| Index: src/gpu/effects/GrCustomXfermode.cpp
|
| diff --git a/src/gpu/effects/GrCustomXfermode.cpp b/src/gpu/effects/GrCustomXfermode.cpp
|
| index f626e7a2111dea73d7dc424f7a6e58572a1daa7a..0d3103401367e24c2a1510ca070ba8aba74b0148 100644
|
| --- a/src/gpu/effects/GrCustomXfermode.cpp
|
| +++ b/src/gpu/effects/GrCustomXfermode.cpp
|
| @@ -6,7 +6,6 @@
|
| */
|
|
|
| #include "effects/GrCustomXfermode.h"
|
| -#include "effects/GrCustomXfermodePriv.h"
|
|
|
| #include "GrCoordTransform.h"
|
| #include "GrContext.h"
|
| @@ -18,6 +17,7 @@
|
| #include "SkXfermode.h"
|
| #include "gl/GrGLCaps.h"
|
| #include "gl/GrGLGpu.h"
|
| +#include "gl/GrGLSLBlend.h"
|
| #include "gl/GrGLFragmentProcessor.h"
|
| #include "gl/GrGLProgramDataManager.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| @@ -67,452 +67,6 @@ static bool can_use_hw_blend_equation(GrBlendEquation equation,
|
| return true;
|
| }
|
|
|
| -static void hard_light(GrGLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst) {
|
| - static const char kComponents[] = {'r', 'g', 'b'};
|
| - for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) {
|
| - char component = kComponents[i];
|
| - fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
|
| - fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;",
|
| - final, component, src, component, dst, component);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);",
|
| - final, component, src, dst, dst, dst, component, src, src,
|
| - component);
|
| - fsBuilder->codeAppend("}");
|
| - }
|
| - fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);",
|
| - final, src, dst, dst, src);
|
| -}
|
| -
|
| -// Does one component of color-dodge
|
| -static void color_dodge_component(GrGLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst,
|
| - const char component) {
|
| - fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
|
| - final, component, src, component, dst);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component);
|
| - fsBuilder->codeAppend("if (0.0 == d) {");
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, dst, src, component, dst, dst, component,
|
| - src);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);",
|
| - dst, dst, component, src);
|
| - fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, src, component, dst, dst, component, src);
|
| - fsBuilder->codeAppend("}");
|
| - fsBuilder->codeAppend("}");
|
| -}
|
| -
|
| -// Does one component of color-burn
|
| -static void color_burn_component(GrGLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst,
|
| - const char component) {
|
| - fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, dst, src, component, dst, dst, component,
|
| - src);
|
| - fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
|
| - final, component, dst, component, src);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);",
|
| - dst, dst, dst, component, src, src, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, src, component, dst, dst, component, src);
|
| - fsBuilder->codeAppend("}");
|
| -}
|
| -
|
| -// Does one component of soft-light. Caller should have already checked that dst alpha > 0.
|
| -static void soft_light_component_pos_dst_alpha(GrGLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst,
|
| - const char component) {
|
| - // if (2S < Sa)
|
| - fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
|
| - // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1)
|
| - fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +"
|
| - "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);",
|
| - final, component, dst, component, dst, component, src, src,
|
| - component, dst, dst, src, component, dst, component, src, src,
|
| - component);
|
| - // else if (4D < Da)
|
| - fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {",
|
| - dst, component, dst);
|
| - fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;",
|
| - dst, component, dst, component);
|
| - fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component);
|
| - fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst);
|
| - fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst);
|
| - // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2
|
| - fsBuilder->codeAppendf("%s.%c ="
|
| - "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) +"
|
| - " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c) -"
|
| - " DaCub*%s.%c) / DaSqd;",
|
| - final, component, src, component, dst, component,
|
| - src, src, component, dst, src, src, component, src, src,
|
| - component, src, component);
|
| - fsBuilder->codeAppendf("} else {");
|
| - // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S
|
| - fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -"
|
| - " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;",
|
| - final, component, dst, component, src, src, component, src, component,
|
| - dst, dst, component, src, src, component, dst, src, component);
|
| - fsBuilder->codeAppendf("}");
|
| -}
|
| -
|
| -// Adds a function that takes two colors and an alpha as input. It produces a color with the
|
| -// hue and saturation of the first color, the luminosity of the second color, and the input
|
| -// alpha. It has this signature:
|
| -// vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor).
