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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/append_quads_data.h" | 5 #include "cc/layers/append_quads_data.h" |
6 #include "cc/layers/heads_up_display_layer_impl.h" | 6 #include "cc/layers/heads_up_display_layer_impl.h" |
7 #include "cc/test/fake_impl_proxy.h" | 7 #include "cc/test/fake_impl_proxy.h" |
8 #include "cc/test/fake_layer_tree_host_impl.h" | 8 #include "cc/test/fake_layer_tree_host_impl.h" |
9 #include "cc/test/fake_output_surface.h" | 9 #include "cc/test/fake_output_surface.h" |
10 #include "cc/test/test_shared_bitmap_manager.h" | 10 #include "cc/test/test_shared_bitmap_manager.h" |
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27 layer->DidDraw(resource_provider); | 27 layer->DidDraw(resource_provider); |
28 | 28 |
29 size_t expected_quad_list_size = will_draw ? 1 : 0; | 29 size_t expected_quad_list_size = will_draw ? 1 : 0; |
30 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); | 30 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); |
31 } | 31 } |
32 | 32 |
33 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { | 33 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { |
34 FakeImplProxy proxy; | 34 FakeImplProxy proxy; |
35 TestSharedBitmapManager shared_bitmap_manager; | 35 TestSharedBitmapManager shared_bitmap_manager; |
36 TestTaskGraphRunner task_graph_runner; | 36 TestTaskGraphRunner task_graph_runner; |
| 37 scoped_ptr<OutputSurface> output_surface = FakeOutputSurface::Create3d(); |
37 FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, | 38 FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, |
38 &task_graph_runner); | 39 &task_graph_runner); |
39 host_impl.CreatePendingTree(); | 40 host_impl.CreatePendingTree(); |
40 host_impl.InitializeRenderer(FakeOutputSurface::Create3d()); | 41 host_impl.InitializeRenderer(output_surface.get()); |
41 scoped_ptr<HeadsUpDisplayLayerImpl> layer = | 42 scoped_ptr<HeadsUpDisplayLayerImpl> layer = |
42 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); | 43 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); |
43 layer->SetBounds(gfx::Size(100, 100)); | 44 layer->SetBounds(gfx::Size(100, 100)); |
44 | 45 |
45 // Check regular hardware draw is ok. | 46 // Check regular hardware draw is ok. |
46 CheckDrawLayer( | 47 CheckDrawLayer( |
47 layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE); | 48 layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE); |
48 | 49 |
49 // Simulate a resource loss on transitioning to resourceless software mode. | 50 // Simulate a resource loss on transitioning to resourceless software mode. |
50 layer->ReleaseResources(); | 51 layer->ReleaseResources(); |
51 | 52 |
52 // Should skip resourceless software draw and not crash in UpdateHudTexture. | 53 // Should skip resourceless software draw and not crash in UpdateHudTexture. |
53 CheckDrawLayer(layer.get(), | 54 CheckDrawLayer(layer.get(), |
54 host_impl.resource_provider(), | 55 host_impl.resource_provider(), |
55 DRAW_MODE_RESOURCELESS_SOFTWARE); | 56 DRAW_MODE_RESOURCELESS_SOFTWARE); |
56 } | 57 } |
57 | 58 |
58 } // namespace | 59 } // namespace |
59 } // namespace cc | 60 } // namespace cc |
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