OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 #include "GrGLSLBlend.h" |
| 8 #include "gl/builders/GrGLFragmentShaderBuilder.h" |
| 9 |
| 10 ////////////////////////////////////////////////////////////////////////////// |
| 11 // Advanced (non-coeff) blend helpers |
| 12 ////////////////////////////////////////////////////////////////////////////// |
| 13 |
| 14 static void hard_light(GrGLFragmentBuilder* fsBuilder, |
| 15 const char* final, |
| 16 const char* src, |
| 17 const char* dst) { |
| 18 static const char kComponents[] = { 'r', 'g', 'b' }; |
| 19 for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) { |
| 20 char component = kComponents[i]; |
| 21 fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src
); |
| 22 fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;", |
| 23 final, component, src, component, dst, component)
; |
| 24 fsBuilder->codeAppend("} else {"); |
| 25 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s
.a - %s.%c);", |
| 26 final, component, src, dst, dst, dst, component,
src, src, |
| 27 component); |
| 28 fsBuilder->codeAppend("}"); |
| 29 } |
| 30 fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s
.a);", |
| 31 final, src, dst, dst, src); |
| 32 } |
| 33 |
| 34 // Does one component of color-dodge |
| 35 static void color_dodge_component(GrGLFragmentBuilder* fsBuilder, |
| 36 const char* final, |
| 37 const char* src, |
| 38 const char* dst, |
| 39 const char component) { |
| 40 fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component); |
| 41 fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);", |
| 42 final, component, src, component, dst); |
| 43 fsBuilder->codeAppend("} else {"); |
| 44 fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component); |
| 45 fsBuilder->codeAppend("if (0.0 == d) {"); |
| 46 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c *
(1.0 - %s.a);", |
| 47 final, component, src, dst, src, component, dst, dst,
component, |
| 48 src); |
| 49 fsBuilder->codeAppend("} else {"); |
| 50 fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);", |
| 51 dst, dst, component, src); |
| 52 fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1
.0 - %s.a);", |
| 53 final, component, src, src, component, dst, dst, comp
onent, src); |
| 54 fsBuilder->codeAppend("}"); |
| 55 fsBuilder->codeAppend("}"); |
| 56 } |
| 57 |
| 58 // Does one component of color-burn |
| 59 static void color_burn_component(GrGLFragmentBuilder* fsBuilder, |
| 60 const char* final, |
| 61 const char* src, |
| 62 const char* dst, |
| 63 const char component) { |
| 64 fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component); |
| 65 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c *
(1.0 - %s.a);", |
| 66 final, component, src, dst, src, component, dst, dst,
component, |
| 67 src); |
| 68 fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component); |
| 69 fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);", |
| 70 final, component, dst, component, src); |
| 71 fsBuilder->codeAppend("} else {"); |
| 72 fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s
.%c);", |
| 73 dst, dst, dst, component, src, src, component); |
| 74 fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1
.0 - %s.a);", |
| 75 final, component, src, src, component, dst, dst, comp
onent, src); |
| 76 fsBuilder->codeAppend("}"); |
| 77 } |
| 78 |
| 79 // Does one component of soft-light. Caller should have already checked that dst
alpha > 0. |
| 80 static void soft_light_component_pos_dst_alpha(GrGLFragmentBuilder* fsBuilder, |
| 81 const char* final, |
| 82 const char* src, |
| 83 const char* dst, |
| 84 const char component) { |
| 85 // if (2S < Sa) |
| 86 fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src); |
| 87 // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1) |
| 88 fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +" |
| 89 "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.
