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Side by Side Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 1334293003: Create fragment processor for performing input color blend with child processor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkArithmeticMode_gpu.h" 8 #include "SkArithmeticMode_gpu.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrFragmentProcessor.h" 12 #include "GrFragmentProcessor.h"
13 #include "GrInvariantOutput.h" 13 #include "GrInvariantOutput.h"
14 #include "GrProcessor.h" 14 #include "GrProcessor.h"
15 #include "GrTexture.h" 15 #include "GrTexture.h"
16 #include "gl/GrGLCaps.h" 16 #include "gl/GrGLCaps.h"
17 #include "gl/GrGLFragmentProcessor.h" 17 #include "gl/GrGLFragmentProcessor.h"
18 #include "gl/GrGLProgramDataManager.h" 18 #include "gl/GrGLProgramDataManager.h"
19 #include "gl/builders/GrGLProgramBuilder.h" 19 #include "gl/builders/GrGLProgramBuilder.h"
20 20
21 static const bool gUseUnpremul = false; 21 static const bool gUseUnpremul = false;
22 22
23 static void add_arithmetic_code(GrGLFragmentBuilder* fsBuilder, 23 static void add_arithmetic_code(GrGLFragmentBuilder* fsBuilder,
24 const char* inputColor, 24 const char* srcColor,
25 const char* dstColor, 25 const char* dstColor,
26 const char* outputColor, 26 const char* outputColor,
27 const char* kUni, 27 const char* kUni,
28 bool enforcePMColor) { 28 bool enforcePMColor) {
29 // We don't try to optimize for this case at all 29 // We don't try to optimize for this case at all
30 if (nullptr == inputColor) { 30 if (nullptr == srcColor) {
31 fsBuilder->codeAppend("const vec4 src = vec4(1);"); 31 fsBuilder->codeAppend("const vec4 src = vec4(1);");
32 } else { 32 } else {
33 fsBuilder->codeAppendf("vec4 src = %s;", inputColor); 33 fsBuilder->codeAppendf("vec4 src = %s;", srcColor);
34 if (gUseUnpremul) { 34 if (gUseUnpremul) {
35 fsBuilder->codeAppend("src.rgb = clamp(src.rgb / src.a, 0.0, 1.0);") ; 35 fsBuilder->codeAppend("src.rgb = clamp(src.rgb / src.a, 0.0, 1.0);") ;
36 } 36 }
37 } 37 }
38 38
39 fsBuilder->codeAppendf("vec4 dst = %s;", dstColor); 39 fsBuilder->codeAppendf("vec4 dst = %s;", dstColor);
40 if (gUseUnpremul) { 40 if (gUseUnpremul) {
41 fsBuilder->codeAppend("dst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);"); 41 fsBuilder->codeAppend("dst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);");
42 } 42 }
43 43
44 fsBuilder->codeAppendf("%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s .w;", 44 fsBuilder->codeAppendf("%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s .w;",
45 outputColor, kUni, kUni, kUni, kUni); 45 outputColor, kUni, kUni, kUni, kUni);
46 fsBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputCol or); 46 fsBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputCol or);
47 if (gUseUnpremul) { 47 if (gUseUnpremul) {
48 fsBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor); 48 fsBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor);
49 } else if (enforcePMColor) { 49 } else if (enforcePMColor) {
50 fsBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);", 50 fsBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);",
51 outputColor, outputColor, outputColor); 51 outputColor, outputColor, outputColor);
52 } 52 }
53 } 53 }
54 54
55 class GLArithmeticFP : public GrGLFragmentProcessor { 55 class GLArithmeticFP : public GrGLFragmentProcessor {
56 public: 56 public:
57 GLArithmeticFP(const GrProcessor&) 57 GLArithmeticFP(const GrProcessor&) : fEnforcePMColor(true) {}
58 : fEnforcePMColor(true) {
59 }
60 58
61 ~GLArithmeticFP() override {} 59 ~GLArithmeticFP() override {}
62 60
63 void emitCode(EmitArgs& args) override { 61 void emitCode(EmitArgs& args) override {
64 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder (); 62 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder ();
65 fsBuilder->codeAppend("vec4 bgColor = "); 63 fsBuilder->codeAppend("vec4 _dstColor;");
66 fsBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str( ), 64 this->emitChild(0, nullptr, "_dstColor", args);
67 args.fCoords[0].getType());
68 fsBuilder->codeAppendf(";");
69 const char* dstColor = "bgColor";
70 65
71 fKUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty, 66 fKUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibili ty,
72 kVec4f_GrSLType, kDefault_GrSLPrecision, 67 kVec4f_GrSLType, kDefault_GrSLPrecisio n,
73 "k"); 68 "k");
74 const char* kUni = args.fBuilder->getUniformCStr(fKUni); 69 const char* kUni = args.fBuilder->getUniformCStr(fKUni);
75 70
76 add_arithmetic_code(fsBuilder, args.fInputColor, dstColor, args.fOutputC olor, kUni, 71 add_arithmetic_code(fsBuilder, args.fInputColor, "_dstColor", args.fOutp utColor, kUni,
77 fEnforcePMColor); 72 fEnforcePMColor);
78 } 73 }
79 74
80 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) { 75 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) {
81 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); 76 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
