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Side by Side Diff: content/common/gpu/gpu_channel.cc

Issue 1336623004: content/gpu: Simplify gpu channel message handling. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel.h" 5 #include "content/common/gpu/gpu_channel.h"
6 6
7 #if defined(OS_WIN) 7 #if defined(OS_WIN)
8 #include <windows.h> 8 #include <windows.h>
9 #endif 9 #endif
10 10
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 const int64 kMaxPreemptTimeMs = kVsyncIntervalMs; 65 const int64 kMaxPreemptTimeMs = kVsyncIntervalMs;
66 66
67 // Stop the preemption once the time for the longest pending IPC drops 67 // Stop the preemption once the time for the longest pending IPC drops
68 // below this threshold. 68 // below this threshold.
69 const int64 kStopPreemptThresholdMs = kVsyncIntervalMs; 69 const int64 kStopPreemptThresholdMs = kVsyncIntervalMs;
70 70
71 const uint32_t kOutOfOrderNumber = static_cast<uint32_t>(-1); 71 const uint32_t kOutOfOrderNumber = static_cast<uint32_t>(-1);
72 72
73 } // anonymous namespace 73 } // anonymous namespace
74 74
75 struct GpuChannelMessage { 75 scoped_refptr<GpuChannelMessageQueue> GpuChannelMessageQueue::Create(
76 uint32_t order_number; 76 base::WeakPtr<GpuChannel> gpu_channel,
77 base::TimeTicks time_received; 77 scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
78 IPC::Message message; 78 return new GpuChannelMessageQueue(gpu_channel, task_runner);
79 }
79 80
80 // TODO(dyen): Temporary sync point data, remove once new sync point lands. 81 GpuChannelMessageQueue::GpuChannelMessageQueue(
81 bool retire_sync_point; 82 base::WeakPtr<GpuChannel> gpu_channel,
82 uint32 sync_point_number; 83 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
84 : enabled_(true),
85 unprocessed_order_num_(0),
86 processed_order_num_(0),
87 gpu_channel_(gpu_channel),
88 task_runner_(task_runner) {}
83 89
84 GpuChannelMessage(uint32_t order_num, const IPC::Message& msg) 90 GpuChannelMessageQueue::~GpuChannelMessageQueue() {
85 : order_number(order_num), 91 DCHECK(channel_messages_.empty());
86 time_received(base::TimeTicks::Now()), 92 DCHECK(out_of_order_messages_.empty());
87 message(msg), 93 }
88 retire_sync_point(false),
89 sync_point_number(0) {}
90 };
91 94
92 class GpuChannelMessageQueue 95 uint32_t GpuChannelMessageQueue::GetUnprocessedOrderNum() const {
93 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { 96 base::AutoLock auto_lock(channel_messages_lock_);
94 public: 97 return unprocessed_order_num_;
95 static scoped_refptr<GpuChannelMessageQueue> Create( 98 }
96 base::WeakPtr<GpuChannel> gpu_channel, 99
97 scoped_refptr<base::SingleThreadTaskRunner> task_runner) { 100 uint32_t GpuChannelMessageQueue::GetProccessedOrderNum() const {
98 return new GpuChannelMessageQueue(gpu_channel, task_runner); 101 return processed_order_num_;
102 }
103
104 void GpuChannelMessageQueue::PushBackMessage(uint32_t order_number,
105 const IPC::Message& message) {
106 base::AutoLock auto_lock(channel_messages_lock_);
107 if (enabled_)
108 PushMessageHelper(new GpuChannelMessage(order_number, message));
109 }
110
111 bool GpuChannelMessageQueue::GenerateSyncPointMessage(
112 gpu::SyncPointManager* sync_point_manager,
113 uint32_t order_number,
114 const IPC::Message& message,
115 bool retire_sync_point,
116 uint32_t* sync_point) {
117 DCHECK(message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID);
dcheng 2015/09/10 21:30:37 DCHECK_EQ
sunnyps 2015/09/10 23:38:36 Done.
