OLD | NEW |
(Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
| 6 #define UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
| 7 |
| 8 #include <utility> |
| 9 #include <vector> |
| 10 |
| 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" |
| 13 #include "ui/android/ui_android_export.h" |
| 14 #include "ui/gfx/android/java_bitmap.h" |
| 15 #include "ui/gfx/geometry/rect.h" |
| 16 |
| 17 namespace ui { |
| 18 |
| 19 // A resource that provides an unscaled bitmap and corresponding metadata for a |
| 20 // crushed sprite. A crushed sprite animation is run by drawing rectangles from |
| 21 // a bitmap to a canvas. Each frame in the animation draws its rectangles on top |
| 22 // of the previous frame. |
| 23 class UI_ANDROID_EXPORT CrushedSpriteResource : |
| 24 public base::RefCounted<CrushedSpriteResource> { |
| 25 public: |
| 26 typedef std::vector<std::pair<gfx::Rect, gfx::Rect>> FrameSrcDstRects; |
| 27 typedef std::vector<FrameSrcDstRects> SrcDstRects; |
| 28 |
| 29 // Creates a new CrushedSpriteResource. |bitmap_res_id| is the id for the |
| 30 // for the source bitmap, |java_bitmap| is the source bitmap for the crushed |
| 31 // sprite, |src_dst_rects| is a list of rectangles to draw for each frame, and |
| 32 // |sprite_size| is the size of an individual sprite. |
| 33 static scoped_refptr<CrushedSpriteResource> CreateFromJavaBitmap( |
| 34 int bitmap_res_id, |
| 35 const gfx::JavaBitmap& java_bitmap, |
| 36 const SrcDstRects& src_dst_rects, |
| 37 gfx::Size sprite_size); |
| 38 |
| 39 // Sets the source bitmap to |java_bitmap|. |
| 40 void SetBitmapFromJavaBitmap(const gfx::JavaBitmap& java_bitmap); |
| 41 |
| 42 // Returns the source bitmap. |
| 43 SkBitmap GetBitmap(); |
| 44 |
| 45 // Stores the bitmap for the last frame and evicts the source bitmap from |
| 46 // memory. This should be called when the crushed sprite animation finishes |
| 47 // if it is unlikely to be rerun. |
| 48 void SetBitmapForLastFrame(SkBitmap last_frame_bitmap); |
| 49 |
| 50 // Returns the bitmap for the last frame if available or an empty bitmap. |
| 51 SkBitmap GetBitmapForLastFrame(); |
| 52 |
| 53 // Returns true if the source bitmap has been evicted from memory. |
| 54 bool BitmapHasBeenEvictedFromMemory(); |
| 55 |
| 56 // Returns a list of rectangles to be drawn for |frame|. |
| 57 FrameSrcDstRects GetRectanglesForFrame(int frame); |
| 58 |
| 59 // Returns the size of an individual sprite. |
| 60 gfx::Size GetSpriteSize(); |
| 61 |
| 62 // Returns the total number of frames in the sprite animation. |
| 63 int GetFrameCount(); |
| 64 |
| 65 // Returns the resource id for the source bitmap. |
| 66 int GetBitmapResourceId(); |
| 67 |
| 68 private: |
| 69 friend class base::RefCounted<CrushedSpriteResource>; |
| 70 CrushedSpriteResource( |
| 71 int bitmap_res_id, |
| 72 const SkBitmap& bitmap, |
| 73 const SrcDstRects& src_dst_rects, |
| 74 gfx::Size sprite_size); |
| 75 ~CrushedSpriteResource(); |
| 76 |
| 77 SkBitmap bitmap_; |
| 78 SkBitmap last_frame_bitmap_; |
| 79 SrcDstRects src_dst_rects_; |
| 80 gfx::Size sprite_size_; |
| 81 int bitmap_res_id_; |
| 82 |
| 83 DISALLOW_COPY_AND_ASSIGN(CrushedSpriteResource); |
| 84 }; |
| 85 |
| 86 } // namespace ui |
| 87 |
| 88 #endif // UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
OLD | NEW |