0);", |
| 90 final, component, dst, component, dst, component, src
, src, |
| 91 component, dst, dst, src, component, dst, component,
src, src, |
| 92 component); |
| 93 // else if (4D < Da) |
| 94 fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {", |
| 95 dst, component, dst); |
| 96 fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;", |
| 97 dst, component, dst, component); |
| 98 fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component); |
| 99 fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst); |
| 100 fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst); |
| 101 // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da
^2 |
| 102 fsBuilder->codeAppendf("%s.%c =" |
| 103 "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)
) +" |
| 104 " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s
.a - 2.0*%s.%c) -" |
| 105 " DaCub*%s.%c) / DaSqd;", |
| 106 final, component, src, component, dst, component, |
| 107 src, src, component, dst, src, src, component, src, s
rc, |
| 108 component, src, component); |
| 109 fsBuilder->codeAppendf("} else {"); |
| 110 // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S |
| 111 fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -" |
| 112 " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;", |
| 113 final, component, dst, component, src, src, component
, src, component, |
| 114 dst, dst, component, src, src, component, dst, src, c
omponent); |
| 115 fsBuilder->codeAppendf("}"); |
| 116 } |
| 117 |
| 118 // Adds a function that takes two colors and an alpha as input. It produces a co
lor with the |
| 119 // hue and saturation of the first color, the luminosity of the second color, an
d the input |
| 120 // alpha. It has this signature: |
| 121 // vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor). |
| 122 static void add_lum_function(GrGLFragmentBuilder* fsBuilder, SkString* setLumFun
ction) { |
| 123 // Emit a helper that gets the luminance of a color. |
| 124 SkString getFunction; |
| 125 GrGLShaderVar getLumArgs[] = { |
| 126 GrGLShaderVar("color", kVec3f_GrSLType), |
| 127 }; |
| 128 SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);"); |
| 129 fsBuilder->emitFunction(kFloat_GrSLType, |
| 130 "luminance", |
| 131 SK_ARRAY_COUNT(getLumArgs), getLumArgs, |
| 132 getLumBody.c_str(), |
| 133 &getFunction); |
| 134 |
| 135 // Emit the set luminance function. |
| 136 GrGLShaderVar setLumArgs[] = { |
| 137 GrGLShaderVar("hueSat", kVec3f_GrSLType), |
| 138 GrGLShaderVar("alpha", kFloat_GrSLType), |
| 139 GrGLShaderVar("lumColor", kVec3f_GrSLType), |
| 140 }; |
| 141 SkString setLumBody; |
| 142 setLumBody.printf("float diff = %s(lumColor - hueSat);", getFunction.c_str()
); |
| 143 setLumBody.append("vec3 outColor = hueSat + diff;"); |
| 144 setLumBody.appendf("float outLum = %s(outColor);", getFunction.c_str()); |
| 145 setLumBody.append("float minComp = min(min(outColor.r, outColor.g), outColor
.b);" |
| 146 "float maxComp = max(max(outColor.r, outColor.g), outColor
.b);" |
| 147 "if (minComp < 0.0 && outLum != minComp) {" |
| 148 "outColor = outLum + ((outColor - vec3(outLum, outLum, out
Lum)) * outLum) /" |
| 149 "(outLum - minComp);" |
| 150 "}" |
| 151 "if (maxComp > alpha && maxComp != outLum) {" |
| 152 "outColor = outLum +" |
| 153 "((outColor - vec3(outLum, outLum, outLum)) * (alpha - out
Lum)) /" |
| 154 "(maxComp - outLum);" |
| 155 "}" |
| 156 "return outColor;"); |
| 157 fsBuilder->emitFunction(kVec3f_GrSLType, |
| 158 "set_luminance", |
| 159 SK_ARRAY_COUNT(setLumArgs), setLumArgs, |
| 160 setLumBody.c_str(), |
| 161 setLumFunction); |
| 162 } |
| 163 |
| 164 // Adds a function that creates a color with the hue and luminosity of one input
color and |
| 165 // the saturation of another color. It will have this signature: |
| 166 // float set_saturation(vec3 hueLumColor, vec3 satColor) |
| 167 static void add_sat_function(GrGLFragmentBuilder* fsBuilder, SkString* setSatFun
ction) { |
| 168 // Emit a helper that gets the saturation of a color |
| 169 SkString getFunction; |