118 DCHECK(sync_point);
119 base::AutoLock auto_lock(channel_messages_lock_);
120 if (enabled_) {
121 *sync_point = sync_point_manager->GenerateSyncPoint();
122
123 GpuChannelMessage* msg = new GpuChannelMessage(order_number, message);
124 msg->retire_sync_point = retire_sync_point;
125 msg->sync_point = *sync_point;
126
127 PushMessageHelper(msg);
128 return true;
129 }
130 return false;
131 }
132
133 bool GpuChannelMessageQueue::HasQueuedMessages() const {
134 base::AutoLock auto_lock(channel_messages_lock_);
135 return HasQueuedMessagesHelper();
136 }
137
138 base::TimeTicks GpuChannelMessageQueue::GetNextMessageTimeTick() const {
139 base::AutoLock auto_lock(channel_messages_lock_);
140
141 base::TimeTicks next_message_tick;
142 if (!channel_messages_.empty())
143 next_message_tick = channel_messages_.front()->time_received;
144
145 base::TimeTicks next_out_of_order_tick;
146 if (!out_of_order_messages_.empty())
147 next_out_of_order_tick = out_of_order_messages_.front()->time_received;
148
149 if (next_message_tick.is_null())
150 return next_out_of_order_tick;
151 else if (next_out_of_order_tick.is_null())
152 return next_message_tick;
153 else
154 return std::min(next_message_tick, next_out_of_order_tick);
155 }
156
157 GpuChannelMessage* GpuChannelMessageQueue::GetNextMessage() const {
158 base::AutoLock auto_lock(channel_messages_lock_);
159 if (!out_of_order_messages_.empty()) {
160 return out_of_order_messages_.front();
161 } else if (!channel_messages_.empty()) {
162 return channel_messages_.front();
163 } else {
164 return nullptr;
165 }
166 }
167
168 bool GpuChannelMessageQueue::MessageProcessed(uint32_t order_number) {
169 base::AutoLock auto_lock(channel_messages_lock_);
170 if (order_number != kOutOfOrderNumber) {
171 DCHECK(!channel_messages_.empty());
172 DCHECK(order_number == channel_messages_.front()->order_number);
173 processed_order_num_ = order_number;
174 channel_messages_.pop_front();
175 } else {
176 DCHECK(!out_of_order_messages_.empty());
177 out_of_order_messages_.pop_front();
178 }
dcheng 2015/09/10 21:30:37 Won't this leak the popped element?
sunnyps 2015/09/10 23:38:36 Thanks for catching this. Fixed this for now but I
179 return HasQueuedMessagesHelper();
180 }
181
182 void GpuChannelMessageQueue::DeleteAndDisableMessages(
183 GpuChannelManager* gpu_channel_manager) {
184 {
185 base::AutoLock auto_lock(channel_messages_lock_);
186 DCHECK(enabled_);
187 enabled_ = false;
99 } 188 }
100 189
101 uint32_t GetUnprocessedOrderNum() { 190 // We guarantee that the queues will no longer be modified after enabled_
102 base::AutoLock auto_lock(channel_messages_lock_); 191 // is set to false, it is now safe to modify the queue without the lock.
103 return unprocessed_order_num_; 192 // All public facing modifying functions check enabled_ while all
193 // private modifying functions DCHECK(enabled_) to enforce this.
194 while (!channel_messages_.empty()) {
195 GpuChannelMessage* msg = channel_messages_.front();
196 // This needs to clean up both GpuCommandBufferMsg_InsertSyncPoint and
197 // GpuCommandBufferMsg_RetireSyncPoint messages, safer to just check
198 // if we have a sync point number here.
199 if (msg->sync_point) {
200 gpu_channel_manager->sync_point_manager()->RetireSyncPoint(
201 msg->sync_point);
202 }
203 delete msg;
204 channel_messages_.pop_front();
104 } 205 }
206 STLDeleteElements(&out_of_order_messages_);
207 }
105 208
106 void PushBackMessage(uint32_t order_number, const IPC::Message& message) { 209 void GpuChannelMessageQueue::ScheduleHandleMessage() {
107 base::AutoLock auto_lock(channel_messages_lock_); 210 task_runner_->PostTask(FROM_HERE,
108 if (enabled_) { 211 base::Bind(&GpuChannel::HandleMessage, gpu_channel_));
109 PushMessageHelper(order_number, 212 }
110 new GpuChannelMessage(order_number, message)); 213
111 } 214 void GpuChannelMessageQueue::PushMessageHelper(GpuChannelMessage* msg) {
215 channel_messages_lock_.AssertAcquired();
216 DCHECK(enabled_);
217 bool had_messages = HasQueuedMessagesHelper();
218 if (msg->order_number != kOutOfOrderNumber) {
219 unprocessed_order_num_ = msg->order_number;
220 channel_messages_.push_back(msg);
221 } else {
222 out_of_order_messages_.push_back(msg);
112 } 223 }
224 if (!had_messages)
225 ScheduleHandleMessage();
226 }
113 227
114 void PushOutOfOrderMessage(const IPC::Message& message) { 228 bool GpuChannelMessageQueue::HasQueuedMessagesHelper() const {
115 // These are pushed out of order so should not have any order messages. 229 channel_messages_lock_.AssertAcquired();
116 base::AutoLock auto_lock(channel_messages_lock_); 230 return !channel_messages_.empty() || !out_of_order_messages_.empty();
117 if (enabled_) { 231 }