|
| -static void add_lum_function(GrGLFragmentBuilder* fsBuilder, SkString* setLumFunction) {
|
| - // Emit a helper that gets the luminance of a color.
|
| - SkString getFunction;
|
| - GrGLShaderVar getLumArgs[] = {
|
| - GrGLShaderVar("color", kVec3f_GrSLType),
|
| - };
|
| - SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);");
|
| - fsBuilder->emitFunction(kFloat_GrSLType,
|
| - "luminance",
|
| - SK_ARRAY_COUNT(getLumArgs), getLumArgs,
|
| - getLumBody.c_str(),
|
| - &getFunction);
|
| -
|
| - // Emit the set luminance function.
|
| - GrGLShaderVar setLumArgs[] = {
|
| - GrGLShaderVar("hueSat", kVec3f_GrSLType),
|
| - GrGLShaderVar("alpha", kFloat_GrSLType),
|
| - GrGLShaderVar("lumColor", kVec3f_GrSLType),
|
| - };
|
| - SkString setLumBody;
|
| - setLumBody.printf("float diff = %s(lumColor - hueSat);", getFunction.c_str());
|
| - setLumBody.append("vec3 outColor = hueSat + diff;");
|
| - setLumBody.appendf("float outLum = %s(outColor);", getFunction.c_str());
|
| - setLumBody.append("float minComp = min(min(outColor.r, outColor.g), outColor.b);"
|
| - "float maxComp = max(max(outColor.r, outColor.g), outColor.b);"
|
| - "if (minComp < 0.0 && outLum != minComp) {"
|
| - "outColor = outLum + ((outColor - vec3(outLum, outLum, outLum)) * outLum) /"
|
| - "(outLum - minComp);"
|
| - "}"
|
| - "if (maxComp > alpha && maxComp != outLum) {"
|
| - "outColor = outLum +"
|
| - "((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) /"
|
| - "(maxComp - outLum);"
|
| - "}"
|
| - "return outColor;");
|
| - fsBuilder->emitFunction(kVec3f_GrSLType,
|
| - "set_luminance",
|
| - SK_ARRAY_COUNT(setLumArgs), setLumArgs,
|
| - setLumBody.c_str(),
|
| - setLumFunction);
|
| -}
|
| -
|
| -// Adds a function that creates a color with the hue and luminosity of one input color and
|
| -// the saturation of another color. It will have this signature:
|
| -// float set_saturation(vec3 hueLumColor, vec3 satColor)
|
| -static void add_sat_function(GrGLFragmentBuilder* fsBuilder, SkString* setSatFunction) {
|
| - // Emit a helper that gets the saturation of a color
|
| - SkString getFunction;
|
| - GrGLShaderVar getSatArgs[] = { GrGLShaderVar("color", kVec3f_GrSLType) };
|
| - SkString getSatBody;
|
| - getSatBody.printf("return max(max(color.r, color.g), color.b) - "
|
| - "min(min(color.r, color.g), color.b);");
|
| - fsBuilder->emitFunction(kFloat_GrSLType,
|
| - "saturation",
|
| - SK_ARRAY_COUNT(getSatArgs), getSatArgs,
|
| - getSatBody.c_str(),
|
| - &getFunction);
|
| -
|
| - // Emit a helper that sets the saturation given sorted input channels. This used
|
| - // to use inout params for min, mid, and max components but that seems to cause
|
| - // problems on PowerVR drivers. So instead it returns a vec3 where r, g ,b are the
|
| - // adjusted min, mid, and max inputs, respectively.
