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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "gl/GrGLInterface.h" | 9 #include "gl/GrGLInterface.h" |
10 #include "GrGLDefines.h" | 10 #include "GrGLDefines.h" |
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259 | 259 |
260 } // end anonymous namespace | 260 } // end anonymous namespace |
261 | 261 |
262 const GrGLInterface* GrGLCreateNullInterface() { | 262 const GrGLInterface* GrGLCreateNullInterface() { |
263 // The gl functions are not context-specific so we create one global | 263 // The gl functions are not context-specific so we create one global |
264 // interface | 264 // interface |
265 static SkAutoTUnref<GrGLInterface> glInterface; | 265 static SkAutoTUnref<GrGLInterface> glInterface; |
266 if (!glInterface.get()) { | 266 if (!glInterface.get()) { |
267 GrGLInterface* interface = SkNEW(GrGLInterface); | 267 GrGLInterface* interface = SkNEW(GrGLInterface); |
268 glInterface.reset(interface); | 268 glInterface.reset(interface); |
269 interface->fBindingsExported = kDesktop_GrGLBinding; | 269 interface->fStandard = kGL_GrGLStandard; |
270 interface->fActiveTexture = nullGLActiveTexture; | 270 interface->fActiveTexture = nullGLActiveTexture; |
271 interface->fAttachShader = nullGLAttachShader; | 271 interface->fAttachShader = nullGLAttachShader; |
272 interface->fBeginQuery = nullGLBeginQuery; | 272 interface->fBeginQuery = nullGLBeginQuery; |
273 interface->fBindAttribLocation = nullGLBindAttribLocation; | 273 interface->fBindAttribLocation = nullGLBindAttribLocation; |
274 interface->fBindBuffer = nullGLBindBuffer; | 274 interface->fBindBuffer = nullGLBindBuffer; |
275 interface->fBindFragDataLocation = noOpGLBindFragDataLocation; | 275 interface->fBindFragDataLocation = noOpGLBindFragDataLocation; |
276 interface->fBindTexture = nullGLBindTexture; | 276 interface->fBindTexture = nullGLBindTexture; |
277 interface->fBindVertexArray = nullGLBindVertexArray; | 277 interface->fBindVertexArray = nullGLBindVertexArray; |
278 interface->fBlendColor = noOpGLBlendColor; | 278 interface->fBlendColor = noOpGLBlendColor; |
279 interface->fBlendFunc = noOpGLBlendFunc; | 279 interface->fBlendFunc = noOpGLBlendFunc; |
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397 interface->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMu
ltisample; | 397 interface->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMu
ltisample; |
398 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; | 398 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; |
399 interface->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFram
ebuffer; | 399 interface->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFram
ebuffer; |
400 interface->fMapBuffer = nullGLMapBuffer; | 400 interface->fMapBuffer = nullGLMapBuffer; |
401 interface->fUnmapBuffer = nullGLUnmapBuffer; | 401 interface->fUnmapBuffer = nullGLUnmapBuffer; |
402 interface->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationInde
xed; | 402 interface->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationInde
xed; |
403 } | 403 } |
404 glInterface.get()->ref(); | 404 glInterface.get()->ref(); |
405 return glInterface.get(); | 405 return glInterface.get(); |
406 } | 406 } |
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