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Unified Diff: cc/resources/resource_provider.h

Issue 1336703002: Revert of Re-land: cc: Use worker context for one-copy tile initialization. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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Index: cc/resources/resource_provider.h
diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h
index 8b7ccd85e3bf92e72f8158f79819012bcbeec0cd..324df1bab3a701f52f4c8d1afc8e334ba2ff8748 100644
--- a/cc/resources/resource_provider.h
+++ b/cc/resources/resource_provider.h
@@ -35,7 +35,6 @@
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/geometry/size.h"
-#include "ui/gfx/gpu_memory_buffer.h"
class GrContext;
@@ -47,6 +46,7 @@
}
namespace gfx {
+class GpuMemoryBuffer;
class Rect;
class Vector2d;
}
@@ -88,6 +88,7 @@
int highp_threshold_min,
bool use_rgba_4444_texture_format,
size_t id_allocation_chunk_size,
+ bool use_persistent_map_for_gpu_memory_buffers,
const std::vector<unsigned>& use_image_texture_targets);
~ResourceProvider() override;
@@ -103,8 +104,8 @@
}
ResourceFormat yuv_resource_format() const { return yuv_resource_format_; }
bool use_sync_query() const { return use_sync_query_; }
- gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() {
- return gpu_memory_buffer_manager_;
+ bool use_persistent_map_for_gpu_memory_buffers() const {
+ return use_persistent_map_for_gpu_memory_buffers_;
}
size_t num_resources() const { return resources_.size(); }
@@ -426,7 +427,14 @@
// Indicates if we can currently lock this resource for write.
bool CanLockForWrite(ResourceId id);
+ // Copy |rect| pixels from source to destination.
+ void CopyResource(ResourceId source_id,
+ ResourceId dest_id,
+ const gfx::Rect& rect);
+
void WaitSyncPointIfNeeded(ResourceId id);
+
+ void WaitReadLockIfNeeded(ResourceId id);
static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl);
@@ -450,6 +458,7 @@
int highp_threshold_min,
bool use_rgba_4444_texture_format,
size_t id_allocation_chunk_size,
+ bool use_persistent_map_for_gpu_memory_buffers,
const std::vector<unsigned>& use_image_texture_targets);
void Initialize();
@@ -605,6 +614,9 @@
scoped_ptr<IdAllocator> buffer_id_allocator_;
bool use_sync_query_;
+ bool use_persistent_map_for_gpu_memory_buffers_;
+ // Fence used for CopyResource if CHROMIUM_sync_query is not supported.
+ scoped_refptr<SynchronousFence> synchronous_fence_;
std::vector<unsigned> use_image_texture_targets_;
// A process-unique ID used for disambiguating memory dumps from different
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