118 PushOutOfOrderHelper(new GpuChannelMessage(kOutOfOrderNumber, message));
119 }
120 }
121
122 bool GenerateSyncPointMessage(gpu::SyncPointManager* sync_point_manager,
123 uint32_t order_number,
124 const IPC::Message& message,
125 bool retire_sync_point,
126 uint32_t* sync_point_number) {
127 DCHECK(message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID);
128 base::AutoLock auto_lock(channel_messages_lock_);
129 if (enabled_) {
130 const uint32 sync_point = sync_point_manager->GenerateSyncPoint();
131
132 GpuChannelMessage* msg = new GpuChannelMessage(order_number, message);
133 msg->retire_sync_point = retire_sync_point;
134 msg->sync_point_number = sync_point;
135
136 *sync_point_number = sync_point;
137 PushMessageHelper(order_number, msg);
138 return true;
139 }
140 return false;
141 }
142
143 bool HasQueuedMessages() {
144 base::AutoLock auto_lock(channel_messages_lock_);
145 return HasQueuedMessagesLocked();
146 }
147
148 base::TimeTicks GetNextMessageTimeTick() {
149 base::AutoLock auto_lock(channel_messages_lock_);
150
151 base::TimeTicks next_message_tick;
152 if (!channel_messages_.empty())
153 next_message_tick = channel_messages_.front()->time_received;
154
155 base::TimeTicks next_out_of_order_tick;
156 if (!out_of_order_messages_.empty())
157 next_out_of_order_tick = out_of_order_messages_.front()->time_received;
158
159 if (next_message_tick.is_null())
160 return next_out_of_order_tick;
161 else if (next_out_of_order_tick.is_null())
162 return next_message_tick;
163 else
164 return std::min(next_message_tick, next_out_of_order_tick);
165 }
166
167 protected:
168 virtual ~GpuChannelMessageQueue() {
169 DCHECK(channel_messages_.empty());
170 DCHECK(out_of_order_messages_.empty());
171 }
172
173 private:
174 friend class GpuChannel;
175 friend class base::RefCountedThreadSafe<GpuChannelMessageQueue>;
176
177 GpuChannelMessageQueue(
178 base::WeakPtr<GpuChannel> gpu_channel,
179 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
180 : enabled_(true),
181 unprocessed_order_num_(0),
182 gpu_channel_(gpu_channel),
183 task_runner_(task_runner) {}
184
185 void DeleteAndDisableMessages(GpuChannelManager* gpu_channel_manager) {
186 {
187 base::AutoLock auto_lock(channel_messages_lock_);
188 DCHECK(enabled_);
189 enabled_ = false;
190 }
191
192 // We guarantee that the queues will no longer be modified after enabled_
193 // is set to false, it is now safe to modify the queue without the lock.
194 // All public facing modifying functions check enabled_ while all
195 // private modifying functions DCHECK(enabled_) to enforce this.
196 while (!channel_messages_.empty()) {
197 GpuChannelMessage* msg = channel_messages_.front();
198 // This needs to clean up both GpuCommandBufferMsg_InsertSyncPoint and
199 // GpuCommandBufferMsg_RetireSyncPoint messages, safer to just check
200 // if we have a sync point number here.
201 if (msg->sync_point_number) {
202 gpu_channel_manager->sync_point_manager()->RetireSyncPoint(
203 msg->sync_point_number);
204 }
205 delete msg;
206 channel_messages_.pop_front();
207 }
208 STLDeleteElements(&out_of_order_messages_);
209 }
210
211 void PushUnfinishedMessage(uint32_t order_number,
212 const IPC::Message& message) {
213 // This is pushed only if it was unfinished, so order number is kept.
214 GpuChannelMessage* msg = new GpuChannelMessage(order_number, message);
215 base::AutoLock auto_lock(channel_messages_lock_);
216 DCHECK(enabled_);
217 const bool had_messages = HasQueuedMessagesLocked();
218 if (order_number == kOutOfOrderNumber)
219 out_of_order_messages_.push_front(msg);
220 else
221 channel_messages_.push_front(msg);
222
223 if (!had_messages)
224 ScheduleHandleMessage();
225 }
226
227 void ScheduleHandleMessage() {
228 task_runner_->PostTask(
229 FROM_HERE, base::Bind(&GpuChannel::HandleMessage, gpu_channel_));
230 }
231
232 void PushMessageHelper(uint32_t order_number, GpuChannelMessage* msg) {
233 channel_messages_lock_.AssertAcquired();
234 DCHECK(enabled_);
235 unprocessed_order_num_ = order_number;
236 const bool had_messages = HasQueuedMessagesLocked();
237 channel_messages_.push_back(msg);
238 if (!had_messages)
239 ScheduleHandleMessage();
240 }
241
242 void PushOutOfOrderHelper(GpuChannelMessage* msg) {
243 channel_messages_lock_.AssertAcquired();
244 DCHECK(enabled_);
245 const bool had_messages = HasQueuedMessagesLocked();
246 out_of_order_messages_.push_back(msg);
247 if (!had_messages)
248 ScheduleHandleMessage();
249 }
250
251 bool HasQueuedMessagesLocked() {
252 channel_messages_lock_.AssertAcquired();
253 return !channel_messages_.empty() || !out_of_order_messages_.empty();
254 }
255
256 bool enabled_;
257
258 // Highest IPC order number seen, set when queued on the IO thread.