| 170 GrGLShaderVar getSatArgs[] = { GrGLShaderVar("color", kVec3f_GrSLType) }; |
| 171 SkString getSatBody; |
| 172 getSatBody.printf("return max(max(color.r, color.g), color.b) - " |
| 173 "min(min(color.r, color.g), color.b);"); |
| 174 fsBuilder->emitFunction(kFloat_GrSLType, |
| 175 "saturation", |
| 176 SK_ARRAY_COUNT(getSatArgs), getSatArgs, |
| 177 getSatBody.c_str(), |
| 178 &getFunction); |
| 179 |
| 180 // Emit a helper that sets the saturation given sorted input channels. This
used |
| 181 // to use inout params for min, mid, and max components but that seems to ca
use |
| 182 // problems on PowerVR drivers. So instead it returns a vec3 where r, g ,b a
re the |
| 183 // adjusted min, mid, and max inputs, respectively. |
| 184 SkString helperFunction; |
| 185 GrGLShaderVar helperArgs[] = { |
| 186 GrGLShaderVar("minComp", kFloat_GrSLType), |
| 187 GrGLShaderVar("midComp", kFloat_GrSLType), |
| 188 GrGLShaderVar("maxComp", kFloat_GrSLType), |
| 189 GrGLShaderVar("sat", kFloat_GrSLType), |
| 190 }; |
| 191 static const char kHelperBody[] = "if (minComp < maxComp) {" |
| 192 "vec3 result;" |
| 193 "result.r = 0.0;" |
| 194 "result.g = sat * (midComp - minComp) / (maxComp - minComp);" |
| 195 "result.b = sat;" |
| 196 "return result;" |
| 197 "} else {" |
| 198 "return vec3(0, 0, 0);" |
| 199 "}"; |
| 200 fsBuilder->emitFunction(kVec3f_GrSLType, |
| 201 "set_saturation_helper", |
| 202 SK_ARRAY_COUNT(helperArgs), helperArgs, |
| 203 kHelperBody, |
| 204 &helperFunction); |
| 205 |
| 206 GrGLShaderVar setSatArgs[] = { |
| 207 GrGLShaderVar("hueLumColor", kVec3f_GrSLType), |
| 208 GrGLShaderVar("satColor", kVec3f_GrSLType), |
| 209 }; |
| 210 const char* helpFunc = helperFunction.c_str(); |
| 211 SkString setSatBody; |
| 212 setSatBody.appendf("float sat = %s(satColor);" |
| 213 "if (hueLumColor.r <= hueLumColor.g) {" |
| 214 "if (hueLumColor.g <= hueLumColor.b) {" |
| 215 "hueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLu
mColor.b, sat);" |
| 216 "} else if (hueLumColor.r <= hueLumColor.b) {" |
| 217 "hueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLu
mColor.g, sat);" |
| 218 "} else {" |
| 219 "hueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLu
mColor.g, sat);" |
| 220 "}" |
| 221 "} else if (hueLumColor.r <= hueLumColor.b) {" |
| 222 "hueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLu
mColor.b, sat);" |
| 223 "} else if (hueLumColor.g <= hueLumColor.b) {" |
| 224 "hueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLu
mColor.r, sat);" |
| 225 "} else {" |
| 226 "hueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLu
mColor.r, sat);" |
| 227 "}" |
| 228 "return hueLumColor;", |
| 229 getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFu
nc, |
| 230 helpFunc, helpFunc); |
| 231 fsBuilder->emitFunction(kVec3f_GrSLType, |
| 232 "set_saturation", |
| 233 SK_ARRAY_COUNT(setSatArgs), setSatArgs, |
| 234 setSatBody.c_str(), |
| 235 setSatFunction); |
| 236 } |
| 237 |
| 238 static void emit_advanced_xfermode_code(GrGLFragmentBuilder* fsBuilder, const ch
ar* srcColor, |
| 239 const char* dstColor, const char* output
Color, |
| 240 SkXfermode::Mode mode) { |
| 241 SkASSERT(srcColor); |
| 242 SkASSERT(dstColor); |
| 243 SkASSERT(outputColor); |
| 244 // These all perform src-over on the alpha channel. |
| 245 fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;", |
| 246 outputColor, srcColor, srcColor, dstColor); |
| 247 |
| 248 switch (mode) { |
| 249 case SkXfermode::kOverlay_Mode: |
| 250 // Overlay is Hard-Light with the src and dst reversed |
| 251 hard_light(fsBuilder, outputColor, dstColor, srcColor); |
| 252 break; |
| 253 case SkXfermode::kDarken_Mode: |
| 254 fsBuilder->codeAppendf("%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb,
" |
| 255 "(1.0 - %s.a) * %s.rgb + %s.rgb);", |
| 256 outputColor, |
| 257 srcColor, dstColor, srcColor, |
| 258 dstColor, srcColor, dstColor); |
| 259 break; |
| 260 case SkXfermode::kLighten_Mode: |
| 261 fsBuilder->codeAppendf("%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb,
" |