|
| - SkString helperFunction;
|
| - GrGLShaderVar helperArgs[] = {
|
| - GrGLShaderVar("minComp", kFloat_GrSLType),
|
| - GrGLShaderVar("midComp", kFloat_GrSLType),
|
| - GrGLShaderVar("maxComp", kFloat_GrSLType),
|
| - GrGLShaderVar("sat", kFloat_GrSLType),
|
| - };
|
| - static const char kHelperBody[] = "if (minComp < maxComp) {"
|
| - "vec3 result;"
|
| - "result.r = 0.0;"
|
| - "result.g = sat * (midComp - minComp) / (maxComp - minComp);"
|
| - "result.b = sat;"
|
| - "return result;"
|
| - "} else {"
|
| - "return vec3(0, 0, 0);"
|
| - "}";
|
| - fsBuilder->emitFunction(kVec3f_GrSLType,
|
| - "set_saturation_helper",
|
| - SK_ARRAY_COUNT(helperArgs), helperArgs,
|
| - kHelperBody,
|
| - &helperFunction);
|
| -
|
| - GrGLShaderVar setSatArgs[] = {
|
| - GrGLShaderVar("hueLumColor", kVec3f_GrSLType),
|
| - GrGLShaderVar("satColor", kVec3f_GrSLType),
|
| - };
|
| - const char* helpFunc = helperFunction.c_str();
|
| - SkString setSatBody;
|
| - setSatBody.appendf("float sat = %s(satColor);"
|
| - "if (hueLumColor.r <= hueLumColor.g) {"
|
| - "if (hueLumColor.g <= hueLumColor.b) {"
|
| - "hueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLumColor.b, sat);"
|
| - "} else if (hueLumColor.r <= hueLumColor.b) {"
|
| - "hueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLumColor.g, sat);"
|
| - "} else {"
|
| - "hueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLumColor.g, sat);"
|
| - "}"
|
| - "} else if (hueLumColor.r <= hueLumColor.b) {"
|
| - "hueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLumColor.b, sat);"
|
| - "} else if (hueLumColor.g <= hueLumColor.b) {"
|
| - "hueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLumColor.r, sat);"
|
| - "} else {"
|
| - "hueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLumColor.r, sat);"
|
| - "}"
|
| - "return hueLumColor;",
|
| - getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFunc,
|
| - helpFunc, helpFunc);
|
| - fsBuilder->emitFunction(kVec3f_GrSLType,
|
| - "set_saturation",
|
| - SK_ARRAY_COUNT(setSatArgs), setSatArgs,
|
| - setSatBody.c_str(),
|
| - setSatFunction);
|
| -
|
| -}
|
| -
|
| -static void emit_custom_xfermode_code(SkXfermode::Mode mode,
|
| - GrGLFragmentBuilder* fsBuilder,
|
| - const char* outputColor,
|
| - const char* inputColor,
|
| - const char* dstColor) {
|
| - // We don't try to optimize for this case at all
|
| - if (nullptr == inputColor) {
|
| - fsBuilder->codeAppendf("const vec4 ones = vec4(1);");
|
| - inputColor = "ones";
|
| - }
|
| - fsBuilder->codeAppendf("// SkXfermode::Mode: %s\n", SkXfermode::ModeName(mode));
|
| -
|
| - // These all perform src-over on the alpha channel.
|
| - fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;",
|
| - outputColor, inputColor, inputColor, dstColor);
|
| -
|
| - switch (mode) {
|
| - case SkXfermode::kOverlay_Mode:
|
| - // Overlay is Hard-Light with the src and dst reversed
|
| - hard_light(fsBuilder, outputColor, dstColor, inputColor);
|
| - break;
|
| - case SkXfermode::kDarken_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, "
|
| - "(1.0 - %s.a) * %s.rgb + %s.rgb);",
|
| - outputColor,
|
| - inputColor, dstColor, inputColor,
|
| - dstColor, inputColor, dstColor);
|
| - break;
|
| - case SkXfermode::kLighten_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, "
|
| - "(1.0 - %s.a) * %s.rgb + %s.rgb);",
|
| - outputColor,
|
| - inputColor, dstColor, inputColor,
|
| - dstColor, inputColor, dstColor);
|
| - break;
|
| - case SkXfermode::kColorDodge_Mode:
|
| - color_dodge_component(fsBuilder, outputColor, inputColor, dstColor, 'r');
|
| - color_dodge_component(fsBuilder, outputColor, inputColor, dstColor, 'g');
|
| - color_dodge_component(fsBuilder, outputColor, inputColor, dstColor, 'b');
|
| - break;
|
| - case SkXfermode::kColorBurn_Mode:
|
| - color_burn_component(fsBuilder, outputColor, inputColor, dstColor, 'r');
|
| - color_burn_component(fsBuilder, outputColor, inputColor, dstColor, 'g');
|
| - color_burn_component(fsBuilder, outputColor, inputColor, dstColor, 'b');
|
| - break;
|
| - case SkXfermode::kHardLight_Mode:
|
| - hard_light(fsBuilder, outputColor, inputColor, dstColor);
|
| - break;
|
| - case SkXfermode::kSoftLight_Mode:
|
| - fsBuilder->codeAppendf("if (0.0 == %s.a) {", dstColor);
|
| - fsBuilder->codeAppendf("%s.rgba = %s;", outputColor, inputColor);
|
| - fsBuilder->codeAppendf("} else {");
|
