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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSL.h" | 8 #include "GrGLSL.h" |
9 #include "GrGLShaderVar.h" | 9 #include "GrGLShaderVar.h" |
10 #include "SkString.h" | 10 #include "SkString.h" |
11 | 11 |
12 GrGLSLGeneration GrGetGLSLGeneration(GrGLBinding binding, const GrGLInterface* g
l) { | 12 GrGLSLGeneration GrGetGLSLGeneration(const GrGLInterface* gl) { |
13 GrGLSLVersion ver = GrGLGetGLSLVersion(gl); | 13 GrGLSLVersion ver = GrGLGetGLSLVersion(gl); |
14 switch (binding) { | 14 switch (gl->fStandard) { |
15 case kDesktop_GrGLBinding: | 15 case kGL_GrGLStandard: |
16 SkASSERT(ver >= GR_GLSL_VER(1,10)); | 16 SkASSERT(ver >= GR_GLSL_VER(1,10)); |
17 if (ver >= GR_GLSL_VER(1,50)) { | 17 if (ver >= GR_GLSL_VER(1,50)) { |
18 return k150_GrGLSLGeneration; | 18 return k150_GrGLSLGeneration; |
19 } else if (ver >= GR_GLSL_VER(1,40)) { | 19 } else if (ver >= GR_GLSL_VER(1,40)) { |
20 return k140_GrGLSLGeneration; | 20 return k140_GrGLSLGeneration; |
21 } else if (ver >= GR_GLSL_VER(1,30)) { | 21 } else if (ver >= GR_GLSL_VER(1,30)) { |
22 return k130_GrGLSLGeneration; | 22 return k130_GrGLSLGeneration; |
23 } else { | 23 } else { |
24 return k110_GrGLSLGeneration; | 24 return k110_GrGLSLGeneration; |
25 } | 25 } |
26 case kES_GrGLBinding: | 26 case kGLES_GrGLStandard: |
27 // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL | 27 // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL |
28 SkASSERT(ver >= GR_GL_VER(1,00)); | 28 SkASSERT(ver >= GR_GL_VER(1,00)); |
29 return k110_GrGLSLGeneration; | 29 return k110_GrGLSLGeneration; |
30 default: | 30 default: |
31 GrCrash("Unknown GL Binding"); | 31 GrCrash("Unknown GL Standard"); |
32 return k110_GrGLSLGeneration; // suppress warning | 32 return k110_GrGLSLGeneration; // suppress warning |
33 } | 33 } |
34 } | 34 } |
35 | 35 |
36 const char* GrGetGLSLVersionDecl(const GrGLContextInfo& info) { | 36 const char* GrGetGLSLVersionDecl(const GrGLContextInfo& info) { |
37 switch (info.glslGeneration()) { | 37 switch (info.glslGeneration()) { |
38 case k110_GrGLSLGeneration: | 38 case k110_GrGLSLGeneration: |
39 if (kES_GrGLBinding == info.binding()) { | 39 if (kGLES_GrGLStandard == info.standard()) { |
40 // ES2s shader language is based on version 1.20 but is version | 40 // ES2s shader language is based on version 1.20 but is version |
41 // 1.00 of the ES language. | 41 // 1.00 of the ES language. |
42 return "#version 100\n"; | 42 return "#version 100\n"; |
43 } else { | 43 } else { |
44 SkASSERT(kDesktop_GrGLBinding == info.binding()); | 44 SkASSERT(kGL_GrGLStandard == info.standard()); |
45 return "#version 110\n"; | 45 return "#version 110\n"; |
46 } | 46 } |
47 case k130_GrGLSLGeneration: | 47 case k130_GrGLSLGeneration: |
48 SkASSERT(kDesktop_GrGLBinding == info.binding()); | 48 SkASSERT(kGL_GrGLStandard == info.standard()); |
49 return "#version 130\n"; | 49 return "#version 130\n"; |
50 case k140_GrGLSLGeneration: | 50 case k140_GrGLSLGeneration: |
51 SkASSERT(kDesktop_GrGLBinding == info.binding()); | 51 SkASSERT(kGL_GrGLStandard == info.standard()); |
52 return "#version 140\n"; | 52 return "#version 140\n"; |
53 case k150_GrGLSLGeneration: | 53 case k150_GrGLSLGeneration: |
54 SkASSERT(kDesktop_GrGLBinding == info.binding()); | 54 SkASSERT(kGL_GrGLStandard == info.standard()); |
55 if (info.caps()->isCoreProfile()) { | 55 if (info.caps()->isCoreProfile()) { |
56 return "#version 150\n"; | 56 return "#version 150\n"; |
57 } else { | 57 } else { |
58 return "#version 150 compatibility\n"; | 58 return "#version 150 compatibility\n"; |
59 } | 59 } |
60 default: | 60 default: |
61 GrCrash("Unknown GL version."); | 61 GrCrash("Unknown GL version."); |
62 return ""; // suppress warning | 62 return ""; // suppress warning |
63 } | 63 } |
64 } | 64 } |
(...skipping 18 matching lines...) Expand all Loading... |
83 } | 83 } |
84 | 84 |
85 append_tabs(outAppend, tabCnt); | 85 append_tabs(outAppend, tabCnt); |
86 | 86 |
87 if (mulFactor.isZeros()) { | 87 if (mulFactor.isZeros()) { |
88 outAppend->appendf("%s = vec4(0);\n", vec4VarName); | 88 outAppend->appendf("%s = vec4(0);\n", vec4VarName); |
89 } else { | 89 } else { |
90 outAppend->appendf("%s *= %s;\n", vec4VarName, mulFactor.c_str()); | 90 outAppend->appendf("%s *= %s;\n", vec4VarName, mulFactor.c_str()); |
91 } | 91 } |
92 } | 92 } |
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