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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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273 int GlbBitset(); // greatest lower bound that's a bitset | 273 int GlbBitset(); // greatest lower bound that's a bitset |
274 | 274 |
275 static int LubBitset(i::Object* value); | 275 static int LubBitset(i::Object* value); |
276 static int LubBitset(i::Map* map); | 276 static int LubBitset(i::Map* map); |
277 | 277 |
278 bool InUnion(UnionedHandle unioned, int current_size); | 278 bool InUnion(UnionedHandle unioned, int current_size); |
279 int ExtendUnion(UnionedHandle unioned, int current_size); | 279 int ExtendUnion(UnionedHandle unioned, int current_size); |
280 int ExtendIntersection( | 280 int ExtendIntersection( |
281 UnionedHandle unioned, TypeHandle type, int current_size); | 281 UnionedHandle unioned, TypeHandle type, int current_size); |
282 | 282 |
| 283 #ifdef OBJECT_PRINT |
283 static const char* bitset_name(int bitset); | 284 static const char* bitset_name(int bitset); |
| 285 #endif |
284 }; | 286 }; |
285 | 287 |
286 | 288 |
287 struct HeapTypeConfig { | 289 struct HeapTypeConfig { |
288 typedef TypeImpl<HeapTypeConfig> Type; | 290 typedef TypeImpl<HeapTypeConfig> Type; |
289 typedef i::Object Base; | 291 typedef i::Object Base; |
290 typedef i::FixedArray Unioned; | 292 typedef i::FixedArray Unioned; |
291 typedef i::Isolate Region; | 293 typedef i::Isolate Region; |
292 template<class T> struct Handle { typedef i::Handle<T> type; }; | 294 template<class T> struct Handle { typedef i::Handle<T> type; }; |
293 | 295 |
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396 return BoundsImpl(lower, upper); | 398 return BoundsImpl(lower, upper); |
397 } | 399 } |
398 }; | 400 }; |
399 | 401 |
400 typedef BoundsImpl<HeapTypeConfig> Bounds; | 402 typedef BoundsImpl<HeapTypeConfig> Bounds; |
401 | 403 |
402 | 404 |
403 } } // namespace v8::internal | 405 } } // namespace v8::internal |
404 | 406 |
405 #endif // V8_TYPES_H_ | 407 #endif // V8_TYPES_H_ |
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