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Side by Side Diff: src/core/SkComposeShader.cpp

Issue 1334293003: Create fragment processor for performing input color blend with child processor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix Created 5 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkComposeShader.h" 10 #include "SkComposeShader.h"
(...skipping 189 matching lines...) Expand 10 before | Expand all | Expand 10 after
200 #include "effects/GrXfermodeFragmentProcessor.h" 200 #include "effects/GrXfermodeFragmentProcessor.h"
201 201
202 ///////////////////////////////////////////////////////////////////// 202 /////////////////////////////////////////////////////////////////////
203 203
204 const GrFragmentProcessor* SkComposeShader::asFragmentProcessor(GrContext* conte xt, 204 const GrFragmentProcessor* SkComposeShader::asFragmentProcessor(GrContext* conte xt,
205 const SkMatrix& view M, 205 const SkMatrix& view M,
206 const SkMatrix* loca lMatrix, 206 const SkMatrix* loca lMatrix,
207 SkFilterQuality fq, 207 SkFilterQuality fq,
208 GrProcessorDataManag er* procDataManager 208 GrProcessorDataManag er* procDataManager
209 ) const { 209 ) const {
210 // Fragment processor will only support coefficient modes. This is because 210 // Fragment processor will only support SkXfermode::Mode modes currently.
211 // GrGLBlend::AppendPorterDuffBlend(), which emits the blend code in the sha der,
212 // only supports those modes.
213 SkXfermode::Mode mode; 211 SkXfermode::Mode mode;
214 if (!(SkXfermode::AsMode(fMode, &mode) && SkXfermode::kLastCoeffMode >= mode )) { 212 if (!(SkXfermode::AsMode(fMode, &mode))) {
215 return nullptr; 213 return nullptr;
216 } 214 }
217 215
218 switch (mode) { 216 switch (mode) {
219 case SkXfermode::kClear_Mode: 217 case SkXfermode::kClear_Mode:
220 return GrConstColorProcessor::Create(GrColor_TRANS_BLACK, 218 return GrConstColorProcessor::Create(GrColor_TRANSPARENT_BLACK,
221 GrConstColorProcessor::kIgnore_ InputMode); 219 GrConstColorProcessor::kIgnore_ InputMode);
222 break; 220 break;
223 case SkXfermode::kSrc_Mode: 221 case SkXfermode::kSrc_Mode:
224 return fShaderB->asFragmentProcessor(context, viewM, localMatrix, fq , procDataManager); 222 return fShaderB->asFragmentProcessor(context, viewM, localMatrix, fq , procDataManager);
225 break; 223 break;
226 case SkXfermode::kDst_Mode: 224 case SkXfermode::kDst_Mode:
227 return fShaderA->asFragmentProcessor(context, viewM, localMatrix, fq , procDataManager); 225 return fShaderA->asFragmentProcessor(context, viewM, localMatrix, fq , procDataManager);
228 break; 226 break;
229 default: 227 default:
230 SkAutoTUnref<const GrFragmentProcessor> fpA(fShaderA->asFragmentProc essor(context, 228 SkAutoTUnref<const GrFragmentProcessor> fpA(fShaderA->asFragmentProc essor(context,
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253 if (fMode) { 251 if (fMode) {
254 str->append(" Xfermode: "); 252 str->append(" Xfermode: ");
255 fMode->toString(str); 253 fMode->toString(str);
256 } 254 }
257 255
258 this->INHERITED::toString(str); 256 this->INHERITED::toString(str);
259 257
260 str->append(")"); 258 str->append(")");
261 } 259 }
262 #endif 260 #endif
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