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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 if (NULL == ghANGLELib) { | 27 if (NULL == ghANGLELib) { |
| 28 // We load the ANGLE library and never let it go | 28 // We load the ANGLE library and never let it go |
| 29 ghANGLELib = LoadLibrary("libGLESv2.dll"); | 29 ghANGLELib = LoadLibrary("libGLESv2.dll"); |
| 30 } | 30 } |
| 31 if (NULL == ghANGLELib) { | 31 if (NULL == ghANGLELib) { |
| 32 // We can't setup the interface correctly w/o the DLL | 32 // We can't setup the interface correctly w/o the DLL |
| 33 return NULL; | 33 return NULL; |
| 34 } | 34 } |
| 35 | 35 |
| 36 GrGLInterface* interface = SkNEW(GrGLInterface); | 36 GrGLInterface* interface = SkNEW(GrGLInterface); |
| 37 interface->fBindingsExported = kES_GrGLBinding; | 37 interface->fStandard = kGLES_GrGLStandard; |
| 38 | 38 |
| 39 GET_PROC(ActiveTexture); | 39 GET_PROC(ActiveTexture); |
| 40 GET_PROC(AttachShader); | 40 GET_PROC(AttachShader); |
| 41 GET_PROC(BindAttribLocation); | 41 GET_PROC(BindAttribLocation); |
| 42 GET_PROC(BindBuffer); | 42 GET_PROC(BindBuffer); |
| 43 GET_PROC(BindTexture); | 43 GET_PROC(BindTexture); |
| 44 interface->fBindVertexArray = | 44 interface->fBindVertexArray = |
| 45 (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES"); | 45 (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES"); |
| 46 GET_PROC(BlendColor); | 46 GET_PROC(BlendColor); |
| 47 GET_PROC(BlendFunc); | 47 GET_PROC(BlendFunc); |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 145 GET_PROC(GenFramebuffers); | 145 GET_PROC(GenFramebuffers); |
| 146 GET_PROC(GenRenderbuffers); | 146 GET_PROC(GenRenderbuffers); |
| 147 GET_PROC(GetFramebufferAttachmentParameteriv); | 147 GET_PROC(GetFramebufferAttachmentParameteriv); |
| 148 GET_PROC(GetRenderbufferParameteriv); | 148 GET_PROC(GetRenderbufferParameteriv); |
| 149 GET_PROC(RenderbufferStorage); | 149 GET_PROC(RenderbufferStorage); |
| 150 | 150 |
| 151 interface->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOE
S"); | 151 interface->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOE
S"); |
| 152 interface->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBu
fferOES"); | 152 interface->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBu
fferOES"); |
| 153 return interface; | 153 return interface; |
| 154 } | 154 } |
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