Index: src/gpu/effects/GrCustomXfermode.cpp |
diff --git a/src/gpu/effects/GrCustomXfermode.cpp b/src/gpu/effects/GrCustomXfermode.cpp |
index f626e7a2111dea73d7dc424f7a6e58572a1daa7a..0d3103401367e24c2a1510ca070ba8aba74b0148 100644 |
--- a/src/gpu/effects/GrCustomXfermode.cpp |
+++ b/src/gpu/effects/GrCustomXfermode.cpp |
@@ -6,7 +6,6 @@ |
*/ |
#include "effects/GrCustomXfermode.h" |
-#include "effects/GrCustomXfermodePriv.h" |
#include "GrCoordTransform.h" |
#include "GrContext.h" |
@@ -18,6 +17,7 @@ |
#include "SkXfermode.h" |
#include "gl/GrGLCaps.h" |
#include "gl/GrGLGpu.h" |
+#include "gl/GrGLSLBlend.h" |
#include "gl/GrGLFragmentProcessor.h" |
#include "gl/GrGLProgramDataManager.h" |
#include "gl/builders/GrGLProgramBuilder.h" |
@@ -67,452 +67,6 @@ static bool can_use_hw_blend_equation(GrBlendEquation equation, |
return true; |
} |
-static void hard_light(GrGLFragmentBuilder* fsBuilder, |
- const char* final, |
- const char* src, |
- const char* dst) { |
- static const char kComponents[] = {'r', 'g', 'b'}; |
- for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) { |
- char component = kComponents[i]; |
- fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src); |
- fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;", |
- final, component, src, component, dst, component); |
- fsBuilder->codeAppend("} else {"); |
- fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);", |
- final, component, src, dst, dst, dst, component, src, src, |
- component); |
- fsBuilder->codeAppend("}"); |
- } |
- fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);", |
- final, src, dst, dst, src); |
-} |
- |
-// Does one component of color-dodge |
-static void color_dodge_component(GrGLFragmentBuilder* fsBuilder, |
- const char* final, |
- const char* src, |
- const char* dst, |
- const char component) { |
- fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component); |
- fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);", |
- final, component, src, component, dst); |
- fsBuilder->codeAppend("} else {"); |
- fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component); |
- fsBuilder->codeAppend("if (0.0 == d) {"); |
- fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);", |
- final, component, src, dst, src, component, dst, dst, component, |
- src); |
- fsBuilder->codeAppend("} else {"); |
- fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);", |
- dst, dst, component, src); |
- fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);", |
- final, component, src, src, component, dst, dst, component, src); |
- fsBuilder->codeAppend("}"); |
- fsBuilder->codeAppend("}"); |
-} |
- |
-// Does one component of color-burn |
-static void color_burn_component(GrGLFragmentBuilder* fsBuilder, |
- const char* final, |
- const char* src, |
- const char* dst, |
- const char component) { |
- fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component); |
- fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);", |
- final, component, src, dst, src, component, dst, dst, component, |
- src); |
- fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component); |
- fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);", |
- final, component, dst, component, src); |
- fsBuilder->codeAppend("} else {"); |
- fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);", |
- dst, dst, dst, component, src, src, component); |
- fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);", |
- final, component, src, src, component, dst, dst, component, src); |
- fsBuilder->codeAppend("}"); |
-} |
- |
-// Does one component of soft-light. Caller should have already checked that dst alpha > 0. |
-static void soft_light_component_pos_dst_alpha(GrGLFragmentBuilder* fsBuilder, |
- const char* final, |
- const char* src, |
- const char* dst, |
- const char component) { |
- // if (2S < Sa) |
- fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src); |
- // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1) |
- fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +" |
