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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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500 usePath = true; | 500 usePath = true; |
501 } | 501 } |
502 | 502 |
503 GrStrokeInfo strokeInfo(paint); | 503 GrStrokeInfo strokeInfo(paint); |
504 | 504 |
505 const SkPathEffect* pe = paint.getPathEffect(); | 505 const SkPathEffect* pe = paint.getPathEffect(); |
506 if (!usePath && pe && !strokeInfo.isDashed()) { | 506 if (!usePath && pe && !strokeInfo.isDashed()) { |
507 usePath = true; | 507 usePath = true; |
508 } | 508 } |
509 | 509 |
| 510 if (strokeInfo.isDashed()) { |
| 511 usePath = true; |
| 512 } |
| 513 |
510 if (usePath) { | 514 if (usePath) { |
511 SkPath path; | 515 SkPath path; |
512 path.setIsVolatile(true); | 516 path.setIsVolatile(true); |
513 path.addRect(rect); | 517 path.addRect(rect); |
514 this->drawPath(draw, path, paint, nullptr, true); | 518 this->drawPath(draw, path, paint, nullptr, true); |
515 return; | 519 return; |
516 } | 520 } |
517 | 521 |
518 GrPaint grPaint; | 522 GrDrawRect grDraw(fRenderTarget, fContext, fClip, paint, *draw.fMatrix, rect
, &strokeInfo); |
519 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t
rue, &grPaint)) { | 523 fDrawContext->draw(grDraw); |
520 return; | |
521 } | |
522 | |
523 fDrawContext->drawRect(fRenderTarget, fClip, grPaint, *draw.fMatrix, rect, &
strokeInfo); | |
524 } | 524 } |
525 | 525 |
526 /////////////////////////////////////////////////////////////////////////////// | 526 /////////////////////////////////////////////////////////////////////////////// |
527 | 527 |
528 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect, | 528 void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect, |
529 const SkPaint& paint) { | 529 const SkPaint& paint) { |
530 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRRect", fContext); | 530 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawRRect", fContext); |
531 CHECK_FOR_ANNOTATION(paint); | 531 CHECK_FOR_ANNOTATION(paint); |
532 CHECK_SHOULD_DRAW(draw); | 532 CHECK_SHOULD_DRAW(draw); |
533 | 533 |
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1014 if (!SkPaint2GrPaintNoShader(context, renderTarget, paint, SkColor2GrColor(p
aint.getColor()), | 1014 if (!SkPaint2GrPaintNoShader(context, renderTarget, paint, SkColor2GrColor(p
aint.getColor()), |
1015 false, &grPaint)) { | 1015 false, &grPaint)) { |
1016 return; | 1016 return; |
1017 } | 1017 } |
1018 | 1018 |
1019 grPaint.setColor(paintColor); | 1019 grPaint.setColor(paintColor); |
1020 | 1020 |
1021 // Setup dst rect and final matrix | 1021 // Setup dst rect and final matrix |
1022 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight}; | 1022 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight}; |
1023 | 1023 |
1024 SkRect devRect; | |
1025 viewMatrix.mapRect(&devRect, dstRect); | |
1026 | |
1027 SkMatrix matrix; | 1024 SkMatrix matrix; |
1028 matrix.setIDiv(bitmapPtr->width(), bitmapPtr->height()); | 1025 matrix.setIDiv(bitmapPtr->width(), bitmapPtr->height()); |
1029 | 1026 |
1030 SkMatrix dstRectToSrcRect; | 1027 SkMatrix dstRectToSrcRect; |
1031 if (!srcRectToDstRect.invert(&dstRectToSrcRect)) { | 1028 if (!srcRectToDstRect.invert(&dstRectToSrcRect)) { |
1032 return; | 1029 return; |
1033 } | 1030 } |
1034 matrix.preConcat(dstRectToSrcRect); | 1031 matrix.preConcat(dstRectToSrcRect); |
1035 | 1032 |
1036 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateAAFill(grPaint.get
Color(), | 1033 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateAAFill(grPaint.get
Color(), |
1037 viewMatrix, | 1034 viewMatrix, |
1038 matrix, | 1035 matrix, |
1039 dstRect, | 1036 dstRect)); |
1040 devRect)); | |
1041 | 1037 |
1042 drawContext->drawBatch(renderTarget, clip, grPaint, batch); | 1038 drawContext->drawBatch(renderTarget, clip, grPaint, batch); |
1043 } | 1039 } |
1044 | 1040 |
1045 static bool can_ignore_strict_subset_constraint(const SkBitmap& bitmap, const Sk
Rect& subset) { | 1041 static bool can_ignore_strict_subset_constraint(const SkBitmap& bitmap, const Sk
Rect& subset) { |
1046 GrTexture* tex = bitmap.getTexture(); | 1042 GrTexture* tex = bitmap.getTexture(); |
1047 int width = tex ? tex->width() : bitmap.width(); | 1043 int width = tex ? tex->width() : bitmap.width(); |
1048 int height = tex ? tex->height() : bitmap.height(); | 1044 int height = tex ? tex->height() : bitmap.height(); |
1049 return subset.contains(SkRect::MakeIWH(width, height)); | 1045 return subset.contains(SkRect::MakeIWH(width, height)); |
1050 } | 1046 } |
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1978 #endif | 1974 #endif |
1979 } | 1975 } |
1980 | 1976 |
1981 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1977 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1982 // We always return a transient cache, so it is freed after each | 1978 // We always return a transient cache, so it is freed after each |
1983 // filter traversal. | 1979 // filter traversal. |
1984 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1980 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
1985 } | 1981 } |
1986 | 1982 |
1987 #endif | 1983 #endif |
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