259 uint32_t unprocessed_order_num_;
260 std::deque<GpuChannelMessage*> channel_messages_;
261 std::deque<GpuChannelMessage*> out_of_order_messages_;
262
263 // This lock protects enabled_, unprocessed_order_num_, and both deques.
264 base::Lock channel_messages_lock_;
265
266 base::WeakPtr<GpuChannel> gpu_channel_;
267 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
268
269 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue);
270 };
271 232
272 // Begin order numbers at 1 so 0 can mean no orders. 233 // Begin order numbers at 1 so 0 can mean no orders.
273 uint32_t GpuChannelMessageFilter::global_order_counter_ = 1; 234 uint32_t GpuChannelMessageFilter::global_order_counter_ = 1;
274 235
275 GpuChannelMessageFilter::GpuChannelMessageFilter( 236 GpuChannelMessageFilter::GpuChannelMessageFilter(
276 scoped_refptr<GpuChannelMessageQueue> message_queue, 237 scoped_refptr<GpuChannelMessageQueue> message_queue,
277 gpu::SyncPointManager* sync_point_manager, 238 gpu::SyncPointManager* sync_point_manager,
278 scoped_refptr<base::SingleThreadTaskRunner> task_runner, 239 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
279 bool future_sync_points) 240 bool future_sync_points)
280 : preemption_state_(IDLE), 241 : preemption_state_(IDLE),
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
345 } 306 }
346 307
347 bool GpuChannelMessageFilter::OnMessageReceived(const IPC::Message& message) { 308 bool GpuChannelMessageFilter::OnMessageReceived(const IPC::Message& message) {
348 DCHECK(sender_); 309 DCHECK(sender_);
349 for (scoped_refptr<IPC::MessageFilter>& filter : channel_filters_) { 310 for (scoped_refptr<IPC::MessageFilter>& filter : channel_filters_) {
350 if (filter->OnMessageReceived(message)) { 311 if (filter->OnMessageReceived(message)) {
351 return true; 312 return true;
352 } 313 }
353 } 314 }
354 315
355 const uint32_t order_number = global_order_counter_++; 316 const uint32_t order_number = global_order_counter_++;
David Yen 2015/09/10 22:42:06 Did you mean to use GpuChannelManager::GetNextUnpr
sunnyps 2015/09/10 23:38:36 Yes. Thanks for catching this. I've removed the sh
356 bool handled = false; 317 bool handled = false;
357 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) && 318 if ((message.type() == GpuCommandBufferMsg_RetireSyncPoint::ID) &&
358 !future_sync_points_) { 319 !future_sync_points_) {
359 DLOG(ERROR) << "Untrusted client should not send " 320 DLOG(ERROR) << "Untrusted client should not send "
360 "GpuCommandBufferMsg_RetireSyncPoint message"; 321 "GpuCommandBufferMsg_RetireSyncPoint message";
361 return true; 322 return true;
362 } 323 }
363 324
364 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) { 325 if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) {
365 base::Tuple<bool> retire; 326 base::Tuple<bool> params;
366 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message); 327 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message);
367 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message, 328 if (!GpuCommandBufferMsg_InsertSyncPoint::ReadSendParam(&message,
368 &retire)) { 329 &params)) {
369 reply->set_reply_error(); 330 reply->set_reply_error();
370 Send(reply); 331 Send(reply);
371 return true; 332 return true;
372 } 333 }
373 if (!future_sync_points_ && !base::get<0>(retire)) { 334 bool retire_sync_point = base::get<0>(params);
335 if (!future_sync_points_ && !retire_sync_point) {
374 LOG(ERROR) << "Untrusted contexts can't create future sync points"; 336 LOG(ERROR) << "Untrusted contexts can't create future sync points";
375 reply->set_reply_error(); 337 reply->set_reply_error();
376 Send(reply); 338 Send(reply);
377 return true; 339 return true;
378 } 340 }
379 341
380 // Message queue must handle the entire sync point generation because the 342 // Message queue must handle the entire sync point generation because the
381 // message queue could be disabled from the main thread during generation. 343 // message queue could be disabled from the main thread during generation.