- "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);", |
- final, component, dst, component, dst, component, src, src, |
- component, dst, dst, src, component, dst, component, src, src, |
- component); |
- // else if (4D < Da) |
- fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {", |
- dst, component, dst); |
- fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;", |
- dst, component, dst, component); |
- fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component); |
- fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst); |
- fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst); |
- // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2 |
- fsBuilder->codeAppendf("%s.%c =" |
- "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) +" |
- " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c) -" |
- " DaCub*%s.%c) / DaSqd;", |
- final, component, src, component, dst, component, |
- src, src, component, dst, src, src, component, src, src, |
- component, src, component); |
- fsBuilder->codeAppendf("} else {"); |
- // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S |
- fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -" |
- " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;", |
- final, component, dst, component, src, src, component, src, component, |
- dst, dst, component, src, src, component, dst, src, component); |
- fsBuilder->codeAppendf("}"); |
-} |
- |
-// Adds a function that takes two colors and an alpha as input. It produces a color with the |
-// hue and saturation of the first color, the luminosity of the second color, and the input |
-// alpha. It has this signature: |
-// vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor). |
-static void add_lum_function(GrGLFragmentBuilder* fsBuilder, SkString* setLumFunction) { |
- // Emit a helper that gets the luminance of a color. |
- SkString getFunction; |
- GrGLShaderVar getLumArgs[] = { |
- GrGLShaderVar("color", kVec3f_GrSLType), |
- }; |
- SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);"); |
- fsBuilder->emitFunction(kFloat_GrSLType, |
- "luminance", |
- SK_ARRAY_COUNT(getLumArgs), getLumArgs, |
- getLumBody.c_str(), |
- &getFunction); |
- |
- // Emit the set luminance function. |
- GrGLShaderVar setLumArgs[] = { |
- GrGLShaderVar("hueSat", kVec3f_GrSLType), |
- GrGLShaderVar("alpha", kFloat_GrSLType), |
- GrGLShaderVar("lumColor", kVec3f_GrSLType), |
- }; |
- SkString setLumBody; |
- setLumBody.printf("float diff = %s(lumColor - hueSat);", getFunction.c_str()); |
- setLumBody.append("vec3 outColor = hueSat + diff;"); |
- setLumBody.appendf("float outLum = %s(outColor);", getFunction.c_str()); |
- setLumBody.append("float minComp = min(min(outColor.r, outColor.g), outColor.b);" |
- "float maxComp = max(max(outColor.r, outColor.g), outColor.b);" |
- "if (minComp < 0.0 && outLum != minComp) {" |
- "outColor = outLum + ((outColor - vec3(outLum, outLum, outLum)) * outLum) /" |
- "(outLum - minComp);" |
- "}" |
- "if (maxComp > alpha && maxComp != outLum) {" |
- "outColor = outLum +" |
- "((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) /" |
- "(maxComp - outLum);" |
- "}" |
- "return outColor;"); |
- fsBuilder->emitFunction(kVec3f_GrSLType, |
- "set_luminance", |
- SK_ARRAY_COUNT(setLumArgs), setLumArgs, |
- setLumBody.c_str(), |
- setLumFunction); |
-} |
- |
-// Adds a function that creates a color with the hue and luminosity of one input color and |
-// the saturation of another color. It will have this signature: |
-// float set_saturation(vec3 hueLumColor, vec3 satColor) |
-static void add_sat_function(GrGLFragmentBuilder* fsBuilder, SkString* setSatFunction) { |
- // Emit a helper that gets the saturation of a color |
- SkString getFunction; |
- GrGLShaderVar getSatArgs[] = { GrGLShaderVar("color", kVec3f_GrSLType) }; |
- SkString getSatBody; |
- getSatBody.printf("return max(max(color.r, color.g), color.b) - " |
- "min(min(color.r, color.g), color.b);"); |
- fsBuilder->emitFunction(kFloat_GrSLType, |
