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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrSimpleTextureEffect_DEFINED | 8 #ifndef GrSimpleTextureEffect_DEFINED |
9 #define GrSimpleTextureEffect_DEFINED | 9 #define GrSimpleTextureEffect_DEFINED |
10 | 10 |
11 #include "GrSingleTextureEffect.h" | 11 #include "GrSingleTextureEffect.h" |
12 | 12 |
13 class GrInvariantOutput; | 13 class GrInvariantOutput; |
14 | 14 |
15 /** | 15 /** |
16 * The output color of this effect is a modulation of the input color and a samp
le from a texture. | 16 * The output color of this effect is a modulation of the input color and a samp
le from a texture. |
17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). It can use | 17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). It can use |
18 * local coords, positions, or a custom vertex attribute as input texture coords
. The input coords | 18 * local coords or device space coords as input texture coords. The input coords
may be transformed |
19 * can have a matrix applied in the VS in both the local and position cases but
not with a custom | 19 * by a matrix. |
20 * attribute coords at this time. It will add a varying to input interpolate tex
ture coords to the | |
21 * FS. | |
22 */ | 20 */ |
23 class GrSimpleTextureEffect : public GrSingleTextureEffect { | 21 class GrSimpleTextureEffect : public GrSingleTextureEffect { |
24 public: | 22 public: |
25 /* unfiltered, clamp mode */ | 23 /* unfiltered, clamp mode */ |
26 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, | 24 static const GrFragmentProcessor* Create(GrProcessorDataManager* procDataMan
ager, |
27 GrTexture* tex, | 25 GrTexture* tex, |
28 const SkMatrix& matrix, | 26 const SkMatrix& matrix, |
29 GrCoordSet coordSet = kLocal_GrCoordSet)
{ | 27 GrCoordSet coordSet = kLocal_GrCoor
dSet) { |
30 return new GrSimpleTextureEffect(procDataManager, tex, matrix, | 28 return new GrSimpleTextureEffect(procDataManager, tex, matrix, |
31 GrTextureParams::kNone_FilterMode, coor
dSet); | 29 GrTextureParams::kNone_FilterMode, coor
dSet); |
32 } | 30 } |
33 | 31 |
34 /* clamp mode */ | 32 /* clamp mode */ |
35 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, | 33 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, |
36 GrTexture* tex, | 34 GrTexture* tex, |
37 const SkMatrix& matrix, | 35 const SkMatrix& matrix, |
38 GrTextureParams::FilterMode filterMode, | 36 GrTextureParams::FilterMode filterMode, |
39 GrCoordSet coordSet = kLocal_GrCoordSet)
{ | 37 GrCoordSet coordSet = kLocal_GrCoordSet)
{ |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
78 bool onIsEqual(const GrFragmentProcessor& other) const override { return tru
e; } | 76 bool onIsEqual(const GrFragmentProcessor& other) const override { return tru
e; } |
79 | 77 |
80 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 78 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
81 | 79 |
82 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 80 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
83 | 81 |
84 typedef GrSingleTextureEffect INHERITED; | 82 typedef GrSingleTextureEffect INHERITED; |
85 }; | 83 }; |
86 | 84 |
87 #endif | 85 #endif |
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