382 uint32_t sync_point = 0u; 344 uint32_t sync_point = 0u;
383 if (!message_queue_->GenerateSyncPointMessage( 345 if (!message_queue_->GenerateSyncPointMessage(
384 sync_point_manager_, order_number, message, base::get<0>(retire), 346 sync_point_manager_, order_number, message, retire_sync_point,
385 &sync_point)) { 347 &sync_point)) {
386 LOG(ERROR) << "GpuChannel has been destroyed."; 348 LOG(ERROR) << "GpuChannel has been destroyed.";
387 reply->set_reply_error(); 349 reply->set_reply_error();
388 Send(reply); 350 Send(reply);
389 return true; 351 return true;
390 } 352 }
391 353
392 DCHECK_NE(sync_point, 0u); 354 DCHECK_NE(sync_point, 0u);
393 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point); 355 GpuCommandBufferMsg_InsertSyncPoint::WriteReplyParams(reply, sync_point);
394 Send(reply); 356 Send(reply);
395 handled = true; 357 handled = true;
396 } 358 }
397 359
398 // Forward all other messages to the GPU Channel. 360 // Forward all other messages to the GPU Channel.
399 if (!handled && !message.is_reply() && !message.should_unblock()) { 361 if (!handled && !message.is_reply() && !message.should_unblock()) {
400 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID || 362 if (message.type() == GpuCommandBufferMsg_WaitForTokenInRange::ID ||
401 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) { 363 message.type() == GpuCommandBufferMsg_WaitForGetOffsetInRange::ID) {
402 // Move Wait commands to the head of the queue, so the renderer 364 // Move Wait commands to the head of the queue, so the renderer
403 // doesn't have to wait any longer than necessary. 365 // doesn't have to wait any longer than necessary.
404 message_queue_->PushOutOfOrderMessage(message); 366 message_queue_->PushBackMessage(kOutOfOrderNumber, message);
405 } else { 367 } else {
406 message_queue_->PushBackMessage(order_number, message); 368 message_queue_->PushBackMessage(order_number, message);
407 } 369 }
408 handled = true; 370 handled = true;
409 } 371 }
410 372
411 UpdatePreemptionState(); 373 UpdatePreemptionState();
412 return handled; 374 return handled;
413 } 375 }
414 376
(...skipping 196 matching lines...) Expand 10 before | Expand all | Expand 10 after
611 task_runner_(task_runner), 573 task_runner_(task_runner),
612 io_task_runner_(io_task_runner), 574 io_task_runner_(io_task_runner),
613 share_group_(share_group ? share_group : new gfx::GLShareGroup), 575 share_group_(share_group ? share_group : new gfx::GLShareGroup),
614 mailbox_manager_(mailbox 576 mailbox_manager_(mailbox
615 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox) 577 ? scoped_refptr<gpu::gles2::MailboxManager>(mailbox)
616 : gpu::gles2::MailboxManager::Create()), 578 : gpu::gles2::MailboxManager::Create()),
617 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet), 579 subscription_ref_set_(new gpu::gles2::SubscriptionRefSet),
618 pending_valuebuffer_state_(new gpu::ValueStateMap), 580 pending_valuebuffer_state_(new gpu::ValueStateMap),
619 watchdog_(watchdog), 581 watchdog_(watchdog),
620 software_(software), 582 software_(software),
621 current_order_num_(0),
622 processed_order_num_(0),
623 num_stubs_descheduled_(0), 583 num_stubs_descheduled_(0),
624 allow_future_sync_points_(allow_future_sync_points), 584 allow_future_sync_points_(allow_future_sync_points),
625 allow_real_time_streams_(allow_real_time_streams), 585 allow_real_time_streams_(allow_real_time_streams),
626 weak_factory_(this) { 586 weak_factory_(this) {
627 DCHECK(gpu_channel_manager); 587 DCHECK(gpu_channel_manager);
628 DCHECK(client_id); 588 DCHECK(client_id);
629 589
630 message_queue_ = 590 message_queue_ =
631 GpuChannelMessageQueue::Create(weak_factory_.GetWeakPtr(), task_runner); 591 GpuChannelMessageQueue::Create(weak_factory_.GetWeakPtr(), task_runner);
632 592
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
669 629
670 channel_->AddFilter(filter_.get()); 630 channel_->AddFilter(filter_.get());
671 631
672 return channel_handle; 632 return channel_handle;
673 } 633 }
674 634
675 base::ProcessId GpuChannel::GetClientPID() const { 635 base::ProcessId GpuChannel::GetClientPID() const {
676 return channel_->GetPeerPID(); 636 return channel_->GetPeerPID();
677 } 637 }
678 638
639 uint32_t GpuChannel::GetProcessedOrderNum() const {
640 return message_queue_->GetProccessedOrderNum();
641 }
642
643 uint32_t GpuChannel::GetUnprocessedOrderNum() const {
644 return message_queue_->GetUnprocessedOrderNum();
645 }
646
679 bool GpuChannel::OnMessageReceived(const IPC::Message& message) { 647 bool GpuChannel::OnMessageReceived(const IPC::Message& message) {
680 // All messages should be pushed to channel_messages_ and handled separately. 648 // All messages should be pushed to channel_messages_ and handled separately.