- "saturation", |
- SK_ARRAY_COUNT(getSatArgs), getSatArgs, |
- getSatBody.c_str(), |
- &getFunction); |
- |
- // Emit a helper that sets the saturation given sorted input channels. This used |
- // to use inout params for min, mid, and max components but that seems to cause |
- // problems on PowerVR drivers. So instead it returns a vec3 where r, g ,b are the |
- // adjusted min, mid, and max inputs, respectively. |
- SkString helperFunction; |
- GrGLShaderVar helperArgs[] = { |
- GrGLShaderVar("minComp", kFloat_GrSLType), |
- GrGLShaderVar("midComp", kFloat_GrSLType), |
- GrGLShaderVar("maxComp", kFloat_GrSLType), |
- GrGLShaderVar("sat", kFloat_GrSLType), |
- }; |
- static const char kHelperBody[] = "if (minComp < maxComp) {" |
- "vec3 result;" |
- "result.r = 0.0;" |
- "result.g = sat * (midComp - minComp) / (maxComp - minComp);" |
- "result.b = sat;" |
- "return result;" |
- "} else {" |
- "return vec3(0, 0, 0);" |
- "}"; |
- fsBuilder->emitFunction(kVec3f_GrSLType, |
- "set_saturation_helper", |
- SK_ARRAY_COUNT(helperArgs), helperArgs, |
- kHelperBody, |
- &helperFunction); |
- |
- GrGLShaderVar setSatArgs[] = { |
- GrGLShaderVar("hueLumColor", kVec3f_GrSLType), |
- GrGLShaderVar("satColor", kVec3f_GrSLType), |
- }; |
- const char* helpFunc = helperFunction.c_str(); |
- SkString setSatBody; |
- setSatBody.appendf("float sat = %s(satColor);" |
- "if (hueLumColor.r <= hueLumColor.g) {" |
- "if (hueLumColor.g <= hueLumColor.b) {" |
- "hueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLumColor.b, sat);" |
- "} else if (hueLumColor.r <= hueLumColor.b) {" |
- "hueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLumColor.g, sat);" |
- "} else {" |
- "hueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLumColor.g, sat);" |
- "}" |
- "} else if (hueLumColor.r <= hueLumColor.b) {" |
- "hueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLumColor.b, sat);" |
- "} else if (hueLumColor.g <= hueLumColor.b) {" |
- "hueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLumColor.r, sat);" |
- "} else {" |
- "hueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLumColor.r, sat);" |
- "}" |
- "return hueLumColor;", |
- getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFunc, |
- helpFunc, helpFunc); |
- fsBuilder->emitFunction(kVec3f_GrSLType, |
- "set_saturation", |
- SK_ARRAY_COUNT(setSatArgs), setSatArgs, |
- setSatBody.c_str(), |
- setSatFunction); |
- |
-} |
- |
-static void emit_custom_xfermode_code(SkXfermode::Mode mode, |
- GrGLFragmentBuilder* fsBuilder, |
- const char* outputColor, |
- const char* inputColor, |
- const char* dstColor) { |
- // We don't try to optimize for this case at all |
- if (nullptr == inputColor) { |
- fsBuilder->codeAppendf("const vec4 ones = vec4(1);"); |
- inputColor = "ones"; |
- } |
- fsBuilder->codeAppendf("// SkXfermode::Mode: %s\n", SkXfermode::ModeName(mode)); |
- |
- // These all perform src-over on the alpha channel. |
- fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;", |
- outputColor, inputColor, inputColor, dstColor); |
- |
- switch (mode) { |
- case SkXfermode::kOverlay_Mode: |
- // Overlay is Hard-Light with the src and dst reversed |
- hard_light(fsBuilder, outputColor, dstColor, inputColor); |
- break; |
- case SkXfermode::kDarken_Mode: |
- fsBuilder->codeAppendf("%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, " |
- "(1.0 - %s.a) * %s.rgb + %s.rgb);", |
- outputColor, |
- inputColor, dstColor, inputColor, |
- dstColor, inputColor, dstColor); |
- break; |
- case SkXfermode::kLighten_Mode: |
- fsBuilder->codeAppendf("%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, " |
- "(1.0 - %s.a) * %s.rgb + %s.rgb);", |
- outputColor, |
- inputColor, dstColor, inputColor, |
- dstColor, inputColor, dstColor); |
- break; |
- case SkXfermode::kColorDodge_Mode: |
- color_dodge_component(fsBuilder, outputColor, inputColor, dstColor, 'r'); |
- color_dodge_component(fsBuilder, outputColor, inputColor, dstColor, 'g'); |
- color_dodge_component(fsBuilder, outputColor, inputColor, dstColor, 'b'); |
