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Side by Side Diff: base/memory/weak_ptr.h

Issue 1336763005: Document weak pointer factory constructor requirement. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Weak pointers are pointers to an object that do not affect its lifetime, 5 // Weak pointers are pointers to an object that do not affect its lifetime,
6 // and which may be invalidated (i.e. reset to NULL) by the object, or its 6 // and which may be invalidated (i.e. reset to NULL) by the object, or its
7 // owner, at any time, most commonly when the object is about to be deleted. 7 // owner, at any time, most commonly when the object is about to be deleted.
8 8
9 // Weak pointers are useful when an object needs to be accessed safely by one 9 // Weak pointers are useful when an object needs to be accessed safely by one
10 // or more objects other than its owner, and those callers can cope with the 10 // or more objects other than its owner, and those callers can cope with the
11 // object vanishing and e.g. tasks posted to it being silently dropped. 11 // object vanishing and e.g. tasks posted to it being silently dropped.
12 // Reference-counting such an object would complicate the ownership graph and 12 // Reference-counting such an object would complicate the ownership graph and
13 // make it harder to reason about the object's lifetime. 13 // make it harder to reason about the object's lifetime.
14 14
15 // EXAMPLE: 15 // EXAMPLE:
16 // 16 //
17 // class Controller { 17 // class Controller {
18 // public: 18 // public:
19 // Controller() : weak_factory_(this) {}
Nico 2015/09/11 18:41:39 It's not always `this`, is it? It's just the point
scheib 2015/09/11 19:40:29 True, but in this example the factory vends Contro
19 // void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); } 20 // void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); }
20 // void WorkComplete(const Result& result) { ... } 21 // void WorkComplete(const Result& result) { ... }
21 // private: 22 // private:
22 // // Member variables should appear before the WeakPtrFactory, to ensure 23 // // Member variables should appear before the WeakPtrFactory, to ensure
23 // // that any WeakPtrs to Controller are invalidated before its members 24 // // that any WeakPtrs to Controller are invalidated before its members
24 // // variable's destructors are executed, rendering them invalid. 25 // // variable's destructors are executed, rendering them invalid.
25 // WeakPtrFactory<Controller> weak_factory_; 26 // WeakPtrFactory<Controller> weak_factory_;
26 // }; 27 // };
27 // 28 //
28 // class Worker { 29 // class Worker {
(...skipping 301 matching lines...) Expand 10 before | Expand all | Expand 10 after
330 // base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails. 331 // base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails.
331 332
332 template <typename Derived> 333 template <typename Derived>
333 WeakPtr<Derived> AsWeakPtr(Derived* t) { 334 WeakPtr<Derived> AsWeakPtr(Derived* t) {
334 return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t); 335 return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t);
335 } 336 }
336 337
337 } // namespace base 338 } // namespace base
338 339
339 #endif // BASE_MEMORY_WEAK_PTR_H_ 340 #endif // BASE_MEMORY_WEAK_PTR_H_
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