.cc b/components/scheduler/renderer/user_model.cc |
deleted file mode 100644 |
index 81abada59856e856c73e5ba3a537fcddc128ceb7..0000000000000000000000000000000000000000 |
--- a/components/scheduler/renderer/user_model.cc |
+++ /dev/null |
@@ -1,110 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "components/scheduler/renderer/user_model.h" |
- |
-namespace scheduler { |
- |
-UserModel::UserModel() : pending_input_event_count_(0) {} |
-UserModel::~UserModel() {} |
- |
-void UserModel::DidStartProcessingInputEvent(blink::WebInputEvent::Type type, |
- const base::TimeTicks now) { |
- last_input_signal_time_ = now; |
- if (type == blink::WebInputEvent::TouchStart || |
- type == blink::WebInputEvent::GestureScrollBegin || |
- type == blink::WebInputEvent::GesturePinchBegin) { |
- last_gesture_start_time_ = now; |
- } |
- |
- // We need to track continuous gestures seperatly for scroll detection |
- // because taps should not be confused with scrolls. |
- if (type == blink::WebInputEvent::GestureScrollBegin || |
- type == blink::WebInputEvent::GestureScrollEnd || |
- type == blink::WebInputEvent::GestureScrollUpdate || |
- type == blink::WebInputEvent::GestureFlingStart || |
- type == blink::WebInputEvent::GestureFlingCancel || |
- type == blink::WebInputEvent::GesturePinchBegin || |
- type == blink::WebInputEvent::GesturePinchEnd || |
- type == blink::WebInputEvent::GesturePinchUpdate) { |
- last_continuous_gesture_time_ = now; |
- } |
- |
- pending_input_event_count_++; |
-} |
- |
-void UserModel::DidFinishProcessingInputEvent(const base::TimeTicks now) { |
- last_input_signal_time_ = now; |
- if (pending_input_event_count_ > 0) |
- pending_input_event_count_--; |
-} |
- |
-base::TimeDelta UserModel::TimeLeftInUserGesture(base::TimeTicks now) const { |
- base::TimeDelta escalated_priority_duration = |
- base::TimeDelta::FromMilliseconds(kGestureEstimationLimitMillis); |
- |
- // If the input event is still pending, go into input prioritized policy and |
- // check again later. |
- if (pending_input_event_count_ > 0) |
- return escalated_priority_duration; |
- if (last_input_signal_time_.is_null() || |
- last_input_signal_time_ + escalated_priority_duration < now) { |
- return base::TimeDelta(); |
- } |
- return last_input_signal_time_ + escalated_priority_duration - now; |
-} |
- |
-bool UserModel::IsGestureExpectedSoon( |
- RendererScheduler::UseCase use_case, |
- const base::TimeTicks now, |
- base::TimeDelta* prediction_valid_duration) const { |
- if (use_case == RendererScheduler::UseCase::NONE) { |
- // If we've scrolled recently then future scrolling is likely. |
- base::TimeDelta expect_subsequent_gesture_for = |
- base::TimeDelta::FromMilliseconds(kExpectSubsequentGestureMillis); |
- if (last_continuous_gesture_time_.is_null() || |
- last_continuous_gesture_time_ + expect_subsequent_gesture_for <= now) { |
- return false; |
- } |
- *prediction_valid_duration = |
- last_continuous_gesture_time_ + expect_subsequent_gesture_for - now; |
- return true; |
- } |
- |
- if (use_case == RendererScheduler::UseCase::COMPOSITOR_GESTURE || |
- use_case == RendererScheduler::UseCase::MAIN_THREAD_GESTURE) { |
- // If we've only just started scrolling then, then initiating a subsequent |
- // gesture is unlikely. |
- base::TimeDelta minimum_typical_scroll_duration = |
- base::TimeDelta::FromMilliseconds(kMinimumTypicalScrollDurationMillis); |
- if (last_gesture_start_time_.is_null() || |
- last_gesture_start_time_ + minimum_typical_scroll_duration <= now) { |
- return true; |
- } |
- *prediction_valid_duration = |
- last_gesture_start_time_ + minimum_typical_scroll_duration - now; |
- return false; |
- } |
- return false; |
-} |
- |
-void UserModel::Reset() { |
- last_input_signal_time_ = base::TimeTicks(); |
- last_gesture_start_time_ = base::TimeTicks(); |
- last_continuous_gesture_time_ = base::TimeTicks(); |
-} |
- |
-void UserModel::AsValueInto(base::trace_event::TracedValue* state) const { |
- state->BeginDictionary("user_model"); |
- state->SetInteger("pending_input_event_count", pending_input_event_count_); |
- state->SetDouble( |
- "last_input_signal_time", |
- (last_input_signal_time_ - base::TimeTicks()).InMillisecondsF()); |
- state->SetDouble( |
- "last_touchstart_time", |
- (last_gesture_start_time_ - base::TimeTicks()).InMillisecondsF()); |
- state->EndDictionary(); |
-} |
- |
-} // namespace scheduler |