Index: src/core/SkPx.h |
diff --git a/src/core/SkPx.h b/src/core/SkPx.h |
deleted file mode 100644 |
index a4b1978e63ef9ec3732e0d7bbecd155bfe9ae5bb..0000000000000000000000000000000000000000 |
--- a/src/core/SkPx.h |
+++ /dev/null |
@@ -1,89 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef SkPx_DEFINED |
-#define SkPx_DEFINED |
- |
-#include "SkTypes.h" |
-#include "SkColorPriv.h" |
- |
-// We'll include one of src/opts/SkPx_{sse,neon,none}.h to define a type SkPx. |
-// |
-// SkPx represents up to SkPx::N 8888 pixels. It's agnostic to whether these |
-// are SkColors or SkPMColors; it only assumes that alpha is the high byte. |
-static_assert(SK_A32_SHIFT == 24, "For both SkColor and SkPMColor, alpha is always the high byte."); |
-// |
-// SkPx::Alpha represents up to SkPx::N 8-bit values, usually coverage or alpha. |
-// SkPx::Wide represents up to SkPx::N pixels with 16 bits per component. |
-// |
-// SkPx supports the following methods: |
-// static SkPx Dup(uint32_t); |
-// static SkPx LoadN(const uint32_t*); |
-// static SkPx Load(int n, const uint32_t*); // where 0<n<SkPx::N |
-// void storeN(uint32_t*) const; |
-// void store(int n, uint32_t*) const; // where 0<n<SkPx::N |
-// |
-// Alpha alpha() const; // argb -> a |
-// Wide widenLo() const; // argb -> 0a0r0g0b |
-// Wide widenHi() const; // argb -> a0r0g0b0 |
-// Wide widenLoHi() const; // argb -> aarrggbb |
-// |
-// SkPx operator+(const SkPx&) const; |
-// SkPx operator-(const SkPx&) const; |
-// SkPx saturatedAdd(const SkPx&) const; |
-// |
-// Wide operator*(const Alpha&) const; // argb * A -> (a*A)(r*A)(g*A)(b*A) |
-// |
-// // Fast approximate (px*a+127)/255. |
-// // Never off by more than 1, and always correct when px or a is 0 or 255. |
-// // We use the approximation (px*a+px)/256. |
-// SkPx approxMulDiv255(const Alpha&) const; |
-// |
-// SkPx addAlpha(const Alpha&) const; // argb + A -> (a+A)rgb |
-// |
-// SkPx::Alpha supports the following methods: |
-// static Alpha Dup(uint8_t); |
-// static Alpha LoadN(const uint8_t*); |
-// static Alpha Load(int n, const uint8_t*); // where 0<n<SkPx::N |
-// |
-// Alpha inv() const; // a -> 255-a |
-// |
-// SkPx::Wide supports the following methods: |
-// Wide operator+(const Wide&); |
-// Wide operator-(const Wide&); |
-// Wide operator<<(int bits); |
-// Wide operator>>(int bits); |
-// |
-// // Return the high byte of each component of (*this + o.widenLo()). |
-// SkPx addNarrowHi(const SkPx& o); |
-// |
-// Methods left unwritten, but certainly to come: |
-// SkPx SkPx::operator<(const SkPx&) const; |
-// SkPx SkPx::thenElse(const SkPx& then, const SkPx& else) const; |
-// Wide Wide::operator<(const Wide&) const; |
-// Wide Wide::thenElse(const Wide& then, const Wide& else) const; |
-// |
-// SkPx Wide::div255() const; // Rounds, think (*this + 127) / 255. |
-// |
-// The different implementations of SkPx have complete freedom to choose |
-// SkPx::N and how they represent SkPx, SkPx::Alpha, and SkPx::Wide. |
-// |
-// All observable math must remain identical. |
- |
-#if defined(SKNX_NO_SIMD) |
- #include "../opts/SkPx_none.h" |
-#else |
- #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
- #include "../opts/SkPx_sse.h" |
- #elif defined(SK_ARM_HAS_NEON) |
- #include "../opts/SkPx_neon.h" |
- #else |
- #include "../opts/SkPx_none.h" |
- #endif |
-#endif |
- |
-#endif//SkPx_DEFINED |