| Index: tools/VisualBench/VisualInteractiveModule.cpp
|
| diff --git a/tools/VisualBench/VisualInteractiveModule.cpp b/tools/VisualBench/VisualInteractiveModule.cpp
|
| new file mode 100755
|
| index 0000000000000000000000000000000000000000..538dda7a44b794310caacfeb9cd84bea7fd3a97d
|
| --- /dev/null
|
| +++ b/tools/VisualBench/VisualInteractiveModule.cpp
|
| @@ -0,0 +1,230 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + *
|
| + */
|
| +
|
| +#include "VisualInteractiveModule.h"
|
| +
|
| +#include "ProcStats.h"
|
| +#include "SkApplication.h"
|
| +#include "SkCanvas.h"
|
| +#include "SkCommandLineFlags.h"
|
| +#include "SkForceLinking.h"
|
| +#include "SkGraphics.h"
|
| +#include "SkGr.h"
|
| +#include "SkImageDecoder.h"
|
| +#include "SkOSFile.h"
|
| +#include "SkStream.h"
|
| +#include "Stats.h"
|
| +#include "gl/GrGLInterface.h"
|
| +
|
| +__SK_FORCE_IMAGE_DECODER_LINKING;
|
| +
|
| +static const int kGpuFrameLag = 5;
|
| +static const int kFrames = 5;
|
| +static const double kLoopMs = 5;
|
| +
|
| +VisualInteractiveModule::VisualInteractiveModule(VisualBench* owner)
|
| + : fCurrentMeasurement(0)
|
| + , fCurrentFrame(0)
|
| + , fLoops(1)
|
| + , fState(kPreWarmLoops_State)
|
| + , fBenchmark(nullptr)
|
| + , fOwner(SkRef(owner)) {
|
| + fBenchmarkStream.reset(new VisualBenchmarkStream);
|
| +
|
| + memset(fMeasurements, 0, sizeof(fMeasurements));
|
| +}
|
| +
|
| +inline void VisualInteractiveModule::renderFrame(SkCanvas* canvas) {
|
| + fBenchmark->draw(fLoops, canvas);
|
| + this->drawStats(canvas);
|
| + canvas->flush();
|
| + fOwner->present();
|
| +}
|
| +
|
| +void VisualInteractiveModule::drawStats(SkCanvas* canvas) {
|
| + static const float kPixelPerMS = 2.0f;
|
| + static const int kDisplayWidth = 130;
|
| + static const int kDisplayHeight = 100;
|
| + static const int kDisplayPadding = 10;
|
| + static const int kGraphPadding = 3;
|
| + static const float kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps
|
| +
|
| + SkISize canvasSize = canvas->getDeviceSize();
|
| + SkRect rect = SkRect::MakeXYWH(SkIntToScalar(canvasSize.fWidth-kDisplayWidth-kDisplayPadding),
|
| + SkIntToScalar(kDisplayPadding),
|
| + SkIntToScalar(kDisplayWidth), SkIntToScalar(kDisplayHeight));
|
| + SkPaint paint;
|
| + canvas->clipRect(rect);
|
| + paint.setColor(SK_ColorBLACK);
|
| + canvas->drawRect(rect, paint);
|
| + // draw the 16ms line
|
| + paint.setColor(SK_ColorLTGRAY);
|
| + canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
|
| + rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
|
| + paint.setColor(SK_ColorRED);
|
| + paint.setStyle(SkPaint::kStroke_Style);
|
| + canvas->drawRect(rect, paint);
|
| +
|
| + int x = SkScalarTruncToInt(rect.fLeft) + kGraphPadding;
|
| + const int xStep = 2;
|
| + const int startY = SkScalarTruncToInt(rect.fBottom);
|
| + int i = fCurrentMeasurement;
|
| + do {
|
| + int endY = startY - (int)(fMeasurements[i] * kPixelPerMS + 0.5); // round to nearest value
|
| + canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
|
| + SkIntToScalar(x), SkIntToScalar(endY), paint);
|
| + i++;
|
| + i &= (kMeasurementCount - 1); // fast mod
|
| + x += xStep;
|
| + } while (i != fCurrentMeasurement);
|
| +
|
| +}
|
| +
|
| +bool VisualInteractiveModule::advanceRecordIfNecessary(SkCanvas* canvas) {
|
| + if (fBenchmark) {
|
| + return true;
|
| + }
|
| +
|
| + fBenchmark.reset(fBenchmarkStream->next());
|
| + if (!fBenchmark) {
|
| + return false;
|
| + }
|
| +
|
| + // clear both buffers
|
| + fOwner->clear(canvas, SK_ColorWHITE, 2);
|
| +
|
| + fBenchmark->preDraw();
|
| +
|
