| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 The Android Open Source Project | 2 * Copyright 2013 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkXfermodeImageFilter.h" | 8 #include "SkXfermodeImageFilter.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkDevice.h" | 10 #include "SkDevice.h" |
| 11 #include "SkColorPriv.h" | 11 #include "SkColorPriv.h" |
| 12 #include "SkReadBuffer.h" | 12 #include "SkReadBuffer.h" |
| 13 #include "SkWriteBuffer.h" | 13 #include "SkWriteBuffer.h" |
| 14 #include "SkXfermode.h" | 14 #include "SkXfermode.h" |
| 15 #if SK_SUPPORT_GPU | 15 #if SK_SUPPORT_GPU |
| 16 #include "GrContext.h" | 16 #include "GrContext.h" |
| 17 #include "GrDrawContext.h" | 17 #include "GrDrawContext.h" |
| 18 #include "effects/GrTextureDomain.h" | 18 #include "effects/GrTextureDomain.h" |
| 19 #include "effects/GrSimpleTextureEffect.h" |
| 19 #include "SkGr.h" | 20 #include "SkGr.h" |
| 20 #endif | 21 #endif |
| 21 | 22 |
| 22 /////////////////////////////////////////////////////////////////////////////// | 23 /////////////////////////////////////////////////////////////////////////////// |
| 23 | 24 |
| 24 SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode, | 25 SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode, |
| 25 SkImageFilter* inputs[2], | 26 SkImageFilter* inputs[2], |
| 26 const CropRect* cropRect) | 27 const CropRect* cropRect) |
| 27 : INHERITED(2, inputs, cropRect), fMode(mode) { | 28 : INHERITED(2, inputs, cropRect), fMode(mode) { |
| 28 SkSafeRef(fMode); | 29 SkSafeRef(fMode); |
| (...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 146 | 147 |
| 147 SkBitmap foreground = src; | 148 SkBitmap foreground = src; |
| 148 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); | 149 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); |
| 149 if (this->getInput(1) && | 150 if (this->getInput(1) && |
| 150 !this->getInput(1)->getInputResultGPU(proxy, src, ctx, &foreground, &for
egroundOffset)) { | 151 !this->getInput(1)->getInputResultGPU(proxy, src, ctx, &foreground, &for
egroundOffset)) { |
| 151 return false; | 152 return false; |
| 152 } | 153 } |
| 153 GrTexture* foregroundTex = foreground.getTexture(); | 154 GrTexture* foregroundTex = foreground.getTexture(); |
| 154 GrContext* context = foregroundTex->getContext(); | 155 GrContext* context = foregroundTex->getContext(); |
| 155 | 156 |
| 156 GrFragmentProcessor* xferProcessor = nullptr; | 157 const GrFragmentProcessor* xferFP = nullptr; |
| 157 | 158 |
| 158 GrSurfaceDesc desc; | 159 GrSurfaceDesc desc; |
| 159 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 160 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 160 desc.fWidth = src.width(); | 161 desc.fWidth = src.width(); |
| 161 desc.fHeight = src.height(); | 162 desc.fHeight = src.height(); |
| 162 desc.fConfig = kSkia8888_GrPixelConfig; | 163 desc.fConfig = kSkia8888_GrPixelConfig; |
| 163 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(
desc)); | 164 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(
desc)); |
| 164 if (!dst) { | 165 if (!dst) { |
| 165 return false; | 166 return false; |
| 166 } | 167 } |
| 167 | 168 |
| 168 GrPaint paint; | 169 GrPaint paint; |
| 169 if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, paint.getProcessor
DataManager(), | 170 SkMatrix bgMatrix; |
| 170 backgroundTex)) { | 171 bgMatrix.setIDiv(backgroundTex->width(), backgroundTex->height()); |
| 172 SkAutoTUnref<const GrFragmentProcessor> bgFP( |
| 173 GrSimpleTextureEffect::Create(paint.getProcessorDataManager(), backgroun
dTex, bgMatrix)); |
| 174 if (!fMode || !fMode->asFragmentProcessor(&xferFP, paint.getProcessorDataMan
ager(), bgFP)) { |
| 171 // canFilterImageGPU() should've taken care of this | 175 // canFilterImageGPU() should've taken care of this |
| 172 SkASSERT(false); | 176 SkASSERT(false); |
| 173 return false; | 177 return false; |
| 174 } | 178 } |
| 175 | 179 |
| 176 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg
roundTex); | 180 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg
roundTex); |
| 177 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), | 181 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), |
| 178 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); | 182 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); |
| 179 | 183 |
| 180 | 184 |
| 181 SkRect srcRect; | 185 SkRect srcRect; |
| 182 src.getBounds(&srcRect); | 186 src.getBounds(&srcRect); |
| 183 | 187 |
| 184 SkAutoTUnref<GrFragmentProcessor> foregroundDomain(GrTextureDomainEffect::Cr
eate( | 188 SkAutoTUnref<GrFragmentProcessor> foregroundDomain(GrTextureDomainEffect::Cr
eate( |
| 185 paint.getProcessorDataManager(), | 189 paint.getProcessorDataManager(), |
| 186 foregroundTex, foregroundMatrix, | 190 foregroundTex, foregroundMatrix, |
| 187 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), | 191 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), |
| 188 GrTextureDomain::kDecal_Mode, | 192 GrTextureDomain::kDecal_Mode, |
| 189 GrTextureParams::kNone_FilterMode) | 193 GrTextureParams::kNone_FilterMode) |
| 190 ); | 194 ); |
| 191 | 195 |
| 192 paint.addColorFragmentProcessor(foregroundDomain.get()); | 196 paint.addColorFragmentProcessor(foregroundDomain.get()); |
| 193 paint.addColorFragmentProcessor(xferProcessor)->unref(); | 197 if (xferFP) { |
| 198 paint.addColorFragmentProcessor(xferFP)->unref(); |
| 199 } |
| 194 | 200 |
| 195 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); | 201 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); |
| 196 if (!drawContext) { | 202 if (!drawContext) { |
| 197 return false; | 203 return false; |
| 198 } | 204 } |
| 199 | 205 |
| 200 drawContext->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, | 206 drawContext->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, |
| 201 SkMatrix::I(), srcRect); | 207 SkMatrix::I(), srcRect); |
| 202 | 208 |
| 203 offset->fX = backgroundOffset.fX; | 209 offset->fX = backgroundOffset.fX; |
| 204 offset->fY = backgroundOffset.fY; | 210 offset->fY = backgroundOffset.fY; |
| 205 WrapTexture(dst, src.width(), src.height(), result); | 211 WrapTexture(dst, src.width(), src.height(), result); |
| 206 return true; | 212 return true; |
| 207 } | 213 } |
| 208 | 214 |
| 209 #endif | 215 #endif |
| 210 | 216 |
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