681 NOTREACHED(); 649 NOTREACHED();
682 return false; 650 return false;
683 } 651 }
684 652
685 void GpuChannel::OnChannelError() { 653 void GpuChannel::OnChannelError() {
686 gpu_channel_manager_->RemoveChannel(client_id_); 654 gpu_channel_manager_->RemoveChannel(client_id_);
687 } 655 }
688 656
(...skipping 20 matching lines...) Expand all
709 677
710 void GpuChannel::OnRemoveSubscription(unsigned int target) { 678 void GpuChannel::OnRemoveSubscription(unsigned int target) {
711 gpu_channel_manager()->Send( 679 gpu_channel_manager()->Send(
712 new GpuHostMsg_RemoveSubscription(client_id_, target)); 680 new GpuHostMsg_RemoveSubscription(client_id_, target));
713 } 681 }
714 682
715 void GpuChannel::StubSchedulingChanged(bool scheduled) { 683 void GpuChannel::StubSchedulingChanged(bool scheduled) {
716 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0; 684 bool a_stub_was_descheduled = num_stubs_descheduled_ > 0;
717 if (scheduled) { 685 if (scheduled) {
718 num_stubs_descheduled_--; 686 num_stubs_descheduled_--;
719 message_queue_->ScheduleHandleMessage(); 687 ScheduleHandleMessage();
720 } else { 688 } else {
721 num_stubs_descheduled_++; 689 num_stubs_descheduled_++;
722 } 690 }
723 DCHECK_LE(num_stubs_descheduled_, stubs_.size()); 691 DCHECK_LE(num_stubs_descheduled_, stubs_.size());
724 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0; 692 bool a_stub_is_descheduled = num_stubs_descheduled_ > 0;
725 693
726 if (a_stub_is_descheduled != a_stub_was_descheduled) { 694 if (a_stub_is_descheduled != a_stub_was_descheduled) {
727 if (preempting_flag_.get()) { 695 if (preempting_flag_.get()) {
728 io_task_runner_->PostTask( 696 io_task_runner_->PostTask(
729 FROM_HERE, 697 FROM_HERE,
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after
857 OnDestroyCommandBuffer) 825 OnDestroyCommandBuffer)
858 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder, 826 IPC_MESSAGE_HANDLER_DELAY_REPLY(GpuMsg_CreateJpegDecoder,
859 OnCreateJpegDecoder) 827 OnCreateJpegDecoder)
860 IPC_MESSAGE_UNHANDLED(handled = false) 828 IPC_MESSAGE_UNHANDLED(handled = false)
861 IPC_END_MESSAGE_MAP() 829 IPC_END_MESSAGE_MAP()
862 DCHECK(handled) << msg.type(); 830 DCHECK(handled) << msg.type();
863 return handled; 831 return handled;
864 } 832 }
865 833
866 void GpuChannel::HandleMessage() { 834 void GpuChannel::HandleMessage() {
867 GpuChannelMessage* m = nullptr; 835 GpuChannelMessage* m = message_queue_->GetNextMessage();
868 GpuCommandBufferStub* stub = nullptr; 836
869 bool has_more_messages = false; 837 // TODO(sunnyps): This could be a DCHECK maybe?
870 { 838 if (!m)
871 base::AutoLock auto_lock(message_queue_->channel_messages_lock_); 839 return;
872 if (!message_queue_->out_of_order_messages_.empty()) { 840
873 m = message_queue_->out_of_order_messages_.front(); 841 uint32_t order_number = m->order_number;
874 DCHECK(m->order_number == kOutOfOrderNumber); 842 IPC::Message& message = m->message;
875 message_queue_->out_of_order_messages_.pop_front(); 843 int32_t routing_id = message.routing_id();
876 } else if (!message_queue_->channel_messages_.empty()) { 844 GpuCommandBufferStub* stub = stubs_.get(routing_id);
877 m = message_queue_->channel_messages_.front(); 845
878 DCHECK(m->order_number != kOutOfOrderNumber); 846 DVLOG(1) << "received message @" << &message << " on channel @" << this
879 message_queue_->channel_messages_.pop_front(); 847 << " with type " << message.type();
848
849 bool handled = false;
850
851 if (routing_id == MSG_ROUTING_CONTROL) {
852 handled = OnControlMessageReceived(message);
853 } else if (message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) {
854 // TODO(dyen): Temporary handling of old sync points.