- break; |
- case SkXfermode::kColorBurn_Mode: |
- color_burn_component(fsBuilder, outputColor, inputColor, dstColor, 'r'); |
- color_burn_component(fsBuilder, outputColor, inputColor, dstColor, 'g'); |
- color_burn_component(fsBuilder, outputColor, inputColor, dstColor, 'b'); |
- break; |
- case SkXfermode::kHardLight_Mode: |
- hard_light(fsBuilder, outputColor, inputColor, dstColor); |
- break; |
- case SkXfermode::kSoftLight_Mode: |
- fsBuilder->codeAppendf("if (0.0 == %s.a) {", dstColor); |
- fsBuilder->codeAppendf("%s.rgba = %s;", outputColor, inputColor); |
- fsBuilder->codeAppendf("} else {"); |
- soft_light_component_pos_dst_alpha(fsBuilder, outputColor, inputColor, dstColor, 'r'); |
- soft_light_component_pos_dst_alpha(fsBuilder, outputColor, inputColor, dstColor, 'g'); |
- soft_light_component_pos_dst_alpha(fsBuilder, outputColor, inputColor, dstColor, 'b'); |
- fsBuilder->codeAppendf("}"); |
- break; |
- case SkXfermode::kDifference_Mode: |
- fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb -" |
- "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);", |
- outputColor, inputColor, dstColor, inputColor, dstColor, |
- dstColor, inputColor); |
- break; |
- case SkXfermode::kExclusion_Mode: |
- fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb - " |
- "2.0 * %s.rgb * %s.rgb;", |
- outputColor, dstColor, inputColor, dstColor, inputColor); |
- break; |
- case SkXfermode::kMultiply_Mode: |
- fsBuilder->codeAppendf("%s.rgb = (1.0 - %s.a) * %s.rgb + " |
- "(1.0 - %s.a) * %s.rgb + " |
- "%s.rgb * %s.rgb;", |
- outputColor, inputColor, dstColor, dstColor, inputColor, |
- inputColor, dstColor); |
- break; |
- case SkXfermode::kHue_Mode: { |
- // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S |
- SkString setSat, setLum; |
- add_sat_function(fsBuilder, &setSat); |
- add_lum_function(fsBuilder, &setLum); |
- fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;", |
- dstColor, inputColor); |
- fsBuilder->codeAppendf("%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rgb)," |
- "dstSrcAlpha.a, dstSrcAlpha.rgb);", |
- outputColor, setLum.c_str(), setSat.c_str(), inputColor, |
- dstColor); |
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;", |
- outputColor, inputColor, dstColor, dstColor, inputColor); |
- break; |
- } |
- case SkXfermode::kSaturation_Mode: { |
- // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S |
- SkString setSat, setLum; |
- add_sat_function(fsBuilder, &setSat); |
- add_lum_function(fsBuilder, &setLum); |
- fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;", |
- dstColor, inputColor); |
- fsBuilder->codeAppendf("%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.a)," |
- "dstSrcAlpha.a, dstSrcAlpha.rgb);", |
- outputColor, setLum.c_str(), setSat.c_str(), inputColor, |
- dstColor); |
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;", |
- outputColor, inputColor, dstColor, dstColor, inputColor); |
- break; |
- } |
- case SkXfermode::kColor_Mode: { |
- // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S |
- SkString setLum; |
- add_lum_function(fsBuilder, &setLum); |
- fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;", |
- inputColor, dstColor); |
- fsBuilder->codeAppendf("%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a, %s.rgb * %s.a);", |
- outputColor, setLum.c_str(), dstColor, inputColor); |
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;", |
- outputColor, inputColor, dstColor, dstColor, inputColor); |
- break; |
- } |
- case SkXfermode::kLuminosity_Mode: { |
- // SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S |
- SkString setLum; |
- add_lum_function(fsBuilder, &setLum); |
- fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;", |
- inputColor, dstColor); |
- fsBuilder->codeAppendf("%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, srcDstAlpha.rgb);", |
- outputColor, setLum.c_str(), dstColor, inputColor); |
- fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;", |
- outputColor, inputColor, dstColor, dstColor, inputColor); |
