Chromium Code Reviews| Index: chrome/browser/android/compositor/layer/crushed_sprite_layer.cc |
| diff --git a/chrome/browser/android/compositor/layer/crushed_sprite_layer.cc b/chrome/browser/android/compositor/layer/crushed_sprite_layer.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..be1bfc1936ba5303ada7f475d0505e711cb8a254 |
| --- /dev/null |
| +++ b/chrome/browser/android/compositor/layer/crushed_sprite_layer.cc |
| @@ -0,0 +1,119 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "chrome/browser/android/compositor/layer/crushed_sprite_layer.h" |
| + |
| +#include "cc/layers/layer.h" |
| +#include "cc/layers/picture_layer.h" |
| +#include "cc/playback/display_item_list.h" |
| +#include "cc/playback/display_item_list_settings.h" |
| +#include "cc/playback/drawing_display_item.h" |
| +#include "content/public/browser/android/compositor.h" |
| +#include "third_party/skia/include/core/SkPictureRecorder.h" |
| +#include "ui/gfx/canvas.h" |
| +#include "ui/gfx/skia_util.h" |
| + |
| +namespace chrome { |
| +namespace android { |
| + |
| +// static |
| +scoped_refptr<CrushedSpriteLayer> CrushedSpriteLayer::Create() { |
| + return make_scoped_refptr(new CrushedSpriteLayer()); |
| +} |
| + |
| +void CrushedSpriteLayer::PaintContents( |
| + SkCanvas* canvas, |
| + const gfx::Rect& clip, |
| + PaintingControlSetting painting_control) { |
| + gfx::Rect rect(layer_->bounds()); |
| + canvas->clipRect(RectToSkRect(rect)); |
| + |
| + if (paint_previous_frame_) |
| + canvas->drawPicture(previous_frame_.get()); |
| + |
| + if (src_dst_rects_.empty() || src_bitmap_.empty()) |
| + return; |
| + |
| + for (auto rect : src_dst_rects_) { |
| + canvas->drawBitmapRect(src_bitmap_, |
| + gfx::RectToSkRect(rect.first), |
| + gfx::RectToSkRect(rect.second), |
| + nullptr); |
| + } |
| +} |
| + |
| +scoped_refptr<cc::Layer> CrushedSpriteLayer::layer() { |
| + return layer_; |
| +} |
| + |
| +void CrushedSpriteLayer::UpdateCrushedSprite( |
| + const SkBitmap& src_bitmap, |
| + const std::vector<std::pair<gfx::Rect, gfx::Rect>>& src_dst_rects, |
| + bool paint_previous_frame) { |
| + src_bitmap_ = src_bitmap; |
| + src_dst_rects_ = src_dst_rects; |
| + paint_previous_frame_ = paint_previous_frame; |
| + layer_->SetNeedsDisplay(); |
| +} |
| + |
| +scoped_refptr<cc::DisplayItemList> |
| +CrushedSpriteLayer::PaintContentsToDisplayList( |
| + const gfx::Rect& clip, |
| + PaintingControlSetting painting_control) { |
| + cc::DisplayItemListSettings settings; |
| + settings.use_cached_picture = true; |
| + scoped_refptr<cc::DisplayItemList> display_list = |
| + cc::DisplayItemList::Create(clip, settings); |
| + |
| + SkPictureRecorder recorder; |
| + SkCanvas* canvas = recorder.beginRecording(gfx::RectToSkRect(clip)); |
| + PaintContents(canvas, clip, painting_control); |
| + previous_frame_ = |
| + skia::AdoptRef(recorder.endRecordingAsPicture()); |
| + auto* item = display_list->CreateAndAppendItem<cc::DrawingDisplayItem>(); |
| + item->SetNew(previous_frame_); |
| + |
| + display_list->Finalize(); |
| + return display_list; |
| +} |
| + |
| +bool CrushedSpriteLayer::FillsBoundsCompletely() const { |
| + return false; |
| +} |
| + |
| +size_t CrushedSpriteLayer::GetApproximateUnsharedMemoryUsage() const { |
| + size_t memory_usage = 0; |
| + if (previous_frame_.get()) { |
| + // TODO(twellington): I have a question for reviewiers - I think |
| + // previous_frame_ is shared with the DisplayList when it's passed in |
| + // on line 75 above. Does that seem right? If so, it doesn't need to |
| + // be included in the memory usage. |
|
pedro (no code reviews)
2015/09/29 01:14:40
Good question. I don't know the answer. Same appli
David Trainor- moved to gerrit
2015/09/29 22:23:09
I would imagine it's asking memory that this class
Theresa
2015/10/01 01:57:31
As discussed offline, I'm going to leave in the sr
|
| + memory_usage += previous_frame_->approximateBytesUsed(); |
| + } |
| + if (!src_bitmap_.isNull()) { |
| + // TODO(twellington): Same question here about shared memory - I think |
| + // the underlying bits for SkPixelRef are shared w/ the UI resource. |
| + memory_usage += src_bitmap_.getSize(); |
| + } |
| + if (!src_dst_rects_.empty()) { |
| + memory_usage += sizeof(std::vector<std::pair<gfx::Rect, gfx::Rect>>); |
| + memory_usage += sizeof(gfx::Rect) * src_dst_rects_.size() * 2; |
| + } |
| + return memory_usage; |
| +} |
| + |
| +CrushedSpriteLayer::CrushedSpriteLayer() |
| + : layer_(cc::PictureLayer::Create(content::Compositor::LayerSettings(), |
| + this)), |
| + paint_previous_frame_(false) { |
| +} |
| + |
| +CrushedSpriteLayer::~CrushedSpriteLayer() { |
| + previous_frame_ = NULL; |
|
David Trainor- moved to gerrit
2015/09/29 22:23:09
I'm not sure this is necessary. It will just run
Theresa
2015/10/01 01:57:31
Done.
|
| + if (!src_bitmap_.isNull()) |
| + src_bitmap_.reset(); |
|
David Trainor- moved to gerrit
2015/09/29 22:23:09
Also might not be necessary? It looks like the un
Theresa
2015/10/01 01:57:31
I think you're right. I removed this and previous_
|
| +} |
| + |
| +} // namespace android |
| +} // namespace chrome |