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Issue 13345002: Cleaned up OpenGLUI samples and added Blasteroids. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 8 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 /** 5 /**
6 * An HTML-based prototype implementation for GL. 6 * An HTML-based prototype implementation for GL.
7 */ 7 */
8 8
9 // TODO(vsm): Move this out of the common directory. 9 // TODO(vsm): Move this out of the common directory.
10 library gl_html; 10 library gl_html;
11 11
12 import 'dart:html'; 12 import 'dart:html' as html;
13 export 'dart:html' show WebGLRenderingContext; 13 export 'dart:html' show WebGLRenderingContext;
14 export 'dart:html' show Float32Array; 14 export 'dart:html' show Float32Array;
15 export 'dart:html' show ImageElement; 15 export 'dart:html' show ImageElement;
16 export 'dart:html' show CanvasElement; 16 export 'dart:html' show CanvasElement;
17 export 'dart:html' show AudioElement;
18 export 'dart:html' show KeyboardEvent;
19 export 'dart:html' show MouseEvent;
20 export 'dart:html' show HtmlDocument;
21 export 'dart:html' show CanvasRenderingContext2D;
22 export 'dart:html' show Rect;
23
24 get document => html.document;
25 get window => html.window;
26 get sfx_extension => 'mp3';
17 27
18 log(message) => window.console.log(message); 28 log(message) => window.console.log(message);
29 glSwapBuffers() {}
19 30
20 getDisplayCanvas(resize) { 31 getDisplayCanvas(resize) {
21 final canvas = new CanvasElement(width: window.innerWidth, height: window.inne rHeight); 32 var canvas = document.query('#canvas');
22 document.body.nodes.add(canvas); 33 if (canvas == null) {
23 34 canvas = new html.CanvasElement(
24 window.onResize.listen((e) { 35 width: window.innerWidth, height: window.innerHeight);
25 canvas.width = window.innerWidth; 36 document.body.nodes.add(canvas);
26 canvas.height = window.innerHeight; 37 }
27 resize(canvas.width, canvas.height);
28 });
29 return canvas; 38 return canvas;
30 } 39 }
31 40
32 animate(draw) {
33 var render;
34 render = (n) {
35 draw();
36 window.requestAnimationFrame(render);
37 };
38 render(0);
39 }
40 41
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