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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 436 // Sync the range of elements in [begin, end). | 436 // Sync the range of elements in [begin, end). |
| 437 void SyncRange(int begin, int end); | 437 void SyncRange(int begin, int end); |
| 438 | 438 |
| 439 // Store the value on top of the frame to a frame slot (typically a local | 439 // Store the value on top of the frame to a frame slot (typically a local |
| 440 // or parameter). | 440 // or parameter). |
| 441 void StoreToFrameSlotAt(int index); | 441 void StoreToFrameSlotAt(int index); |
| 442 | 442 |
| 443 // Spill the topmost elements of the frame to memory (eg, they are the | 443 // Spill the topmost elements of the frame to memory (eg, they are the |
| 444 // arguments to a call) and all registers. | 444 // arguments to a call) and all registers. |
| 445 void PrepareForCall(int count); | 445 void PrepareForCall(int count); |
| 446 |
| 447 // Make the register-to-register moves necessary to |
| 448 // merge this frame with the expected frame. |
| 449 // Register to memory moves must already have been made, |
| 450 // and memory to register moves must follow this call. |
| 451 // This is because some new memory-to-register moves are |
| 452 // created in order to break cycles of register moves. |
| 453 // Used in the implementation of MergeTo(). |
| 454 void MergeMoveRegistersToRegisters(VirtualFrame *expected); |
| 446 }; | 455 }; |
| 447 | 456 |
| 448 | 457 |
| 449 } } // namespace v8::internal | 458 } } // namespace v8::internal |
| 450 | 459 |
| 451 #endif // V8_VIRTUAL_FRAME_IA32_H_ | 460 #endif // V8_VIRTUAL_FRAME_IA32_H_ |
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