| - soft_light_component_pos_dst_alpha(fsBuilder, outputColor, inputColor, dstColor, 'r');
|
| - soft_light_component_pos_dst_alpha(fsBuilder, outputColor, inputColor, dstColor, 'g');
|
| - soft_light_component_pos_dst_alpha(fsBuilder, outputColor, inputColor, dstColor, 'b');
|
| - fsBuilder->codeAppendf("}");
|
| - break;
|
| - case SkXfermode::kDifference_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb -"
|
| - "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);",
|
| - outputColor, inputColor, dstColor, inputColor, dstColor,
|
| - dstColor, inputColor);
|
| - break;
|
| - case SkXfermode::kExclusion_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb - "
|
| - "2.0 * %s.rgb * %s.rgb;",
|
| - outputColor, dstColor, inputColor, dstColor, inputColor);
|
| - break;
|
| - case SkXfermode::kMultiply_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = (1.0 - %s.a) * %s.rgb + "
|
| - "(1.0 - %s.a) * %s.rgb + "
|
| - "%s.rgb * %s.rgb;",
|
| - outputColor, inputColor, dstColor, dstColor, inputColor,
|
| - inputColor, dstColor);
|
| - break;
|
| - case SkXfermode::kHue_Mode: {
|
| - // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setSat, setLum;
|
| - add_sat_function(fsBuilder, &setSat);
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
|
| - dstColor, inputColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rgb),"
|
| - "dstSrcAlpha.a, dstSrcAlpha.rgb);",
|
| - outputColor, setLum.c_str(), setSat.c_str(), inputColor,
|
| - dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, inputColor, dstColor, dstColor, inputColor);
|
| - break;
|
| - }
|
| - case SkXfermode::kSaturation_Mode: {
|
| - // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setSat, setLum;
|
| - add_sat_function(fsBuilder, &setSat);
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
|
| - dstColor, inputColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.a),"
|
| - "dstSrcAlpha.a, dstSrcAlpha.rgb);",
|
| - outputColor, setLum.c_str(), setSat.c_str(), inputColor,
|
| - dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, inputColor, dstColor, dstColor, inputColor);
|
| - break;
|
| - }
|
| - case SkXfermode::kColor_Mode: {
|
| - // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setLum;
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
|
| - inputColor, dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a, %s.rgb * %s.a);",
|
| - outputColor, setLum.c_str(), dstColor, inputColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, inputColor, dstColor, dstColor, inputColor);
|
| - break;
|
| - }
|
| - case SkXfermode::kLuminosity_Mode: {
|
| - // SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setLum;
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
|
| - inputColor, dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, srcDstAlpha.rgb);",
|
| - outputColor, setLum.c_str(), dstColor, inputColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, inputColor, dstColor, dstColor, inputColor);
|
| - break;
|
| - }
|
| - default:
|
| - SkFAIL("Unknown Custom Xfer mode.");
|
| - break;
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -// Fragment Processor
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -GrFragmentProcessor* GrCustomXfermode::CreateFP(GrProcessorDataManager* procDataManager,
|
| - SkXfermode::Mode mode, GrTexture* background) {
|
| - if (!GrCustomXfermode::IsSupportedMode(mode)) {
|
| - return nullptr;
|
| - } else {
|
| - return new GrCustomXferFP(procDataManager, mode, background);
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -class GLCustomXferFP : public GrGLFragmentProcessor {
|
| -public:
|
| - GLCustomXferFP(const GrFragmentProcessor&) {}
|
| - ~GLCustomXferFP() override {};
|
| -
|
| - void emitCode(EmitArgs& args) override {
|
| - SkXfermode::Mode mode = args.fFp.cast<GrCustomXferFP>().mode();
|
| - GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
|
| - const char* dstColor = "bgColor";
|
| - fsBuilder->codeAppendf("vec4 %s = ", dstColor);
|
| - fsBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(),
|
| - args.fCoords[0].getType());
|
| - fsBuilder->codeAppendf(";");
|
| -
|
| - emit_custom_xfermode_code(mode, fsBuilder, args.fOutputColor, args.fInputColor, dstColor);
|
| - }
|
| -
|
| - static void GenKey(const GrFragmentProcessor& proc, const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
|
| - // The background may come from the dst or from a texture.