| 262 "(1.0 - %s.a) * %s.rgb + %s.rgb);", |
| 263 outputColor, |
| 264 srcColor, dstColor, srcColor, |
| 265 dstColor, srcColor, dstColor); |
| 266 break; |
| 267 case SkXfermode::kColorDodge_Mode: |
| 268 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r
'); |
| 269 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g
'); |
| 270 color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b
'); |
| 271 break; |
| 272 case SkXfermode::kColorBurn_Mode: |
| 273 color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r'
); |
| 274 color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'g'
); |
| 275 color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'b'
); |
| 276 break; |
| 277 case SkXfermode::kHardLight_Mode: |
| 278 hard_light(fsBuilder, outputColor, srcColor, dstColor); |
| 279 break; |
| 280 case SkXfermode::kSoftLight_Mode: |
| 281 fsBuilder->codeAppendf("if (0.0 == %s.a) {", dstColor); |
| 282 fsBuilder->codeAppendf("%s.rgba = %s;", outputColor, srcColor); |
| 283 fsBuilder->codeAppendf("} else {"); |
| 284 soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor,
dstColor, 'r'); |
| 285 soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor,
dstColor, 'g'); |
| 286 soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor,
dstColor, 'b'); |
| 287 fsBuilder->codeAppendf("}"); |
| 288 break; |
| 289 case SkXfermode::kDifference_Mode: |
| 290 fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb -" |
| 291 "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);", |
| 292 outputColor, srcColor, dstColor, srcColor, ds
tColor, |
| 293 dstColor, srcColor); |
| 294 break; |
| 295 case SkXfermode::kExclusion_Mode: |
| 296 fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb - " |
| 297 "2.0 * %s.rgb * %s.rgb;", |
| 298 outputColor, dstColor, srcColor, dstColor, sr
cColor); |
| 299 break; |
| 300 case SkXfermode::kMultiply_Mode: |
| 301 fsBuilder->codeAppendf("%s.rgb = (1.0 - %s.a) * %s.rgb + " |
| 302 "(1.0 - %s.a) * %s.rgb + " |
| 303 "%s.rgb * %s.rgb;", |
| 304 outputColor, srcColor, dstColor, dstColor, sr
cColor, |
| 305 srcColor, dstColor); |
| 306 break; |
| 307 case SkXfermode::kHue_Mode: { |
| 308 // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D
+ (1 - Da) * S |
| 309 SkString setSat, setLum; |
| 310 add_sat_function(fsBuilder, &setSat); |
| 311 add_lum_function(fsBuilder, &setLum); |
| 312 fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;", |
| 313 dstColor, srcColor); |
| 314 fsBuilder->codeAppendf("%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rg
b)," |
| 315 "dstSrcAlpha.a, dstSrcAlpha.rgb);", |
| 316 outputColor, setLum.c_str(), setSat.c_str(),
srcColor, |
| 317 dstColor); |
| 318 fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.
a) * %s.rgb;", |
| 319 outputColor, srcColor, dstColor, dstColor, sr
cColor); |
| 320 break; |
| 321 } |
| 322 case SkXfermode::kSaturation_Mode: { |
| 323 // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D
+ (1 - Da) * S |
| 324 SkString setSat, setLum; |
| 325 add_sat_function(fsBuilder, &setSat); |
| 326 add_lum_function(fsBuilder, &setLum); |
| 327 fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;", |
| 328 dstColor, srcColor); |
| 329 fsBuilder->codeAppendf("%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.
a)," |
| 330 "dstSrcAlpha.a, dstSrcAlpha.rgb);", |
| 331 outputColor, setLum.c_str(), setSat.c_str(),
srcColor, |
| 332 dstColor); |
| 333 fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.
a) * %s.rgb;", |
| 334 outputColor, srcColor, dstColor, dstColor, sr
cColor); |
| 335 break; |
| 336 } |
| 337 case SkXfermode::kColor_Mode: { |
| 338 // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S |
| 339 SkString setLum; |
| 340 add_lum_function(fsBuilder, &setLum); |
| 341 fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;", |
| 342 srcColor, dstColor); |
| 343 fsBuilder->codeAppendf("%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a,
%s.rgb * %s.a);", |
| 344 outputColor, setLum.c_str(), dstColor, srcCol
or); |
| 345 fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.