82 uint32_t key = arith.enforcePMColor() ? 1 : 0; 77 uint32_t key = arith.enforcePMColor() ? 1 : 0;
83 b->add32(key); 78 b->add32(key);
84 } 79 }
85 80
86 protected: 81 protected:
87 void onSetData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) override { 82 void onSetData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) override {
88 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); 83 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
89 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4()); 84 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
90 fEnforcePMColor = arith.enforcePMColor(); 85 fEnforcePMColor = arith.enforcePMColor();
91 } 86 }
92 87
93 private: 88 private:
94 GrGLProgramDataManager::UniformHandle fKUni; 89 GrGLProgramDataManager::UniformHandle fKUni;
95 bool fEnforcePMColor; 90 bool fEnforcePMColor;
96 91
97 typedef GrGLFragmentProcessor INHERITED; 92 typedef GrGLFragmentProcessor INHERITED;
98 }; 93 };
99 94
100 /////////////////////////////////////////////////////////////////////////////// 95 ///////////////////////////////////////////////////////////////////////////////
101 96
102 GrArithmeticFP::GrArithmeticFP(GrProcessorDataManager*, float k1, float k2, floa t k3, float k4, 97 GrArithmeticFP::GrArithmeticFP(GrProcessorDataManager*, float k1, float k2, floa t k3, float k4,
103 bool enforcePMColor, GrTexture* background) 98 bool enforcePMColor, const GrFragmentProcessor* d st)
104 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) { 99 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
105 this->initClassID<GrArithmeticFP>(); 100 this->initClassID<GrArithmeticFP>();
106 101
107 SkASSERT(background); 102 SkASSERT(dst);
108 103 SkDEBUGCODE(int dstIndex = )this->registerChildProcessor(dst);
109 fBackgroundTransform.reset(kLocal_GrCoordSet, background, 104 SkASSERT(0 == dstIndex);
110 GrTextureParams::kNone_FilterMode);
111 this->addCoordTransform(&fBackgroundTransform);
112 fBackgroundAccess.reset(background);
113 this->addTextureAccess(&fBackgroundAccess);
114 } 105 }
115 106
116 void GrArithmeticFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyB uilder* b) const { 107 void GrArithmeticFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyB uilder* b) const {
117 GLArithmeticFP::GenKey(*this, caps, b); 108 GLArithmeticFP::GenKey(*this, caps, b);
118 } 109 }
119 110
120 GrGLFragmentProcessor* GrArithmeticFP::onCreateGLInstance() const { 111 GrGLFragmentProcessor* GrArithmeticFP::onCreateGLInstance() const {
121 return new GLArithmeticFP(*this); 112 return new GLArithmeticFP(*this);
122 } 113 }
123 114
(...skipping 13 matching lines...) Expand all
137 128
138 /////////////////////////////////////////////////////////////////////////////// 129 ///////////////////////////////////////////////////////////////////////////////
139 130
140 const GrFragmentProcessor* GrArithmeticFP::TestCreate(GrProcessorTestData* d) { 131 const GrFragmentProcessor* GrArithmeticFP::TestCreate(GrProcessorTestData* d) {
141 float k1 = d->fRandom->nextF(); 132 float k1 = d->fRandom->nextF();
142 float k2 = d->fRandom->nextF(); 133 float k2 = d->fRandom->nextF();
143 float k3 = d->fRandom->nextF(); 134 float k3 = d->fRandom->nextF();
144 float k4 = d->fRandom->nextF(); 135 float k4 = d->fRandom->nextF();
145 bool enforcePMColor = d->fRandom->nextBool(); 136 bool enforcePMColor = d->fRandom->nextBool();
146 137
147 return new GrArithmeticFP(d->fProcDataManager, k1, k2, k3, k4, enforcePMColo r, d->fTextures[0]); 138 SkAutoTUnref<const GrFragmentProcessor> dst(GrProcessorUnitTest::CreateChild FP(d));
139 return new GrArithmeticFP(d->fProcDataManager, k1, k2, k3, k4, enforcePMColo r, dst);
148 } 140 }
149 141
150 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP); 142 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP);
151 143
152 /////////////////////////////////////////////////////////////////////////////// 144 ///////////////////////////////////////////////////////////////////////////////
153 // Xfer Processor 145 // Xfer Processor
154 /////////////////////////////////////////////////////////////////////////////// 146 ///////////////////////////////////////////////////////////////////////////////
155 147
156 class ArithmeticXP : public GrXferProcessor { 148 class ArithmeticXP : public GrXferProcessor {
157 public: 149 public:
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after
299 float k1 = d->fRandom->nextF(); 291 float k1 = d->fRandom->nextF();
300 float k2 = d->fRandom->nextF(); 292 float k2 = d->fRandom->nextF();
301 float k3 = d->fRandom->nextF(); 293 float k3 = d->fRandom->nextF();
302 float k4 = d->fRandom->nextF(); 294 float k4 = d->fRandom->nextF();
303 bool enforcePMColor = d->fRandom->nextBool(); 295 bool enforcePMColor = d->fRandom->nextBool();
304 296
305 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); 297 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor);
306 } 298 }
307 299
308 #endif 300 #endif
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