- break; |
- } |
- default: |
- SkFAIL("Unknown Custom Xfer mode."); |
- break; |
- } |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
-// Fragment Processor |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-GrFragmentProcessor* GrCustomXfermode::CreateFP(GrProcessorDataManager* procDataManager, |
- SkXfermode::Mode mode, GrTexture* background) { |
- if (!GrCustomXfermode::IsSupportedMode(mode)) { |
- return nullptr; |
- } else { |
- return new GrCustomXferFP(procDataManager, mode, background); |
- } |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-class GLCustomXferFP : public GrGLFragmentProcessor { |
-public: |
- GLCustomXferFP(const GrFragmentProcessor&) {} |
- ~GLCustomXferFP() override {}; |
- |
- void emitCode(EmitArgs& args) override { |
- SkXfermode::Mode mode = args.fFp.cast<GrCustomXferFP>().mode(); |
- GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
- const char* dstColor = "bgColor"; |
- fsBuilder->codeAppendf("vec4 %s = ", dstColor); |
- fsBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), |
- args.fCoords[0].getType()); |
- fsBuilder->codeAppendf(";"); |
- |
- emit_custom_xfermode_code(mode, fsBuilder, args.fOutputColor, args.fInputColor, dstColor); |
- } |
- |
- static void GenKey(const GrFragmentProcessor& proc, const GrGLSLCaps&, GrProcessorKeyBuilder* b) { |
- // The background may come from the dst or from a texture. |
- uint32_t key = proc.numTextures(); |
- SkASSERT(key <= 1); |
- key |= proc.cast<GrCustomXferFP>().mode() << 1; |
- b->add32(key); |
- } |
- |
-protected: |
- void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override {} |
- |
-private: |
- typedef GrGLFragmentProcessor INHERITED; |
-}; |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-GrCustomXferFP::GrCustomXferFP(GrProcessorDataManager*, SkXfermode::Mode mode, GrTexture* background) |
- : fMode(mode) { |
- this->initClassID<GrCustomXferFP>(); |
- |
- SkASSERT(background); |
- fBackgroundTransform.reset(kLocal_GrCoordSet, background, |
- GrTextureParams::kNone_FilterMode); |
- this->addCoordTransform(&fBackgroundTransform); |
- fBackgroundAccess.reset(background); |
- this->addTextureAccess(&fBackgroundAccess); |
-} |
- |
-void GrCustomXferFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const { |
- GLCustomXferFP::GenKey(*this, caps, b); |
-} |
- |
-GrGLFragmentProcessor* GrCustomXferFP::onCreateGLInstance() const { |
- return new GLCustomXferFP(*this); |
-} |
- |
-bool GrCustomXferFP::onIsEqual(const GrFragmentProcessor& other) const { |
- const GrCustomXferFP& s = other.cast<GrCustomXferFP>(); |
- return fMode == s.fMode; |
-} |
- |
-void GrCustomXferFP::onComputeInvariantOutput(GrInvariantOutput* inout) const { |
- inout->setToUnknown(GrInvariantOutput::kWill_ReadInput); |
-} |
- |
-GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCustomXferFP); |
-const GrFragmentProcessor* GrCustomXferFP::TestCreate(GrProcessorTestData* d) { |
- int mode = d->fRandom->nextRangeU(SkXfermode::kLastCoeffMode + 1, SkXfermode::kLastSeparableMode); |
- |
- return new GrCustomXferFP(d->fProcDataManager, static_cast<SkXfermode::Mode>(mode), |
- d->fTextures[0]); |
-} |
- |
/////////////////////////////////////////////////////////////////////////////// |
// Xfer Processor |
/////////////////////////////////////////////////////////////////////////////// |
@@ -567,16 +121,6 @@ private: |
/////////////////////////////////////////////////////////////////////////////// |
-GrXPFactory* GrCustomXfermode::CreateXPFactory(SkXfermode::Mode mode) { |
- if (!GrCustomXfermode::IsSupportedMode(mode)) { |
- return nullptr; |
- } else { |
- return new GrCustomXPFactory(mode); |
- } |
-} |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
class GLCustomXP : public GrGLXferProcessor { |
public: |
GLCustomXP(const GrXferProcessor&) {} |
@@ -621,7 +165,7 @@ private: |
SkASSERT(!xp.hasHWBlendEquation()); |
GrGLXPFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder(); |
- emit_custom_xfermode_code(xp.mode(), fsBuilder, outColor, srcColor, dstColor); |