a) * %s.rgb;", |
| 346 outputColor, srcColor, dstColor, dstColor, sr
cColor); |
| 347 break; |
| 348 } |
| 349 case SkXfermode::kLuminosity_Mode: { |
| 350 // SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S |
| 351 SkString setLum; |
| 352 add_lum_function(fsBuilder, &setLum); |
| 353 fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;", |
| 354 srcColor, dstColor); |
| 355 fsBuilder->codeAppendf("%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, sr
cDstAlpha.rgb);", |
| 356 outputColor, setLum.c_str(), dstColor, srcCol
or); |
| 357 fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.
a) * %s.rgb;", |
| 358 outputColor, srcColor, dstColor, dstColor, sr
cColor); |
| 359 break; |
| 360 } |
| 361 default: |
| 362 SkFAIL("Unknown Custom Xfer mode."); |
| 363 break; |
| 364 } |
| 365 } |
| 366 |
| 367 ////////////////////////////////////////////////////////////////////////////// |
| 368 // Porter-Duff blend helper |
| 369 ////////////////////////////////////////////////////////////////////////////// |
| 370 |
| 371 static bool append_porterduff_term(GrGLFragmentBuilder* fsBuilder, SkXfermode::C
oeff coeff, |
| 372 const char* colorName, const char* srcColorNa
me, |
| 373 const char* dstColorName, bool hasPrevious) { |
| 374 if (SkXfermode::kZero_Coeff == coeff) { |
| 375 return hasPrevious; |
| 376 } else { |
| 377 if (hasPrevious) { |
| 378 fsBuilder->codeAppend(" + "); |
| 379 } |
| 380 fsBuilder->codeAppendf("%s", colorName); |
| 381 switch (coeff) { |
| 382 case SkXfermode::kOne_Coeff: |
| 383 break; |
| 384 case SkXfermode::kSC_Coeff: |
| 385 fsBuilder->codeAppendf(" * %s", srcColorName); |
| 386 break; |
| 387 case SkXfermode::kISC_Coeff: |
| 388 fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", srcColorName); |
| 389 break; |
| 390 case SkXfermode::kDC_Coeff: |
| 391 fsBuilder->codeAppendf(" * %s", dstColorName); |
| 392 break; |
| 393 case SkXfermode::kIDC_Coeff: |
| 394 fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", dstColorName); |
| 395 break; |
| 396 case SkXfermode::kSA_Coeff: |
| 397 fsBuilder->codeAppendf(" * %s.a", srcColorName); |
| 398 break; |
| 399 case SkXfermode::kISA_Coeff: |
| 400 fsBuilder->codeAppendf(" * (1.0 - %s.a)", srcColorName); |
| 401 break; |
| 402 case SkXfermode::kDA_Coeff: |
| 403 fsBuilder->codeAppendf(" * %s.a", dstColorName); |
| 404 break; |
| 405 case SkXfermode::kIDA_Coeff: |
| 406 fsBuilder->codeAppendf(" * (1.0 - %s.a)", dstColorName); |
| 407 break; |
| 408 default: |
| 409 SkFAIL("Unsupported Blend Coeff"); |
| 410 } |
| 411 return true; |
| 412 } |
| 413 } |
| 414 |
| 415 ////////////////////////////////////////////////////////////////////////////// |
| 416 |
| 417 void GrGLSLBlend::AppendMode(GrGLFragmentBuilder* fsBuilder, const char* srcColo
r, |
| 418 const char* dstColor, const char* outColor, |
| 419 SkXfermode::Mode mode) { |
| 420 |
| 421 SkXfermode::Coeff srcCoeff, dstCoeff; |
| 422 if (SkXfermode::ModeAsCoeff(mode, &srcCoeff, &dstCoeff)) { |
| 423 fsBuilder->codeAppendf("%s = ", outColor); |
| 424 // append src blend |
| 425 bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, s
rcColor, dstColor, |
| 426 false); |
| 427 // append dst blend |
| 428 if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstC
olor, didAppend)) { |
| 429 fsBuilder->codeAppend("vec4(0, 0, 0, 0)"); |
| 430 } |
| 431 fsBuilder->codeAppend(";"); |
| 432 } else { |
| 433 emit_advanced_xfermode_code(fsBuilder, srcColor, dstColor, outColor, mod
e); |
| 434 } |
| 435 } |
OLD | NEW |