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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 1337513002: Late creation of GrPathProcessor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 10
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180 *outStencilSettings = winding_path_stencil_settings(); 180 *outStencilSettings = winding_path_stencil_settings();
181 break; 181 break;
182 case GrPathRendering::kEvenOdd_FillType: 182 case GrPathRendering::kEvenOdd_FillType:
183 *outStencilSettings = even_odd_path_stencil_settings(); 183 *outStencilSettings = even_odd_path_stencil_settings();
184 break; 184 break;
185 } 185 }
186 this->clipMaskManager()->adjustPathStencilParams(sb, outStencilSettings); 186 this->clipMaskManager()->adjustPathStencilParams(sb, outStencilSettings);
187 } 187 }
188 188
189 void GrDrawTarget::stencilPath(const GrPipelineBuilder& pipelineBuilder, 189 void GrDrawTarget::stencilPath(const GrPipelineBuilder& pipelineBuilder,
190 const GrPathProcessor* pathProc, 190 const SkMatrix& viewMatrix,
191 const GrPath* path, 191 const GrPath* path,
192 GrPathRendering::FillType fill) { 192 GrPathRendering::FillType fill) {
193 // TODO: extract portions of checkDraw that are relevant to path stenciling. 193 // TODO: extract portions of checkDraw that are relevant to path stenciling.
194 SkASSERT(path); 194 SkASSERT(path);
195 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport()); 195 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport());
196 196
197 // Setup clip 197 // Setup clip
198 GrScissorState scissorState; 198 GrScissorState scissorState;
199 GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps; 199 GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps;
200 GrPipelineBuilder::AutoRestoreStencil ars; 200 GrPipelineBuilder::AutoRestoreStencil ars;
201 if (!this->setupClip(pipelineBuilder, &arfps, &ars, &scissorState, nullptr)) { 201 if (!this->setupClip(pipelineBuilder, &arfps, &ars, &scissorState, nullptr)) {
202 return; 202 return;
203 } 203 }
204 204
205 // set stencil settings for path 205 // set stencil settings for path
206 GrStencilSettings stencilSettings; 206 GrStencilSettings stencilSettings;
207 GrRenderTarget* rt = pipelineBuilder.getRenderTarget(); 207 GrRenderTarget* rt = pipelineBuilder.getRenderTarget();
208 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment(); 208 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
209 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings); 209 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
210 210
211 GrBatch* batch = GrStencilPathBatch::Create(pathProc->viewMatrix(), 211 GrBatch* batch = GrStencilPathBatch::Create(viewMatrix,
212 pipelineBuilder.isHWAntialias(), 212 pipelineBuilder.isHWAntialias(),
213 stencilSettings, scissorState, 213 stencilSettings, scissorState,
214 pipelineBuilder.getRenderTarget( ), 214 pipelineBuilder.getRenderTarget( ),
215 path); 215 path);
216 this->onDrawBatch(batch); 216 this->onDrawBatch(batch);
217 batch->unref(); 217 batch->unref();
218 } 218 }
219 219
220 void GrDrawTarget::drawPath(const GrPipelineBuilder& pipelineBuilder, 220 void GrDrawTarget::drawPath(const GrPipelineBuilder& pipelineBuilder,
221 const GrPathProcessor* pathProc, 221 const SkMatrix& viewMatrix,
222 GrColor color,
222 const GrPath* path, 223 const GrPath* path,
223 GrPathRendering::FillType fill) { 224 GrPathRendering::FillType fill) {
224 SkASSERT(path); 225 SkASSERT(path);
225 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport()); 226 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport());
226 227
227 GrDrawPathBatchBase* batch = GrDrawPathBatch::Create(pathProc, path); 228 GrDrawPathBatchBase* batch = GrDrawPathBatch::Create(viewMatrix, color, path );
228 this->drawPathBatch(pipelineBuilder, batch, fill); 229 this->drawPathBatch(pipelineBuilder, batch, fill);
229 batch->unref(); 230 batch->unref();
230 } 231 }
231 232
232 void GrDrawTarget::drawPathsFromRange(const GrPipelineBuilder& pipelineBuilder, 233 void GrDrawTarget::drawPathsFromRange(const GrPipelineBuilder& pipelineBuilder,
233 const GrPathProcessor* pathProc, 234 const SkMatrix& viewMatrix,
235 const SkMatrix& localMatrix,
236 GrColor color,
234 GrPathRangeDraw* draw, 237 GrPathRangeDraw* draw,
235 GrPathRendering::FillType fill) { 238 GrPathRendering::FillType fill) {
236 GrDrawPathBatchBase* batch = GrDrawPathRangeBatch::Create(pathProc, draw); 239 GrDrawPathBatchBase* batch = GrDrawPathRangeBatch::Create(viewMatrix, localM atrix, color, draw);
237 this->drawPathBatch(pipelineBuilder, batch, fill); 240 this->drawPathBatch(pipelineBuilder, batch, fill);
238 batch->unref(); 241 batch->unref();
239 } 242 }
240 243
241 void GrDrawTarget::drawPathBatch(const GrPipelineBuilder& pipelineBuilder, 244 void GrDrawTarget::drawPathBatch(const GrPipelineBuilder& pipelineBuilder,
242 GrDrawPathBatchBase* batch, 245 GrDrawPathBatchBase* batch,
243 GrPathRendering::FillType fill) { 246 GrPathRendering::FillType fill) {
244 // This looks like drawBatch() but there is an added wrinkle that stencil se ttings get inserted 247 // This looks like drawBatch() but there is an added wrinkle that stencil se ttings get inserted
245 // after setupClip() but before onDrawBatch(). TODO: Figure out a better mod el for handling 248 // after setupClip() but before onDrawBatch(). TODO: Figure out a better mod el for handling
246 // stencil settings WRT interactions between pipeline(builder), clipmaskmana ger, and batches. 249 // stencil settings WRT interactions between pipeline(builder), clipmaskmana ger, and batches.
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412 // The clip mask manager can rebuild all its clip masks so just 415 // The clip mask manager can rebuild all its clip masks so just
413 // get rid of them all. 416 // get rid of them all.
414 fClipMaskManager->purgeResources(); 417 fClipMaskManager->purgeResources();
415 }; 418 };
416 419
417 void GrClipTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { 420 void GrClipTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) {
418 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); 421 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt);
419 this->onDrawBatch(batch); 422 this->onDrawBatch(batch);
420 batch->unref(); 423 batch->unref();
421 } 424 }
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