| Index: src/types.h
|
| diff --git a/src/types.h b/src/types.h
|
| index 1dc79dd6b33566759cd87f8df4d54d8da25a951f..f38fca83e9570f118c9d92e235e1d7b470f2661a 100644
|
| --- a/src/types.h
|
| +++ b/src/types.h
|
| @@ -131,44 +131,72 @@ namespace internal {
|
| V(Detectable, kAllocated - kUndetectable)
|
|
|
|
|
| -class Type : public Object {
|
| +// struct Config {
|
| +// typedef Base;
|
| +// typedef Unioned;
|
| +// typedef Region;
|
| +// template<class> struct Handle { typedef type; } // No template typedefs...
|
| +// static Handle<Type>::type handle(Type* type); // !is_bitset(type)
|
| +// static bool is_bitset(Type* type);
|
| +// static bool is_class(Type* type);
|
| +// static bool is_constant(Type* type);
|
| +// static bool is_union(Type* type);
|
| +// static int as_bitset(Type* type);
|
| +// static i::Handle<i::Map> as_class(Type* type);
|
| +// static i::Handle<i::Object> as_constant(Type* type);
|
| +// static Handle<Unioned>::type as_union(Type* type);
|
| +// static Type* from_bitset(int bitset);
|
| +// static Handle<Type>::type from_bitset(int bitset, Region* region);
|
| +// static Handle<Type>::type from_class(i::Handle<i::Map> map, Region* region)
|
| +// static Handle<Type>::type from_constant(
|
| +// i::Handle<i::Object> value, Region* region);
|
| +// static Handle<Type>::type from_union(Handle<Unioned>::T unioned);
|
| +// static Handle<Unioned>::type union_create(int size, Region* region);
|
| +// static Handle<Type>::type union_get(Handle<Unioned>::T unioned, int i);
|
| +// }
|
| +template<class Config>
|
| +class TypeImpl : public Config::Base {
|
| public:
|
| - #define DEFINE_TYPE_CONSTRUCTOR(type, value) \
|
| - static Type* type() { return from_bitset(k##type); }
|
| + typedef typename Config::template Handle<TypeImpl>::type TypeHandle;
|
| + typedef typename Config::Region Region;
|
| +
|
| + #define DEFINE_TYPE_CONSTRUCTOR(type, value) \
|
| + static TypeImpl* type() { return Config::from_bitset(k##type); } \
|
| + static TypeHandle type(Region* region) { \
|
| + return Config::from_bitset(k##type, region); \
|
| + }
|
| BITSET_TYPE_LIST(DEFINE_TYPE_CONSTRUCTOR)
|
| #undef DEFINE_TYPE_CONSTRUCTOR
|
|
|
| - static Type* Class(Handle<i::Map> map) { return from_handle(map); }
|
| - static Type* Constant(Handle<i::HeapObject> value) {
|
| - return Constant(value, value->GetIsolate());
|
| + static TypeHandle Class(i::Handle<i::Map> map, Region* region) {
|
| + return Config::from_class(map, region);
|
| }
|
| - static Type* Constant(Handle<i::Object> value, Isolate* isolate) {
|
| - return from_handle(isolate->factory()->NewBox(value));
|
| + static TypeHandle Constant(i::Handle<i::Object> value, Region* region) {
|
| + return Config::from_constant(value, region);
|
| }
|
|
|
| - static Type* Union(Handle<Type> type1, Handle<Type> type2);
|
| - static Type* Intersect(Handle<Type> type1, Handle<Type> type2);
|
| - static Type* Optional(Handle<Type> type); // type \/ Undefined
|
| + static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg);
|
| + static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg);
|
|
|
| - static Type* Of(Handle<i::Object> value) {
|
| - return from_bitset(LubBitset(*value));
|
| + static TypeHandle Of(i::Handle<i::Object> value, Region* region) {
|
| + return Config::from_bitset(LubBitset(*value), region);
|
| }
|
|
|
| - bool Is(Type* that) { return this == that || SlowIs(that); }
|
| - bool Is(Handle<Type> that) { return this->Is(*that); }
|
| - bool Maybe(Type* that);
|
| - bool Maybe(Handle<Type> that) { return this->Maybe(*that); }
|
| + bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); }
|
| + bool Is(TypeHandle that) { return this->Is(*that); }
|
| + bool Maybe(TypeImpl* that);
|
| + bool Maybe(TypeHandle that) { return this->Maybe(*that); }
|
|
|
| // State-dependent versions of Of and Is that consider subtyping between
|
| // a constant and its map class.