855 // This must ensure that the sync point will be retired. Normally we'll
856 // find the stub based on the routing ID, and associate the sync point
857 // with it, but if that fails for any reason (channel or stub already
858 // deleted, invalid routing id), we need to retire the sync point
859 // immediately.
860 if (stub) {
861 stub->AddSyncPoint(m->sync_point, m->retire_sync_point);
880 } else { 862 } else {
881 // No messages to process 863 gpu_channel_manager_->sync_point_manager()->RetireSyncPoint(
882 return; 864 m->sync_point);
883 } 865 }
884 866 handled = true;
885 has_more_messages = message_queue_->HasQueuedMessagesLocked(); 867 } else {
868 handled = router_.RouteMessage(message);
886 } 869 }
887 870
888 bool retry_message = false; 871 // Respond to sync messages even if router failed to route.
889 stub = stubs_.get(m->message.routing_id()); 872 if (!handled && message.is_sync()) {
890 if (stub) { 873 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&message);
891 if (!stub->IsScheduled()) { 874 reply->set_reply_error();
892 retry_message = true; 875 Send(reply);
893 } 876 handled = true;
894 if (stub->IsPreempted()) {
895 retry_message = true;
896 message_queue_->ScheduleHandleMessage();
897 }
898 } 877 }
899 878
900 if (retry_message) { 879 // A command buffer may be descheduled or preempted but only in the middle of
901 base::AutoLock auto_lock(message_queue_->channel_messages_lock_); 880 // a flush. In this case we should not pop the message from the queue.
902 if (m->order_number == kOutOfOrderNumber) 881 if (stub && stub->HasUnprocessedCommands()) {
903 message_queue_->out_of_order_messages_.push_front(m); 882 DCHECK(message.type() == GpuCommandBufferMsg_AsyncFlush::ID);
904 else 883 // If the stub was preempted then we need to schedule a wakeup otherwise
905 message_queue_->channel_messages_.push_front(m); 884 // some other event will wake us up e.g. sync point completion.
885 if (stub->IsPreempted())
David Yen 2015/09/10 22:42:06 Don't we want to check for premption before we han
sunnyps 2015/09/10 23:38:36 The flush will early out if the stub is preempted
886 ScheduleHandleMessage();
906 return; 887 return;
907 } else if (has_more_messages) {
908 message_queue_->ScheduleHandleMessage();
909 } 888 }
910 889
911 scoped_ptr<GpuChannelMessage> scoped_message(m); 890 if (message_queue_->MessageProcessed(order_number)) {
912 const uint32_t order_number = m->order_number; 891 ScheduleHandleMessage();
David Yen 2015/09/10 22:42:06 Did you intended to make messages in a channel onl
sunnyps 2015/09/10 23:38:36 The first HandleMessage is called from the message
913 const int32_t routing_id = m->message.routing_id();
914
915 // TODO(dyen): Temporary handling of old sync points.
916 // This must ensure that the sync point will be retired. Normally we'll
917 // find the stub based on the routing ID, and associate the sync point
918 // with it, but if that fails for any reason (channel or stub already
919 // deleted, invalid routing id), we need to retire the sync point
920 // immediately.
921 if (m->message.type() == GpuCommandBufferMsg_InsertSyncPoint::ID) {
922 const bool retire = m->retire_sync_point;
923 const uint32_t sync_point = m->sync_point_number;
924 if (stub) {
925 stub->AddSyncPoint(sync_point);
926 if (retire) {
927 m->message =
928 GpuCommandBufferMsg_RetireSyncPoint(routing_id, sync_point);
929 }
930 } else {
931 current_order_num_ = order_number;
932 gpu_channel_manager_->sync_point_manager()->RetireSyncPoint(sync_point);
933 MessageProcessed(order_number);
934 return;
935 }
936 } 892 }
937 893
938 IPC::Message* message = &m->message; 894 if (preempting_flag_.get()) {
dcheng 2015/09/10 21:30:37 if (preempting_flag_) {
sunnyps 2015/09/10 23:38:36 Done.
939 bool message_processed = true; 895 io_task_runner_->PostTask(
896 FROM_HERE,
897 base::Bind(&GpuChannelMessageFilter::OnMessageProcessed, filter_));
898 }
899 }
940 900
941 DVLOG(1) << "received message @" << message << " on channel @" << this 901 void GpuChannel::ScheduleHandleMessage() {
942 << " with type " << message->type(); 902 task_runner_->PostTask(FROM_HERE, base::Bind(&GpuChannel::HandleMessage,
943 903 weak_factory_.GetWeakPtr()));
944 if (order_number != kOutOfOrderNumber) {
945 // Make sure this is a valid unprocessed order number.