|
| - uint32_t key = proc.numTextures();
|
| - SkASSERT(key <= 1);
|
| - key |= proc.cast<GrCustomXferFP>().mode() << 1;
|
| - b->add32(key);
|
| - }
|
| -
|
| -protected:
|
| - void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override {}
|
| -
|
| -private:
|
| - typedef GrGLFragmentProcessor INHERITED;
|
| -};
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| -GrCustomXferFP::GrCustomXferFP(GrProcessorDataManager*, SkXfermode::Mode mode, GrTexture* background)
|
| - : fMode(mode) {
|
| - this->initClassID<GrCustomXferFP>();
|
| -
|
| - SkASSERT(background);
|
| - fBackgroundTransform.reset(kLocal_GrCoordSet, background,
|
| - GrTextureParams::kNone_FilterMode);
|
| - this->addCoordTransform(&fBackgroundTransform);
|
| - fBackgroundAccess.reset(background);
|
| - this->addTextureAccess(&fBackgroundAccess);
|
| -}
|
| -
|
| -void GrCustomXferFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const {
|
| - GLCustomXferFP::GenKey(*this, caps, b);
|
| -}
|
| -
|
| -GrGLFragmentProcessor* GrCustomXferFP::onCreateGLInstance() const {
|
| - return new GLCustomXferFP(*this);
|
| -}
|
| -
|
| -bool GrCustomXferFP::onIsEqual(const GrFragmentProcessor& other) const {
|
| - const GrCustomXferFP& s = other.cast<GrCustomXferFP>();
|
| - return fMode == s.fMode;
|
| -}
|
| -
|
| -void GrCustomXferFP::onComputeInvariantOutput(GrInvariantOutput* inout) const {
|
| - inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
|
| -}
|
| -
|
| -GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCustomXferFP);
|
| -const GrFragmentProcessor* GrCustomXferFP::TestCreate(GrProcessorTestData* d) {
|
| - int mode = d->fRandom->nextRangeU(SkXfermode::kLastCoeffMode + 1, SkXfermode::kLastSeparableMode);
|
| -
|
| - return new GrCustomXferFP(d->fProcDataManager, static_cast<SkXfermode::Mode>(mode),
|
| - d->fTextures[0]);
|
| -}
|
| -
|
| ///////////////////////////////////////////////////////////////////////////////
|
| // Xfer Processor
|
| ///////////////////////////////////////////////////////////////////////////////
|
| @@ -567,16 +121,6 @@ private:
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -GrXPFactory* GrCustomXfermode::CreateXPFactory(SkXfermode::Mode mode) {
|
| - if (!GrCustomXfermode::IsSupportedMode(mode)) {
|
| - return nullptr;
|
| - } else {
|
| - return new GrCustomXPFactory(mode);
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| -
|
| class GLCustomXP : public GrGLXferProcessor {
|
| public:
|
| GLCustomXP(const GrXferProcessor&) {}
|
| @@ -621,7 +165,7 @@ private:
|
| SkASSERT(!xp.hasHWBlendEquation());
|
|
|
| GrGLXPFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder();
|
| - emit_custom_xfermode_code(xp.mode(), fsBuilder, outColor, srcColor, dstColor);
|
| + GrGLSLBlend::AppendMode(fsBuilder, srcColor, dstColor, outColor, xp.mode());
|
| }
|
|
|
| void onSetData(const GrGLProgramDataManager&, const GrXferProcessor&) override {}
|
| @@ -770,20 +314,54 @@ void CustomXP::onGetBlendInfo(BlendInfo* blendInfo) const {
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
| +class CustomXPFactory : public GrXPFactory {
|
| +public:
|
| + CustomXPFactory(SkXfermode::Mode mode);
|
| +
|
| + bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlags) const override {
|
| + return true;
|
| + }
|
| +
|
| + void getInvariantBlendedColor(const GrProcOptInfo& colorPOI,
|
| + GrXPFactory::InvariantBlendedColor*) const override;
|
| +
|
| +private:
|
| + GrXferProcessor* onCreateXferProcessor(const GrCaps& caps,