|
| - static Type* OfCurrently(Handle<i::Object> value);
|
| - bool IsCurrently(Type* that);
|
| - bool IsCurrently(Handle<Type> that) { return this->IsCurrently(*that); }
|
| + static TypeHandle OfCurrently(i::Handle<i::Object> value, Region* region);
|
| + bool IsCurrently(TypeImpl* that);
|
| + bool IsCurrently(TypeHandle that) { return this->IsCurrently(*that); }
|
|
|
| - bool IsClass() { return is_class(); }
|
| - bool IsConstant() { return is_constant(); }
|
| - Handle<i::Map> AsClass() { return as_class(); }
|
| - Handle<i::Object> AsConstant() { return as_constant(); }
|
| + bool IsClass() { return Config::is_class(this); }
|
| + bool IsConstant() { return Config::is_constant(this); }
|
| + i::Handle<i::Map> AsClass() { return Config::as_class(this); }
|
| + i::Handle<i::Object> AsConstant() { return Config::as_constant(this); }
|
|
|
| int NumClasses();
|
| int NumConstants();
|
| @@ -177,37 +205,36 @@ class Type : public Object {
|
| class Iterator {
|
| public:
|
| bool Done() const { return index_ < 0; }
|
| - Handle<T> Current();
|
| + i::Handle<T> Current();
|
| void Advance();
|
|
|
| private:
|
| - friend class Type;
|
| + template<class> friend class TypeImpl;
|
|
|
| Iterator() : index_(-1) {}
|
| - explicit Iterator(Handle<Type> type) : type_(type), index_(-1) {
|
| + explicit Iterator(TypeHandle type) : type_(type), index_(-1) {
|
| Advance();
|
| }
|
|
|
| - inline bool matches(Handle<Type> type);
|
| - inline Handle<Type> get_type();
|
| + inline bool matches(TypeHandle type);
|
| + inline TypeHandle get_type();
|
|
|
| - Handle<Type> type_;
|
| + TypeHandle type_;
|
| int index_;
|
| };
|
|
|
| Iterator<i::Map> Classes() {
|
| - if (this->is_bitset()) return Iterator<i::Map>();
|
| - return Iterator<i::Map>(this->handle());
|
| + if (this->IsBitset()) return Iterator<i::Map>();
|
| + return Iterator<i::Map>(Config::handle(this));
|
| }
|
| Iterator<i::Object> Constants() {
|
| - if (this->is_bitset()) return Iterator<i::Object>();
|
| - return Iterator<i::Object>(this->handle());
|
| + if (this->IsBitset()) return Iterator<i::Object>();
|
| + return Iterator<i::Object>(Config::handle(this));
|
| }
|
|
|
| - static Type* cast(i::Object* object) {
|
| - Type* t = static_cast<Type*>(object);
|
| - ASSERT(t->is_bitset() || t->is_class() ||
|
| - t->is_constant() || t->is_union());
|
| + static TypeImpl* cast(i::Object* object) {
|
| + TypeImpl* t = static_cast<TypeImpl*>(object);
|
| + ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion());
|
| return t;
|
| }
|
|
|
| @@ -217,11 +244,14 @@ class Type : public Object {
|
| #endif
|
|
|
| private:
|
| + template<class> friend class Iterator;
|
| +
|
| // A union is a fixed array containing types. Invariants:
|
| // - its length is at least 2
|
| // - at most one field is a bitset, and it must go into index 0
|
| // - no field is a union
|
| - typedef FixedArray Unioned;
