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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLInterface_DEFINED | 8 #ifndef GrGLInterface_DEFINED |
| 9 #define GrGLInterface_DEFINED | 9 #define GrGLInterface_DEFINED |
| 10 | 10 |
| 11 #include "GrGLFunctions.h" | 11 #include "GrGLFunctions.h" |
| 12 #include "SkRefCnt.h" | 12 #include "SkRefCnt.h" |
| 13 | 13 |
| 14 //////////////////////////////////////////////////////////////////////////////// | 14 //////////////////////////////////////////////////////////////////////////////// |
| 15 | 15 |
| 16 /** | 16 /** |
| 17 * Classifies GL contexts (currently as Desktop vs. ES2). This is a bitfield. | 17 * Classifies GL contexts by which standard they implement (currently as Desktop |
| 18 * A GrGLInterface (defined below) may support multiple bindings. | 18 * vs. ES). |
| 19 */ | 19 */ |
| 20 enum GrGLBinding { | 20 enum GrGLStandard { |
| 21 kNone_GrGLBinding = 0x0, | 21 kNone_GrGLStandard, |
| 22 | 22 kGL_GrGLStandard, |
| 23 kDesktop_GrGLBinding = 0x01, | 23 kGLES_GrGLStandard, |
| 24 kES_GrGLBinding = 0x02, // ES2+ only | |
| 25 | |
| 26 // for iteration of GrGLBindings | |
| 27 kFirstGrGLBinding = kDesktop_GrGLBinding, | |
| 28 kLastGrGLBinding = kES_GrGLBinding | |
| 29 }; | 24 }; |
| 30 | 25 |
| 31 // Temporary alias until Chromium can be updated. | 26 // Temporary alias until Chromium can be updated. |
| 32 static const GrGLBinding kES2_GrGLBinding = kES_GrGLBinding; | 27 static const GrGLStandard kES2_GrGLBinding = kGLES_GrGLStandard; |
| 33 | 28 |
| 34 //////////////////////////////////////////////////////////////////////////////// | 29 //////////////////////////////////////////////////////////////////////////////// |
| 35 | 30 |
| 36 /** | 31 /** |
| 37 * Rather than depend on platform-specific GL headers and libraries, we require | 32 * Rather than depend on platform-specific GL headers and libraries, we require |
| 38 * the client to provide a struct of GL function pointers. This struct can be | 33 * the client to provide a struct of GL function pointers. This struct can be |
| 39 * specified per-GrContext as a parameter to GrContext::Create. If NULL is | 34 * specified per-GrContext as a parameter to GrContext::Create. If NULL is |
| 40 * passed to Create then a "default" GL interface is created. If the default is | 35 * passed to Create then a "default" GL interface is created. If the default is |
| 41 * also NULL GrContext creation will fail. | 36 * also NULL GrContext creation will fail. |
| 42 * | 37 * |
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| 114 FNPTR_TYPE fPtr; | 109 FNPTR_TYPE fPtr; |
| 115 }; | 110 }; |
| 116 | 111 |
| 117 typedef SkRefCnt INHERITED; | 112 typedef SkRefCnt INHERITED; |
| 118 | 113 |
| 119 public: | 114 public: |
| 120 SK_DECLARE_INST_COUNT(GrGLInterface) | 115 SK_DECLARE_INST_COUNT(GrGLInterface) |
| 121 | 116 |
| 122 GrGLInterface(); | 117 GrGLInterface(); |
| 123 | 118 |
| 124 // Validates that the GrGLInterface supports a binding. This means that | 119 // Validates that the GrGLInterface supports its advertised standard. This m
eans the necessary |
| 125 // the GrGLinterface advertises the binding in fBindingsExported and all | 120 // function pointers have been initialized for both the GL version and any a
dvertised |
| 126 // the necessary function pointers have been initialized. The interface is | 121 // extensions. |
| 127 // validated for the current OpenGL context. | 122 bool validate() const; |
| 128 bool validate(GrGLBinding binding) const; | |
| 129 | 123 |
| 130 // Indicator variable specifying the type of GL implementation | 124 // Indicates the type of GL implementation |
| 131 // exported: GLES2 and/or Desktop. | 125 union { |
| 132 GrGLBinding fBindingsExported; | 126 GrGLStandard fStandard; |
| 127 GrGLStandard fBindingsExported; // Legacy name, will be remove when Chro
mium is updated. |
| 128 }; |
| 133 | 129 |
| 134 GLPtr<GrGLActiveTextureProc> fActiveTexture; | 130 GLPtr<GrGLActiveTextureProc> fActiveTexture; |
| 135 GLPtr<GrGLAttachShaderProc> fAttachShader; | 131 GLPtr<GrGLAttachShaderProc> fAttachShader; |
| 136 GLPtr<GrGLBeginQueryProc> fBeginQuery; | 132 GLPtr<GrGLBeginQueryProc> fBeginQuery; |
| 137 GLPtr<GrGLBindAttribLocationProc> fBindAttribLocation; | 133 GLPtr<GrGLBindAttribLocationProc> fBindAttribLocation; |
| 138 GLPtr<GrGLBindBufferProc> fBindBuffer; | 134 GLPtr<GrGLBindBufferProc> fBindBuffer; |
| 139 GLPtr<GrGLBindFragDataLocationProc> fBindFragDataLocation; | 135 GLPtr<GrGLBindFragDataLocationProc> fBindFragDataLocation; |
| 140 GLPtr<GrGLBindFragDataLocationIndexedProc> fBindFragDataLocationIndexed; | 136 GLPtr<GrGLBindFragDataLocationIndexedProc> fBindFragDataLocationIndexed; |
| 141 GLPtr<GrGLBindFramebufferProc> fBindFramebuffer; | 137 GLPtr<GrGLBindFramebufferProc> fBindFramebuffer; |
| 142 GLPtr<GrGLBindRenderbufferProc> fBindRenderbuffer; | 138 GLPtr<GrGLBindRenderbufferProc> fBindRenderbuffer; |
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| 348 | 344 |
| 349 // Per-GL func callback | 345 // Per-GL func callback |
| 350 #if GR_GL_PER_GL_FUNC_CALLBACK | 346 #if GR_GL_PER_GL_FUNC_CALLBACK |
| 351 GrGLInterfaceCallbackProc fCallback; | 347 GrGLInterfaceCallbackProc fCallback; |
| 352 GrGLInterfaceCallbackData fCallbackData; | 348 GrGLInterfaceCallbackData fCallbackData; |
| 353 #endif | 349 #endif |
| 354 | 350 |
| 355 }; | 351 }; |
| 356 | 352 |
| 357 #endif | 353 #endif |
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