|
| + const GrProcOptInfo& colorPOI,
|
| + const GrProcOptInfo& coveragePOI,
|
| + bool hasMixedSamples,
|
| + const DstTexture*) const override;
|
| +
|
| + bool willReadDstColor(const GrCaps& caps,
|
| + const GrProcOptInfo& colorPOI,
|
| + const GrProcOptInfo& coveragePOI,
|
| + bool hasMixedSamples) const override;
|
| +
|
| + bool onIsEqual(const GrXPFactory& xpfBase) const override {
|
| + const CustomXPFactory& xpf = xpfBase.cast<CustomXPFactory>();
|
| + return fMode == xpf.fMode;
|
| + }
|
| +
|
| + GR_DECLARE_XP_FACTORY_TEST;
|
| +
|
| + SkXfermode::Mode fMode;
|
| + GrBlendEquation fHWBlendEquation;
|
|
|
| -GrCustomXPFactory::GrCustomXPFactory(SkXfermode::Mode mode)
|
| + typedef GrXPFactory INHERITED;
|
| +};
|
| +
|
| +CustomXPFactory::CustomXPFactory(SkXfermode::Mode mode)
|
| : fMode(mode),
|
| fHWBlendEquation(hw_blend_equation(mode)) {
|
| SkASSERT(GrCustomXfermode::IsSupportedMode(fMode));
|
| - this->initClassID<GrCustomXPFactory>();
|
| + this->initClassID<CustomXPFactory>();
|
| }
|
|
|
| -GrXferProcessor*
|
| -GrCustomXPFactory::onCreateXferProcessor(const GrCaps& caps,
|
| - const GrProcOptInfo& colorPOI,
|
| - const GrProcOptInfo& coveragePOI,
|
| - bool hasMixedSamples,
|
| - const DstTexture* dstTexture) const {
|
| +GrXferProcessor* CustomXPFactory::onCreateXferProcessor(const GrCaps& caps,
|
| + const GrProcOptInfo& colorPOI,
|
| + const GrProcOptInfo& coveragePOI,
|
| + bool hasMixedSamples,
|
| + const DstTexture* dstTexture) const {
|
| if (can_use_hw_blend_equation(fHWBlendEquation, coveragePOI, caps)) {
|
| SkASSERT(!dstTexture || !dstTexture->texture());
|
| return new CustomXP(fMode, fHWBlendEquation);
|
| @@ -791,24 +369,33 @@ GrCustomXPFactory::onCreateXferProcessor(const GrCaps& caps,
|
| return new CustomXP(dstTexture, hasMixedSamples, fMode);
|
| }
|
|
|
| -bool GrCustomXPFactory::willReadDstColor(const GrCaps& caps,
|
| - const GrProcOptInfo& colorPOI,
|
| - const GrProcOptInfo& coveragePOI,
|
| - bool hasMixedSamples) const {
|
| +bool CustomXPFactory::willReadDstColor(const GrCaps& caps,
|
| + const GrProcOptInfo& colorPOI,
|
| + const GrProcOptInfo& coveragePOI,
|
| + bool hasMixedSamples) const {
|
| return !can_use_hw_blend_equation(fHWBlendEquation, coveragePOI, caps);
|
| }
|
|
|
| -void GrCustomXPFactory::getInvariantBlendedColor(const GrProcOptInfo& colorPOI,
|
| - InvariantBlendedColor* blendedColor) const {
|
| +void CustomXPFactory::getInvariantBlendedColor(const GrProcOptInfo& colorPOI,
|
| + InvariantBlendedColor* blendedColor) const {
|
| blendedColor->fWillBlendWithDst = true;
|
| blendedColor->fKnownColorFlags = kNone_GrColorComponentFlags;
|
| }
|
|
|
| -GR_DEFINE_XP_FACTORY_TEST(GrCustomXPFactory);
|
| -const GrXPFactory* GrCustomXPFactory::TestCreate(GrProcessorTestData* d) {
|
| +GR_DEFINE_XP_FACTORY_TEST(CustomXPFactory);
|
| +const GrXPFactory* CustomXPFactory::TestCreate(GrProcessorTestData* d) {
|
| int mode = d->fRandom->nextRangeU(SkXfermode::kLastCoeffMode + 1,
|
| SkXfermode::kLastSeparableMode);
|
|
|
| - return new GrCustomXPFactory(static_cast<SkXfermode::Mode>(mode));
|
| + return new CustomXPFactory(static_cast<SkXfermode::Mode>(mode));
|
| }
|
|
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| +GrXPFactory* GrCustomXfermode::CreateXPFactory(SkXfermode::Mode mode) {
|
| + if (!GrCustomXfermode::IsSupportedMode(mode)) {
|
| + return nullptr;
|
| + } else {
|
| + return new CustomXPFactory(mode);
|
| + }
|
| +}
|
|
|