|
| + typedef typename Config::Unioned Unioned;
|
| + typedef typename Config::template Handle<Unioned>::type UnionedHandle;
|
|
|
| enum {
|
| #define DECLARE_TYPE(type, value) k##type = (value),
|
| @@ -230,40 +260,14 @@ class Type : public Object {
|
| kUnusedEOL = 0
|
| };
|
|
|
| - bool is_none() { return this == None(); }
|
| - bool is_bitset() { return this->IsSmi(); }
|
| - bool is_class() { return this->IsMap(); }
|
| - bool is_constant() { return this->IsBox(); }
|
| - bool is_union() { return this->IsFixedArray(); }
|
| + bool IsNone() { return this == None(); }
|
| + bool IsAny() { return this == Any(); }
|
| + bool IsBitset() { return Config::is_bitset(this); }
|
| + bool IsUnion() { return Config::is_union(this); }
|
| + int AsBitset() { return Config::as_bitset(this); }
|
| + UnionedHandle AsUnion() { return Config::as_union(this); }
|
|
|
| - bool SlowIs(Type* that);
|
| -
|
| - int as_bitset() { return Smi::cast(this)->value(); }
|
| - Handle<i::Map> as_class() { return Handle<i::Map>::cast(handle()); }
|
| - Handle<i::Object> as_constant() {
|
| - Handle<i::Box> box = Handle<i::Box>::cast(handle());
|
| - return i::handle(box->value(), box->GetIsolate());
|
| - }
|
| - Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); }
|
| -
|
| - Handle<Type> handle() { return handle_via_isolate_of(this); }
|
| - Handle<Type> handle_via_isolate_of(Type* type) {
|
| - ASSERT(type->IsHeapObject());
|
| - return i::handle(this, i::HeapObject::cast(type)->GetIsolate());
|
| - }
|
| -
|
| - static Type* from_bitset(int bitset) {
|
| - return static_cast<Type*>(i::Object::cast(i::Smi::FromInt(bitset)));
|
| - }
|
| - static Type* from_handle(Handle<i::HeapObject> handle) {
|
| - return static_cast<Type*>(i::Object::cast(*handle));
|
| - }
|
| -
|
| - static Handle<Type> union_get(Handle<Unioned> unioned, int i) {
|
| - Type* type = static_cast<Type*>(unioned->get(i));
|
| - ASSERT(!type->is_union());
|
| - return type->handle_via_isolate_of(from_handle(unioned));
|
| - }
|
| + bool SlowIs(TypeImpl* that);
|
|
|
| int LubBitset(); // least upper bound that's a bitset
|
| int GlbBitset(); // greatest lower bound that's a bitset
|
| @@ -271,67 +275,131 @@ class Type : public Object {
|
| static int LubBitset(i::Object* value);
|
| static int LubBitset(i::Map* map);
|
|
|
| - bool InUnion(Handle<Unioned> unioned, int current_size);
|
| - int ExtendUnion(Handle<Unioned> unioned, int current_size);
|
| + bool InUnion(UnionedHandle unioned, int current_size);
|
| + int ExtendUnion(UnionedHandle unioned, int current_size);
|
| int ExtendIntersection(
|
| - Handle<Unioned> unioned, Handle<Type> type, int current_size);
|
| + UnionedHandle unioned, TypeHandle type, int current_size);
|
|
|
| static const char* bitset_name(int bitset);
|
| };
|
|
|
|
|
| -// A simple struct to represent a pair of lower/upper type bounds.