| + return true;
|
| +}
|
| +
|
| +void VisualInteractiveModule::draw(SkCanvas* canvas) {
|
| + if (!this->advanceRecordIfNecessary(canvas)) {
|
| + SkDebugf("Exiting VisualBench successfully\n");
|
| + fOwner->closeWindow();
|
| + return;
|
| + }
|
| + this->renderFrame(canvas);
|
| + switch (fState) {
|
| + case kPreWarmLoopsPerCanvasPreDraw_State: {
|
| + this->perCanvasPreDraw(canvas, kPreWarmLoops_State);
|
| + break;
|
| + }
|
| + case kPreWarmLoops_State: {
|
| + this->preWarm(kTuneLoops_State);
|
| + break;
|
| + }
|
| + case kTuneLoops_State: {
|
| + this->tuneLoops(canvas);
|
| + break;
|
| + }
|
| + case kPreTiming_State: {
|
| + fBenchmark->perCanvasPreDraw(canvas);
|
| + fCurrentFrame = 0;
|
| + fTimer.start();
|
| + fState = kTiming_State;
|
| + // fall to next state
|
| + }
|
| + case kTiming_State: {
|
| + this->timing(canvas);
|
| + break;
|
| + }
|
| + case kAdvance_State: {
|
| + this->postDraw(canvas);
|
| + this->nextState(kPreWarmLoopsPerCanvasPreDraw_State);
|
| + break;
|
| + }
|
| + }
|
| +}
|
| +
|
| +inline void VisualInteractiveModule::nextState(State nextState) {
|
| + fState = nextState;
|
| +}
|
| +
|
| +void VisualInteractiveModule::perCanvasPreDraw(SkCanvas* canvas, State nextState) {
|
| + fBenchmark->perCanvasPreDraw(canvas);
|
| + fCurrentFrame = 0;
|
| + this->nextState(nextState);
|
| +}
|
| +
|
| +void VisualInteractiveModule::preWarm(State nextState) {
|
| + if (fCurrentFrame >= kGpuFrameLag) {
|
| + // we currently time across all frames to make sure we capture all GPU work
|
| + this->nextState(nextState);
|
| + fCurrentFrame = 0;
|
| + fTimer.start();
|
| + } else {
|
| + fCurrentFrame++;
|
| + }
|
| +}
|
| +
|
| +inline double VisualInteractiveModule::elapsed() {
|
| + fTimer.end();
|
| + return fTimer.fWall;
|
| +}
|
| +
|
| +void VisualInteractiveModule::resetTimingState() {
|
| + fCurrentFrame = 0;
|
| + fTimer = WallTimer();
|
| + fOwner->reset();
|
| +}
|
| +
|
| +void VisualInteractiveModule::scaleLoops(double elapsedMs) {
|
| + // Scale back the number of loops
|
| + fLoops = (int)ceil(fLoops * kLoopMs / elapsedMs);
|
| +}
|
| +
|
| +inline void VisualInteractiveModule::tuneLoops(SkCanvas* canvas) {
|
| + if (1 << 30 == fLoops) {
|
| + // We're about to wrap. Something's wrong with the bench.
|
| + SkDebugf("InnerLoops wrapped\n");
|
| + fLoops = 0;
|
| + } else {
|
| + double elapsedMs = this->elapsed();
|
| + if (elapsedMs > kLoopMs) {
|
| + this->scaleLoops(elapsedMs);
|
| + fBenchmark->perCanvasPostDraw(canvas);
|
| + this->nextState(kPreTiming_State);
|
| + } else {
|
| + fLoops *= 2;
|
| + this->nextState(kPreWarmLoops_State);
|
| + }
|
| + this->resetTimingState();
|
| + }
|
| +}
|
| +
|
| +void VisualInteractiveModule::recordMeasurement() {
|
| + double measurement = this->elapsed() / (kFrames * fLoops);
|
| + fMeasurements[fCurrentMeasurement++] = measurement;
|
| + fCurrentMeasurement &= (kMeasurementCount-1); // fast mod
|
| + SkASSERT(fCurrentMeasurement < kMeasurementCount);
|
| +}
|
| +
|
| +void VisualInteractiveModule::postDraw(SkCanvas* canvas) {
|
| + fBenchmark->perCanvasPostDraw(canvas);
|
| + fBenchmark.reset(nullptr);
|
| + fLoops = 1;
|
| +}
|
| +
|
| +inline void VisualInteractiveModule::timing(SkCanvas* canvas) {
|
| + if (fCurrentFrame >= kFrames) {
|
| + this->recordMeasurement();
|
| + fTimer.start();
|
| + fCurrentFrame = 0;
|
| + } else {
|
| + fCurrentFrame++;
|
| + }
|
| +}
|
| +
|
| +bool VisualInteractiveModule::onHandleChar(SkUnichar c) {
|
| + if (' ' == c) {
|
| + this->nextState(kAdvance_State);
|
| + }
|
| +
|
| + return true;
|
| +}
|
|
|