+ GrGLSLBlend::AppendMode(fsBuilder, srcColor, dstColor, outColor, xp.mode()); |
} |
void onSetData(const GrGLProgramDataManager&, const GrXferProcessor&) override {} |
@@ -770,20 +314,54 @@ void CustomXP::onGetBlendInfo(BlendInfo* blendInfo) const { |
} |
/////////////////////////////////////////////////////////////////////////////// |
+class CustomXPFactory : public GrXPFactory { |
+public: |
+ CustomXPFactory(SkXfermode::Mode mode); |
+ |
+ bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlags) const override { |
+ return true; |
+ } |
+ |
+ void getInvariantBlendedColor(const GrProcOptInfo& colorPOI, |
+ GrXPFactory::InvariantBlendedColor*) const override; |
+ |
+private: |
+ GrXferProcessor* onCreateXferProcessor(const GrCaps& caps, |
+ const GrProcOptInfo& colorPOI, |
+ const GrProcOptInfo& coveragePOI, |
+ bool hasMixedSamples, |
+ const DstTexture*) const override; |
+ |
+ bool willReadDstColor(const GrCaps& caps, |
+ const GrProcOptInfo& colorPOI, |
+ const GrProcOptInfo& coveragePOI, |
+ bool hasMixedSamples) const override; |
+ |
+ bool onIsEqual(const GrXPFactory& xpfBase) const override { |
+ const CustomXPFactory& xpf = xpfBase.cast<CustomXPFactory>(); |
+ return fMode == xpf.fMode; |
+ } |
+ |
+ GR_DECLARE_XP_FACTORY_TEST; |
+ |
+ SkXfermode::Mode fMode; |
+ GrBlendEquation fHWBlendEquation; |
-GrCustomXPFactory::GrCustomXPFactory(SkXfermode::Mode mode) |
+ typedef GrXPFactory INHERITED; |
+}; |
+ |
+CustomXPFactory::CustomXPFactory(SkXfermode::Mode mode) |
: fMode(mode), |
fHWBlendEquation(hw_blend_equation(mode)) { |
SkASSERT(GrCustomXfermode::IsSupportedMode(fMode)); |
- this->initClassID<GrCustomXPFactory>(); |
+ this->initClassID<CustomXPFactory>(); |
} |
-GrXferProcessor* |
-GrCustomXPFactory::onCreateXferProcessor(const GrCaps& caps, |
- const GrProcOptInfo& colorPOI, |
- const GrProcOptInfo& coveragePOI, |
- bool hasMixedSamples, |
- const DstTexture* dstTexture) const { |
+GrXferProcessor* CustomXPFactory::onCreateXferProcessor(const GrCaps& caps, |
+ const GrProcOptInfo& colorPOI, |
+ const GrProcOptInfo& coveragePOI, |
+ bool hasMixedSamples, |
+ const DstTexture* dstTexture) const { |
if (can_use_hw_blend_equation(fHWBlendEquation, coveragePOI, caps)) { |
SkASSERT(!dstTexture || !dstTexture->texture()); |
return new CustomXP(fMode, fHWBlendEquation); |
@@ -791,24 +369,33 @@ GrCustomXPFactory::onCreateXferProcessor(const GrCaps& caps, |
return new CustomXP(dstTexture, hasMixedSamples, fMode); |
} |
-bool GrCustomXPFactory::willReadDstColor(const GrCaps& caps, |
- const GrProcOptInfo& colorPOI, |
- const GrProcOptInfo& coveragePOI, |
- bool hasMixedSamples) const { |
+bool CustomXPFactory::willReadDstColor(const GrCaps& caps, |
+ const GrProcOptInfo& colorPOI, |
+ const GrProcOptInfo& coveragePOI, |
+ bool hasMixedSamples) const { |
return !can_use_hw_blend_equation(fHWBlendEquation, coveragePOI, caps); |
} |
-void GrCustomXPFactory::getInvariantBlendedColor(const GrProcOptInfo& colorPOI, |
- InvariantBlendedColor* blendedColor) const { |
+void CustomXPFactory::getInvariantBlendedColor(const GrProcOptInfo& colorPOI, |
+ InvariantBlendedColor* blendedColor) const { |
blendedColor->fWillBlendWithDst = true; |
blendedColor->fKnownColorFlags = kNone_GrColorComponentFlags; |
} |
-GR_DEFINE_XP_FACTORY_TEST(GrCustomXPFactory); |
-const GrXPFactory* GrCustomXPFactory::TestCreate(GrProcessorTestData* d) { |
+GR_DEFINE_XP_FACTORY_TEST(CustomXPFactory); |
+const GrXPFactory* CustomXPFactory::TestCreate(GrProcessorTestData* d) { |
int mode = d->fRandom->nextRangeU(SkXfermode::kLastCoeffMode + 1, |
SkXfermode::kLastSeparableMode); |
- return new GrCustomXPFactory(static_cast<SkXfermode::Mode>(mode)); |
+ return new CustomXPFactory(static_cast<SkXfermode::Mode>(mode)); |
} |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+GrXPFactory* GrCustomXfermode::CreateXPFactory(SkXfermode::Mode mode) { |
+ if (!GrCustomXfermode::IsSupportedMode(mode)) { |
+ return nullptr; |
+ } else { |
+ return new CustomXPFactory(mode); |
+ } |
+} |