|
| -struct Bounds {
|
| - Handle<Type> lower;
|
| - Handle<Type> upper;
|
| +struct HeapTypeConfig {
|
| + typedef TypeImpl<HeapTypeConfig> Type;
|
| + typedef i::Object Base;
|
| + typedef i::FixedArray Unioned;
|
| + typedef i::Isolate Region;
|
| + template<class T> struct Handle { typedef i::Handle<T> type; };
|
|
|
| - Bounds() {}
|
| - Bounds(Handle<Type> l, Handle<Type> u) : lower(l), upper(u) {
|
| - ASSERT(lower->Is(upper));
|
| + static i::Handle<Type> handle(Type* type) {
|
| + return i::handle(type, i::HeapObject::cast(type)->GetIsolate());
|
| }
|
| - Bounds(Type* l, Type* u, Isolate* isl) : lower(l, isl), upper(u, isl) {
|
| - ASSERT(lower->Is(upper));
|
| +
|
| + static bool is_bitset(Type* type) { return type->IsSmi(); }
|
| + static bool is_class(Type* type) { return type->IsMap(); }
|
| + static bool is_constant(Type* type) { return type->IsBox(); }
|
| + static bool is_union(Type* type) { return type->IsFixedArray(); }
|
| +
|
| + static int as_bitset(Type* type) {
|
| + return Smi::cast(type)->value();
|
| }
|
| - explicit Bounds(Handle<Type> t) : lower(t), upper(t) {
|
| - ASSERT(lower->Is(upper));
|
| + static i::Handle<i::Map> as_class(Type* type) {
|
| + return i::handle(i::Map::cast(type));
|
| }
|
| - Bounds(Type* t, Isolate* isl) : lower(t, isl), upper(t, isl) {
|
| + static i::Handle<i::Object> as_constant(Type* type) {
|
| + i::Box* box = i::Box::cast(type);
|
| + return i::handle(box->value(), box->GetIsolate());
|
| + }
|
| + static i::Handle<Unioned> as_union(Type* type) {
|
| + return i::handle(i::FixedArray::cast(type));
|
| + }
|
| +
|
| + static Type* from_bitset(int bitset) {
|
| + return Type::cast(i::Smi::FromInt(bitset));
|
| + }
|
| + static i::Handle<Type> from_bitset(int bitset, Isolate* isolate) {
|
| + return i::handle(from_bitset(bitset), isolate);
|
| + }
|
| + static i::Handle<Type> from_class(i::Handle<i::Map> map, Isolate* isolate) {
|
| + return i::Handle<Type>::cast(i::Handle<Object>::cast(map));
|
| + }
|
| + static i::Handle<Type> from_constant(
|
| + i::Handle<i::Object> value, Isolate* isolate) {
|
| + ASSERT(isolate || value->IsHeapObject());
|
| + if (!isolate) isolate = i::HeapObject::cast(*value)->GetIsolate();
|
| + i::Handle<Box> box = isolate->factory()->NewBox(value);
|
| + return i::Handle<Type>::cast(i::Handle<Object>::cast(box));
|
| + }
|
| + static i::Handle<Type> from_union(i::Handle<Unioned> unioned) {
|
| + return i::Handle<Type>::cast(i::Handle<Object>::cast(unioned));
|
| + }
|
| +
|
| + static i::Handle<Unioned> union_create(int size, Isolate* isolate) {
|
| + return isolate->factory()->NewFixedArray(size);
|
| + }
|
| + static i::Handle<Type> union_get(i::Handle<Unioned> unioned, int i) {
|
| + Type* type = static_cast<Type*>(unioned->get(i));
|
| + ASSERT(!is_union(type));
|
| + return i::handle(type, unioned->GetIsolate());
|
| + }
|
| +};
|
| +
|
| +typedef TypeImpl<HeapTypeConfig> Type;
|
| +
|
| +
|
| +// A simple struct to represent a pair of lower/upper type bounds.