946 DCHECK(order_number <= GetUnprocessedOrderNum() &&
947 order_number >= GetProcessedOrderNum());
948
949 current_order_num_ = order_number;
950 }
951 bool result = false;
952 if (routing_id == MSG_ROUTING_CONTROL)
953 result = OnControlMessageReceived(*message);
954 else
955 result = router_.RouteMessage(*message);
956
957 if (!result) {
958 // Respond to sync messages even if router failed to route.
959 if (message->is_sync()) {
960 IPC::Message* reply = IPC::SyncMessage::GenerateReply(&*message);
961 reply->set_reply_error();
962 Send(reply);
963 }
964 } else {
965 // If the command buffer becomes unscheduled as a result of handling the
966 // message but still has more commands to process, synthesize an IPC
967 // message to flush that command buffer.
968 if (stub) {
969 if (stub->HasUnprocessedCommands()) {
970 message_queue_->PushUnfinishedMessage(
971 order_number, GpuCommandBufferMsg_Rescheduled(stub->route_id()));
972 message_processed = false;
973 }
974 }
975 }
976 if (message_processed)
977 MessageProcessed(order_number);
978 } 904 }
979 905
980 void GpuChannel::OnCreateOffscreenCommandBuffer( 906 void GpuChannel::OnCreateOffscreenCommandBuffer(
981 const gfx::Size& size, 907 const gfx::Size& size,
982 const GPUCreateCommandBufferConfig& init_params, 908 const GPUCreateCommandBufferConfig& init_params,
983 int32 route_id, 909 int32 route_id,
984 bool* succeeded) { 910 bool* succeeded) {
985 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id", 911 TRACE_EVENT1("gpu", "GpuChannel::OnCreateOffscreenCommandBuffer", "route_id",
986 route_id); 912 route_id);
987 913
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
1071 } 997 }
1072 } 998 }
1073 999
1074 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) { 1000 void GpuChannel::OnCreateJpegDecoder(int32 route_id, IPC::Message* reply_msg) {
1075 if (!jpeg_decoder_) { 1001 if (!jpeg_decoder_) {
1076 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_)); 1002 jpeg_decoder_.reset(new GpuJpegDecodeAccelerator(this, io_task_runner_));
1077 } 1003 }
1078 jpeg_decoder_->AddClient(route_id, reply_msg); 1004 jpeg_decoder_->AddClient(route_id, reply_msg);
1079 } 1005 }
1080 1006
1081 void GpuChannel::MessageProcessed(uint32_t order_number) {
1082 if (order_number != kOutOfOrderNumber) {
1083 DCHECK(current_order_num_ == order_number);
1084 DCHECK(processed_order_num_ < order_number);
1085 processed_order_num_ = order_number;
1086 }
1087 if (preempting_flag_.get()) {
1088 io_task_runner_->PostTask(
1089 FROM_HERE,
1090 base::Bind(&GpuChannelMessageFilter::OnMessageProcessed, filter_));
1091 }
1092 }
1093
1094 void GpuChannel::CacheShader(const std::string& key, 1007 void GpuChannel::CacheShader(const std::string& key,
1095 const std::string& shader) { 1008 const std::string& shader) {
1096 gpu_channel_manager_->Send( 1009 gpu_channel_manager_->Send(
1097 new GpuHostMsg_CacheShader(client_id_, key, shader)); 1010 new GpuHostMsg_CacheShader(client_id_, key, shader));
1098 } 1011 }
1099 1012
1100 void GpuChannel::AddFilter(IPC::MessageFilter* filter) { 1013 void GpuChannel::AddFilter(IPC::MessageFilter* filter) {
1101 io_task_runner_->PostTask( 1014 io_task_runner_->PostTask(
1102 FROM_HERE, base::Bind(&GpuChannelMessageFilter::AddChannelFilter, 1015 FROM_HERE, base::Bind(&GpuChannelMessageFilter::AddChannelFilter,
1103 filter_, make_scoped_refptr(filter))); 1016 filter_, make_scoped_refptr(filter)));
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
1153 client_id_); 1066 client_id_);
1154 } 1067 }
1155 } 1068 }
1156 } 1069 }
1157 1070
1158 void GpuChannel::HandleUpdateValueState( 1071 void GpuChannel::HandleUpdateValueState(
1159 unsigned int target, const gpu::ValueState& state) { 1072 unsigned int target, const gpu::ValueState& state) {
1160 pending_valuebuffer_state_->UpdateState(target, state); 1073 pending_valuebuffer_state_->UpdateState(target, state);
1161 } 1074 }
1162 1075
1163 uint32_t GpuChannel::GetUnprocessedOrderNum() const {
1164 return message_queue_->GetUnprocessedOrderNum();
1165 }
1166
1167 } // namespace content 1076 } // namespace content
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