|
| +template<class Config>
|
| +struct BoundsImpl {
|
| + typedef TypeImpl<Config> Type;
|
| + typedef typename Type::TypeHandle TypeHandle;
|
| + typedef typename Type::Region Region;
|
| +
|
| + TypeHandle lower;
|
| + TypeHandle upper;
|
| +
|
| + BoundsImpl() {}
|
| + explicit BoundsImpl(TypeHandle t) : lower(t), upper(t) {}
|
| + BoundsImpl(TypeHandle l, TypeHandle u) : lower(l), upper(u) {
|
| ASSERT(lower->Is(upper));
|
| }
|
|
|
| // Unrestricted bounds.
|
| - static Bounds Unbounded(Isolate* isl) {
|
| - return Bounds(Type::None(), Type::Any(), isl);
|
| + static BoundsImpl Unbounded(Region* region) {
|
| + return BoundsImpl(Type::None(region), Type::Any(region));
|
| }
|
|
|
| // Meet: both b1 and b2 are known to hold.
|
| - static Bounds Both(Bounds b1, Bounds b2, Isolate* isl) {
|
| - Handle<Type> lower(Type::Union(b1.lower, b2.lower), isl);
|
| - Handle<Type> upper(Type::Intersect(b1.upper, b2.upper), isl);
|
| + static BoundsImpl Both(BoundsImpl b1, BoundsImpl b2, Region* region) {
|
| + TypeHandle lower = Type::Union(b1.lower, b2.lower, region);
|
| + TypeHandle upper = Type::Intersect(b1.upper, b2.upper, region);
|
| // Lower bounds are considered approximate, correct as necessary.
|
| - lower = handle(Type::Intersect(lower, upper), isl);
|
| - return Bounds(lower, upper);
|
| + lower = Type::Intersect(lower, upper, region);
|
| + return BoundsImpl(lower, upper);
|
| }
|
|
|
| // Join: either b1 or b2 is known to hold.
|
| - static Bounds Either(Bounds b1, Bounds b2, Isolate* isl) {
|
| - return Bounds(
|
| - handle(Type::Intersect(b1.lower, b2.lower), isl),
|
| - handle(Type::Union(b1.upper, b2.upper), isl));
|
| + static BoundsImpl Either(BoundsImpl b1, BoundsImpl b2, Region* region) {
|
| + TypeHandle lower = Type::Intersect(b1.lower, b2.lower, region);
|
| + TypeHandle upper = Type::Union(b1.upper, b2.upper, region);
|
| + return BoundsImpl(lower, upper);
|
| }
|
|
|
| - static Bounds NarrowLower(Bounds b, Handle<Type> t, Isolate* isl) {
|
| + static BoundsImpl NarrowLower(BoundsImpl b, TypeHandle t, Region* region) {
|
| // Lower bounds are considered approximate, correct as necessary.
|
| - t = handle(Type::Intersect(t, b.upper), isl);
|
| - return Bounds(handle(Type::Union(b.lower, t), isl), b.upper);
|
| + t = Type::Intersect(t, b.upper, region);
|
| + TypeHandle lower = Type::Union(b.lower, t, region);
|
| + return BoundsImpl(lower, b.upper);
|
| }
|
| - static Bounds NarrowUpper(Bounds b, Handle<Type> t, Isolate* isl) {
|
| - return Bounds(
|
| - handle(Type::Intersect(b.lower, t), isl),
|
| - handle(Type::Intersect(b.upper, t), isl));
|
| + static BoundsImpl NarrowUpper(BoundsImpl b, TypeHandle t, Region* region) {
|
| + TypeHandle lower = Type::Intersect(b.lower, t, region);
|
| + TypeHandle upper = Type::Intersect(b.upper, t, region);
|
| + return BoundsImpl(lower, upper);
|
| }
|
| };
|
|
|
| +typedef BoundsImpl<HeapTypeConfig> Bounds;
|
| +
|
| +
|
| } } // namespace v8::internal
|
|
|
| #endif // V8_TYPES_H_
|
|
|